Player Matchup

Ravana
Ravana
 
Ravana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
DenaReeve
Ullr
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 45L
1,647 Elo+
Party 3
Heimdallr
Heimdallr
NotJohnStamos95
Heimdallr
Level 129
God Stats
17W - 14L
1,580 SR
Queue Stats
1,009W - 929L
1,501 Elo+
Party 2
He Bo
He Bo
illestthief
He Bo
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 32L
1,558 Elo+
Party 3
Horus
Horus
justinmonkey4507
Horus
Level 137
God Stats
9W - 8L
1,615 SR
Queue Stats
575W - 464L
1,497 Elo+
Party 2
Team Averages
Level 111
1,539 SR
1,541 Elo+

VS

Team Averages
Level 97
1,632 SR
1,535 Elo+
Hel
Hel
 
Hel
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
N0vA CASTAWAY
Pele
Level 89
God Stats
0W - 1L
1,823 SR
Queue Stats
20W - 23L
1,504 Elo+
Solo
Danzaburou
Danzaburou
Purpl3Fant0m
Danzaburou
Level 97
God Stats
1W - 2L
1,523 SR
Queue Stats
415W - 297L
1,571 Elo+
Party 1
Hercules
Hercules
Sasuke_0709
Hercules
Level 127
God Stats
8W - 10L
1,635 SR
Queue Stats
1,048W - 1,074L
1,553 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wh1teFant0m
Ah Muzen Cab
Level 33
God Stats
10W - 6L
1,679 SR
Queue Stats
282W - 208L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
18
3 / 2 / 20
10,785
830
16,268
23,508
17,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ullr
16
1 / 2 / 21
9,898
761
16,798
10,526
5,422
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
NotJohnStamos95
Heimdallr
18
7 / 3 / 12
11,293
869
21,127
13,934
6,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
13 / 4 / 10
11,052
850
25,283
11,647
5,028
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 2 / 22
10,239
788
7,670
16,758
25,420
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
0 / 6 / 10
8,805
677
10,029
13,240
4,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 7 / 7
9,546
734
9,336
17,654
7,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Purpl3Fant0m
Danzaburou
16
1 / 4 / 4
8,358
643
10,573
14,801
5,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Sasuke_0709
Hercules
16
3 / 5 / 5
8,765
674
9,512
34,252
32,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Wh1teFant0m
Ah Muzen Cab
16
5 / 5 / 7
9,682
745
16,091
14,538
5,225
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
46
27
Kills
13
13
Deaths
27
85
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
2
20
6.5
L
Hel
 
Hel
0
6
10
0.83
W
Ullr
1
2
21
5.75
L
4
7
7
1.07
W
Heimdallr
NotJohnStamos95
Heimdallr
7
3
12
4.33
L
Danzaburou
Purpl3Fant0m
Danzaburou
1
4
4
0.75
L
Hercules
Sasuke_0709
Hercules
3
5
5
1.1
L
Ah Muzen Cab
Wh1teFant0m
Ah Muzen Cab
5
5
7
1.7
W
13
4
10
4.5
W
3
2
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,146
Damage
55,541
76,373
Taken
94,485
60,047
Mitigated
56,089
41,019
Healing
46,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
16,268
3,158
2,564
10,251
23,508
17,544
411
2,064
21,444
0
33,657
L
Hel
 
Hel
10,029
353
13,635
5,463
13,240
4,910
111
3,260
9,774
21,033
0
W
Ullr
16,798
5,994
417
1,092
10,526
5,422
1,639
1,553
8,973
0
35,558
L
9,336
1,036
663
3,270
17,654
7,541
100
4,977
12,402
0
20,622
W
Heimdallr
NotJohnStamos95
Heimdallr
21,127
11,725
1,666
3,476
13,934
6,633
2,604
2,225
11,709
0
43,058
L
Danzaburou
Purpl3Fant0m
Danzaburou
10,573
4,140
1,069
2,969
14,801
5,422
218
4,927
9,579
0
24,862
L
Hercules
Sasuke_0709
Hercules
9,512
1,993
1,127
15,706
34,252
32,991
199
7,519
26,131
0
14,678
L
Ah Muzen Cab
Wh1teFant0m
Ah Muzen Cab
16,091
5,510
474
2,498
14,538
5,225
864
5,055
9,219
0
28,087
W
25,283
1,631
493
881
11,647
5,028
362
1,828
9,819
30,531
0
W
7,670
2,680
11,665
8,514
16,758
25,420
45
2,359
14,240
838
10,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,267
Gold Earned
45,156
162
Minions Killed
105
0
Camps Cleared
0
1,249,529
Distance Traveled
1,255,286
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,785
830
31
2
0
251,621
1
L
Hel
8,805
677
37
3
0
253,746
0
W
Ullr
9,898
761
55
4
0
239,622
1
L
Pele
9,546
734
15
1
0
258,226
1
W
Heimdallr
11,293
869
63
5
0
237,510
1
L
Danzaburou
8,358
643
22
2
0
237,306
0
L
Hercules
8,765
674
8
1
0
286,683
4
L
Ah Muzen Cab
9,682
745
23
2
0
219,325
0
W
He Bo
11,052
850
9
1
0
238,207
0
W
Horus
10,239
788
4
0
0
282,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role