Player Matchup

Agni
Agni
Berus SC
Agni
Level 28
God Stats
3W - 4L
1,123 SR
Queue Stats
170W - 223L
1,348 Elo+
Solo
Danzaburou
Danzaburou
Jcorsello1809
Danzaburou
Level 26
God Stats
11W - 1L
1,873 SR
Queue Stats
147W - 173L
1,310 Elo+
Solo
Cerberus
Cerberus
LT Firejay
Cerberus
Level 28
God Stats
86W - 105L
1,380 SR
Queue Stats
272W - 366L
1,322 Elo+
Solo
Artemis
Artemis
marciogf18
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,268 Elo+
Solo
Thanatos
Thanatos
zZz on Zae
Thanatos
Level 28
God Stats
2W - 2L
1,387 SR
Queue Stats
28W - 37L
1,345 Elo+
Solo
Team Averages
Level 25
1,452 SR
1,318 Elo+

VS

Team Averages
Level 22
1,501 SR
1,336 Elo+
Chiron
Chiron
Awkward_Gaymer
Chiron
Level 25
God Stats
12W - 12L
1,548 SR
Queue Stats
48W - 52L
1,330 Elo+
Solo
Ao Kuang
Ao Kuang
BENNATE76
Ao Kuang
Level 22
God Stats
38W - 55L
1,306 SR
Queue Stats
182W - 281L
1,203 Elo+
Solo
Horus
Horus
Crackkorn
Horus
Level 29
God Stats
10W - 5L
1,561 SR
Queue Stats
288W - 318L
1,437 Elo+
Solo
Sol
Sol
SOCStepp
Sol
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,183 Elo+
Solo
Thanatos
Thanatos
TuAbuelaEnPantie
Thanatos
Level 21
God Stats
0W - 1L
1,592 SR
Queue Stats
3W - 2L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
8 / 8 / 5
10,232
539
18,697
11,455
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Jcorsello1809
Danzaburou
16
9 / 1 / 4
12,062
635
11,498
11,536
4,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
LT Firejay
Cerberus
14
1 / 1 / 8
8,904
469
2,405
9,601
8,612
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
marciogf18
Artemis
13
4 / 6 / 7
8,802
463
6,225
10,247
3,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
zZz on Zae
Thanatos
15
11 / 5 / 8
10,456
550
13,468
12,737
5,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 6 / 0
9,073
478
13,997
16,162
4,314
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
BENNATE76
Ao Kuang
14
6 / 11 / 4
9,447
497
9,443
16,482
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
Crackkorn
Horus
13
1 / 7 / 3
8,409
443
4,769
15,649
7,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 10 / 5
8,626
454
4,892
15,191
4,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 3 / 0
6,302
332
458
4,217
958
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
33
Kills
19
21
Deaths
37
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
8
6
0
1.33
L
Ao Kuang
BENNATE76
Ao Kuang
6
11
4
0.73
W
Agni
8
8
5
1.31
L
Horus
Crackkorn
Horus
1
7
3
0.36
W
Danzaburou
Jcorsello1809
Danzaburou
9
1
4
11
W
Cerberus
LT Firejay
Cerberus
1
1
8
5
L
3
10
5
0.55
L
1
3
0
0.33
W
Artemis
marciogf18
Artemis
4
6
7
1.25
W
Thanatos
zZz on Zae
Thanatos
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,293
Damage
33,559
55,576
Taken
67,701
26,100
Mitigated
22,063
14,550
Healing
15,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,997
7,796
580
3,545
16,162
4,314
567
3,270
12,892
0
40,636
L
Ao Kuang
BENNATE76
Ao Kuang
9,443
2,922
0
3,354
16,482
4,913
258
3,881
12,601
37,392
0
W
Agni
18,697
844
0
644
11,455
4,105
1,118
3,556
7,679
60,395
0
L
Horus
Crackkorn
Horus
4,769
2,595
772
3,131
15,649
7,815
902
7,203
8,446
2,420
22,354
W
Danzaburou
Jcorsello1809
Danzaburou
11,498
5,014
0
3,763
11,536
4,627
581
1,226
10,270
0
56,777
W
Cerberus
LT Firejay
Cerberus
2,405
384
0
1,055
9,601
8,612
1,534
1,831
7,650
26,960
0
L
4,892
1,403
81
1,577
15,191
4,063
1,124
6,548
8,643
24,141
0
L
458
0
0
2,142
4,217
958
0
200
4,017
0
11,996
W
Artemis
marciogf18
Artemis
6,225
2,706
0
1,059
10,247
3,549
2,148
4,249
5,918
0
22,405
W
Thanatos
zZz on Zae
Thanatos
13,468
3,190
0
8,029
12,737
5,207
1,399
3,332
9,285
0
46,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,456
Gold Earned
41,857
318
Minions Killed
250
0
Camps Cleared
0
1,677,093
Distance Traveled
1,206,434
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,073
478
64
3
0
317,474
0
L
Ao Kuang
9,447
497
58
3
0
285,775
0
W
Agni
10,232
539
83
4
0
323,883
0
L
Horus
8,409
443
52
3
0
282,722
0
W
Danzaburou
12,062
635
79
4
0
357,767
6
W
Cerberus
8,904
469
52
3
0
308,730
1
L
Sol
8,626
454
46
2
0
225,394
0
L
Thanatos
6,302
332
30
2
0
95,069
0
W
Artemis
8,802
463
34
2
0
315,639
2
W
Thanatos
10,456
550
70
4
0
371,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role