Player Matchup

Morgan Le Fay
Morgan Le Fay
AdmiralToast976
Morgan Le Fay
Level 28
God Stats
1W - 2L
1,199 SR
Queue Stats
23W - 18L
1,571 Elo+
Solo
Sol
Sol
MysticSylvexn
Sol
Level 43
God Stats
1W - 0L
1,208 SR
Queue Stats
25W - 15L
1,602 Elo+
Party 1
Erlang Shen
Erlang Shen
bamberg_Bomber91
Erlang Shen
Level 17
God Stats
1W - 1L
1,317 SR
Queue Stats
26W - 20L
1,646 Elo+
Solo
Yemoja
Yemoja
sinof
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,492 Elo+
Party 1
Ne Zha
Ne Zha
sly__sloth
Ne Zha
Level 26
God Stats
2W - 0L
1,803 SR
Queue Stats
86W - 65L
1,591 Elo+
Solo
Team Averages
Level 26
1,405 SR
1,580 Elo+

VS

Team Averages
Level 11
1,650 SR
1,563 Elo+
Hades
Hades
Denny2333
Hades
Level 16
God Stats
2W - 1L
1,873 SR
Queue Stats
20W - 27L
1,482 Elo+
Solo
Thor
Thor
GoTrainingPotato
Thor
Level 7
God Stats
14W - 16L
1,462 SR
Queue Stats
44W - 38L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
ImmortalForLife
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,533 Elo+
Solo
Jing Wei
Jing Wei
King_Kam-_-2442
Jing Wei
Level 3
God Stats
1W - 1L
1,746 SR
Queue Stats
1W - 1L
1,682 Elo+
Solo
Loki
Loki
Support10
Loki
Level 28
God Stats
6W - 8L
1,668 SR
Queue Stats
334W - 265L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AdmiralToast976
Morgan Le Fay
7
0 / 1 / 1
4,374
547
1,772
2,886
745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 1 / 3
4,625
578
3,425
4,527
994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Erlang Shen
bamberg_Bomber91
Erlang Shen
9
1 / 2 / 0
5,240
655
2,342
4,804
2,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
sinof
Yemoja
7
2 / 0 / 1
4,876
610
801
2,732
797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
sly__sloth
Ne Zha
8
1 / 2 / 0
4,962
620
2,445
5,355
1,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Denny2333
Hades
9
2 / 1 / 1
5,220
653
3,025
5,135
2,099
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
1 / 2 / 0
4,253
532
379
4,259
1,006
Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
ImmortalForLife
Sun Wukong
5
0 / 2 / 2
3,841
480
930
3,335
1,188
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
6
0 / 1 / 0
4,072
509
1,058
2,857
686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Loki
9
3 / 0 / 0
5,357
670
2,799
4,657
1,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
4
Kills
6
6
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AdmiralToast976
Morgan Le Fay
0
1
1
0.5
L
Hades
Denny2333
Hades
2
1
1
2.5
L
1
2
0
0.5
L
Sun Wukong
ImmortalForLife
Sun Wukong
0
2
2
0.5
L
Jing Wei
0
1
0
0
W
0
1
3
1.5
L
Loki
3
0
0
3
W
Erlang Shen
bamberg_Bomber91
Erlang Shen
1
2
0
0.5
W
Yemoja
sinof
Yemoja
2
0
1
2.5
W
Ne Zha
sly__sloth
Ne Zha
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,785
Damage
8,191
20,304
Taken
20,243
6,038
Mitigated
6,092
8,010
Healing
7,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AdmiralToast976
Morgan Le Fay
1,772
252
123
1,025
2,886
745
0
2,205
681
22,323
0
L
Hades
Denny2333
Hades
3,025
431
0
2,808
5,135
2,099
494
2,494
2,641
25,065
0
L
379
197
0
1,510
4,259
1,006
24
566
3,693
0
12,596
L
Sun Wukong
ImmortalForLife
Sun Wukong
930
60
0
0
3,335
1,188
0
1,053
2,282
0
7,655
L
Jing Wei
1,058
509
0
1,477
2,857
686
78
1,534
1,323
0
14,298
W
3,425
1,046
0
2,275
4,527
994
1,008
216
4,311
26,167
0
L
Loki
2,799
854
0
1,793
4,657
1,113
0
351
4,306
0
21,801
W
Erlang Shen
bamberg_Bomber91
Erlang Shen
2,342
1,510
0
1,317
4,804
2,152
0
96
4,708
0
25,541
W
Yemoja
sinof
Yemoja
801
164
254
250
2,732
797
285
0
2,732
6,794
0
W
Ne Zha
sly__sloth
Ne Zha
2,445
1,122
0
2,766
5,355
1,350
0
566
4,789
0
21,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,077
Gold Earned
22,743
217
Minions Killed
187
0
Camps Cleared
0
756,151
Distance Traveled
710,798
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,374
547
42
5
0
149,045
0
L
Hades
5,220
653
58
7
0
145,698
5
L
Thor
4,253
532
28
4
0
179,769
1
L
Sun Wukong
3,841
480
18
2
0
124,857
0
L
Jing Wei
4,072
509
27
3
0
85,777
1
W
Sol
4,625
578
49
6
0
152,520
2
L
Loki
5,357
670
56
7
0
174,697
0
W
Erlang Shen
5,240
655
61
8
0
135,514
0
W
Yemoja
4,876
610
10
1
0
148,532
0
W
Ne Zha
4,962
620
55
7
0
170,540
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role