Player Matchup

Janus
Janus
Diamond IV
CreatureHen
Janus
Diamond IV
Level 160
God Stats
73W - 66L
1,572 SR
Queue Stats
705W - 723L
2,062 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum I
MnkIsaVirtue
Erlang Shen
Platinum I
Level 93
God Stats
8W - 7L
1,732 SR
Queue Stats
265W - 249L
1,927 MMR
Party 1
Set
Set
Diamond V
Mr_carre7
Set
Diamond V
Level 116
God Stats
2W - 2L
1,563 SR
Queue Stats
226W - 217L
2,044 MMR
Party 2
Sol
Sol
Platinum III
TheRapToR_x
Sol
Platinum III
Level 124
God Stats
3W - 3L
1,532 SR
Queue Stats
229W - 229L
1,849 MMR
Party 2
Hercules
Hercules
Platinum II
xHoLmSeYx
Hercules
Platinum II
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 98L
1,961 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,580 SR
1,968 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 119
1,718 SR
1,970 MMR
Bellona
Bellona
Platinum I
Joust Tching
Bellona
Platinum I
Level 160
God Stats
8W - 6L
1,797 SR
Queue Stats
476W - 457L
1,910 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
Naeryaz
Kuzenbo
Platinum I
Level 127
God Stats
3W - 4L
1,633 SR
Queue Stats
509W - 497L
1,904 MMR
Party 3
Danzaburou
Danzaburou
Diamond IV
SayedNoo7
Danzaburou
Diamond IV
Level 119
God Stats
3W - 4L
1,611 SR
Queue Stats
137W - 129L
2,036 MMR
Solo
Bastet
Bastet
Diamond V
Spilner_93
Bastet
Diamond V
Level 65
God Stats
11W - 6L
1,881 SR
Queue Stats
203W - 182L
1,977 MMR
Solo
Merlin
Merlin
Diamond V
donxichote
Merlin
Diamond V
Level 126
God Stats
101W - 90L
1,669 SR
Queue Stats
527W - 511L
2,021 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 3
10,874
518
10,180
14,787
4,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
MnkIsaVirtue
Erlang Shen
14
2 / 8 / 6
9,552
455
9,290
22,087
12,718
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 9 / 3
9,496
452
6,005
16,792
6,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 6 / 2
11,286
537
8,672
17,149
4,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
xHoLmSeYx
Hercules
15
1 / 7 / 2
10,299
490
9,034
23,085
13,609
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
LokiPersephoneAthenaGilgameshMorgan Le Fay

VS

Bans
TiamatYmirGebKhepriKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Joust Tching
Bellona
19
10 / 2 / 10
14,329
682
19,133
17,100
17,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
Naeryaz
Kuzenbo
15
1 / 2 / 13
11,652
555
5,001
18,786
21,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
SayedNoo7
Danzaburou
20
7 / 2 / 5
13,792
657
12,073
15,451
6,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
Spilner_93
Bastet
19
10 / 0 / 14
13,107
624
19,272
14,409
6,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
donxichote
Merlin
20
8 / 3 / 7
13,142
626
14,622
10,942
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
85
9
Kills
36
36
Deaths
9
16
Assists
49
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Bellona
Joust Tching
Bellona
10
2
10
7.5
L
Erlang Shen
MnkIsaVirtue
Erlang Shen
2
8
6
0.63
L
1
9
3
0.28
W
Kuzenbo
Naeryaz
Kuzenbo
1
2
13
3.75
W
Danzaburou
SayedNoo7
Danzaburou
7
2
5
4.75
W
Bastet
Spilner_93
Bastet
10
0
14
17
L
2
6
2
0.5
W
Merlin
donxichote
Merlin
8
3
7
3.83
L
Hercules
xHoLmSeYx
Hercules
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,181
Damage
70,101
93,900
Taken
76,688
41,834
Mitigated
56,530
18,386
Healing
22,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,180
924
172
1,882
14,787
4,448
0
7,050
7,737
81,786
0
W
Bellona
Joust Tching
Bellona
19,133
4,671
0
4,689
17,100
17,704
256
4,973
12,127
13,825
58,785
L
Erlang Shen
MnkIsaVirtue
Erlang Shen
9,290
5,245
0
4,345
22,087
12,718
52
7,139
14,948
0
48,129
L
6,005
2,019
0
492
16,792
6,912
0
3,258
13,534
0
66,755
W
Kuzenbo
Naeryaz
Kuzenbo
5,001
2,202
0
2,646
18,786
21,574
396
3,237
15,549
28,429
0
W
Danzaburou
SayedNoo7
Danzaburou
12,073
4,897
0
8,117
15,451
6,659
6,172
6,415
9,036
0
126,118
W
Bastet
Spilner_93
Bastet
19,272
5,484
0
2,302
14,409
6,054
3,501
3,285
11,124
0
90,965
L
8,672
1,943
0
7,872
17,149
4,147
0
2,014
15,135
88,510
0
W
Merlin
donxichote
Merlin
14,622
937
356
3,995
10,942
4,539
529
3,734
7,208
104,397
0
L
Hercules
xHoLmSeYx
Hercules
9,034
2,273
0
3,623
23,085
13,609
78
4,686
18,399
3,420
51,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,507
Gold Earned
66,022
610
Minions Killed
604
0
Camps Cleared
0
1,991,803
Distance Traveled
2,135,041
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,874
518
166
8
0
419,749
1
W
Bellona
14,329
682
102
5
0
430,973
8
L
Erlang Shen
9,552
455
79
4
0
401,061
2
L
Set
9,496
452
105
5
0
407,123
3
W
Kuzenbo
11,652
555
33
2
0
419,696
5
W
Danzaburou
13,792
657
168
8
0
438,603
0
W
Bastet
13,107
624
126
6
0
478,656
7
L
Sol
11,286
537
145
7
0
372,415
4
W
Merlin
13,142
626
175
8
0
367,113
1
L
Hercules
10,299
490
115
5
0
391,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role