Player Matchup

Izanami
Izanami
MonTheDog
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,507 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Nemoraffa
Cu Chulainn
Level 14
God Stats
2W - 2L
1,426 SR
Queue Stats
4W - 3L
1,437 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Semx98
Morgan Le Fay
Level 27
God Stats
6W - 2L
1,579 SR
Queue Stats
29W - 16L
1,498 Elo+
Party 2
Set
Set
ShuCI
Set
Level 18
God Stats
2W - 0L
1,680 SR
Queue Stats
15W - 9L
1,530 Elo+
Party 2
Merlin
Merlin
davideXD
Merlin
Level 25
God Stats
4W - 2L
1,291 SR
Queue Stats
23W - 13L
1,486 Elo+
Party 2
Team Averages
Level 18
1,495 SR
1,492 Elo+

VS

Team Averages
Level 18
1,614 SR
1,424 Elo+
Thor
Thor
LWFazer
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,402 Elo+
Party 1
Ymir
Ymir
Refirebro
Ymir
Level 12
God Stats
6W - 7L
1,519 SR
Queue Stats
13W - 15L
1,431 Elo+
Party 3
Zeus
Zeus
TLLzSworden
Zeus
Level 16
God Stats
5W - 3L
1,872 SR
Queue Stats
7W - 9L
1,402 Elo+
Party 1
Gilgamesh
Gilgamesh
TyEJI
Gilgamesh
Level 27
God Stats
10W - 6L
1,679 SR
Queue Stats
15W - 14L
1,455 Elo+
Party 3
Loki
Loki
legolasio10
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MonTheDog
Izanami
20
10 / 9 / 28
14,312
1,022
24,005
16,151
5,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Nemoraffa
Cu Chulainn
20
10 / 1 / 25
14,945
1,068
12,352
19,996
15,436
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
Semx98
Morgan Le Fay
20
2 / 5 / 32
12,793
914
19,907
15,206
5,784
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
ShuCI
Set
20
7 / 9 / 22
13,831
988
13,253
15,730
6,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
davideXD
Merlin
20
13 / 2 / 22
15,693
1,121
41,370
17,083
5,632
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
LWFazer
Thor
20
2 / 14 / 15
12,410
886
16,081
27,556
16,342
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
20
7 / 3 / 16
14,491
1,035
18,946
30,125
39,449
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 17 / 15
13,709
979
18,257
24,989
8,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TyEJI
Gilgamesh
20
5 / 2 / 16
13,362
954
7,256
18,579
7,423
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
8 / 6 / 11
14,432
1,031
16,749
17,379
7,218
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
99
42
Kills
26
26
Deaths
42
129
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Thor
LWFazer
Thor
2
14
15
0.68
W
Izanami
MonTheDog
Izanami
10
9
28
2.67
W
Cu Chulainn
Nemoraffa
Cu Chulainn
10
1
25
22.5
L
Ymir
7
3
16
5
W
Morgan Le Fay
Semx98
Morgan Le Fay
2
5
32
3.6
W
Set
ShuCI
Set
7
9
22
2
L
4
17
15
0.68
L
Gilgamesh
TyEJI
Gilgamesh
5
2
16
6.5
W
Merlin
davideXD
Merlin
13
2
22
12
L
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,887
Damage
77,289
84,166
Taken
118,628
39,456
Mitigated
79,394
12,500
Healing
3,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
LWFazer
Thor
16,081
3,188
0
0
27,556
16,342
0
13,347
14,209
0
24,719
W
Izanami
MonTheDog
Izanami
24,005
12,625
0
1,077
16,151
5,785
0
6,105
10,046
0
42,639
W
Cu Chulainn
Nemoraffa
Cu Chulainn
12,352
1,819
0
6,605
19,996
15,436
0
10,153
9,843
7,142
19,371
L
Ymir
18,946
2,355
0
179
30,125
39,449
0
12,687
17,438
45,241
0
W
Morgan Le Fay
Semx98
Morgan Le Fay
19,907
576
0
618
15,206
5,784
0
6,967
8,239
34,597
0
W
Set
ShuCI
Set
13,253
5,272
0
431
15,730
6,819
0
7,935
7,795
0
26,738
L
18,257
1,675
0
548
24,989
8,962
0
15,301
9,688
53,824
0
L
Gilgamesh
TyEJI
Gilgamesh
7,256
1,007
0
2,230
18,579
7,423
0
13,275
5,304
143
12,021
W
Merlin
davideXD
Merlin
41,370
1,120
536
3,233
17,083
5,632
0
6,186
10,897
69,053
0
L
16,749
6,141
0
162
17,379
7,218
0
9,121
8,258
0
33,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,574
Gold Earned
68,404
212
Minions Killed
197
4
Camps Cleared
8
1,221,017
Distance Traveled
1,221,156
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,410
886
14
1
2
228,443
0
W
Izanami
14,312
1,022
37
3
0
215,473
0
W
Cu Chulainn
14,945
1,068
29
2
1
288,944
1
L
Ymir
14,491
1,035
73
5
1
275,101
1
W
Morgan Le Fay
12,793
914
32
2
3
256,234
1
W
Set
13,831
988
37
3
0
211,891
0
L
Zeus
13,709
979
62
4
1
206,313
2
L
Gilgamesh
13,362
954
17
1
0
235,295
1
W
Merlin
15,693
1,121
77
6
0
248,475
0
L
Loki
14,432
1,031
31
2
4
276,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role