Player Matchup

Erlang Shen
Erlang Shen
ATP Jayko13
Erlang Shen
Level 105
God Stats
2W - 0L
1,735 SR
Queue Stats
67W - 77L
1,381 Elo+
Party 1
Scylla
Scylla
ATP MasTerBucK
Scylla
Level 82
God Stats
9W - 9L
1,674 SR
Queue Stats
107W - 102L
1,475 Elo+
Party 1
Nemesis
Nemesis
psuee_
Nemesis
Level 13
God Stats
2W - 0L
1,674 SR
Queue Stats
3W - 1L
1,552 Elo+
Party 1
Team Averages
Level 67
1,694 SR
1,469 Elo+

VS

Team Averages
Level 44
1,532 SR
1,356 Elo+
Arachne
Arachne
BigJohnHanglo
Arachne
Level 103
God Stats
4W - 2L
1,724 SR
Queue Stats
267W - 286L
1,375 Elo+
Party 2
Nu Wa
Nu Wa
Pisknocker
Nu Wa
Level 12
God Stats
9W - 10L
1,592 SR
Queue Stats
53W - 64L
1,438 Elo+
Party 2
King Arthur
King Arthur
backwoodsty
King Arthur
Level 16
God Stats
14W - 24L
1,279 SR
Queue Stats
149W - 187L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ATP Jayko13
Erlang Shen
15
5 / 4 / 9
11,426
762
12,394
17,530
6,244
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 5 / 12
10,736
716
10,783
12,741
3,790
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
psuee_
Nemesis
16
9 / 4 / 4
12,431
829
10,708
13,851
9,336
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
6 / 5 / 2
10,804
720
7,161
14,935
6,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
14
2 / 6 / 6
10,187
679
13,056
8,666
2,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
backwoodsty
King Arthur
14
5 / 5 / 5
10,356
690
11,176
18,349
17,608
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
16
Kills
13
13
Deaths
16
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ATP Jayko13
Erlang Shen
5
4
9
2.38
W
2
5
12
1.6
L
Arachne
6
5
2
1.4
L
Nu Wa
2
6
6
0.83
L
King Arthur
backwoodsty
King Arthur
5
5
5
1.5
W
Nemesis
psuee_
Nemesis
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,885
Damage
31,393
44,122
Taken
41,950
19,370
Mitigated
26,480
12,547
Healing
8,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ATP Jayko13
Erlang Shen
12,394
7,712
1,367
4,944
17,530
6,244
1,337
5,501
12,029
0
34,661
W
10,783
1,000
867
3,297
12,741
3,790
470
4,744
7,997
38,667
0
L
Arachne
7,161
3,833
0
4,266
14,935
6,543
0
5,584
9,351
0
30,836
L
Nu Wa
13,056
5,059
0
712
8,666
2,329
1,828
1,602
7,064
46,033
0
L
King Arthur
backwoodsty
King Arthur
11,176
1,834
0
3,432
18,349
17,608
136
3,597
14,752
448
29,507
W
Nemesis
psuee_
Nemesis
10,708
4,106
0
2,072
13,851
9,336
1,072
3,196
10,655
0
51,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,593
Gold Earned
31,347
167
Minions Killed
167
0
Camps Cleared
0
792,836
Distance Traveled
812,380
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,426
762
40
3
0
254,873
0
W
Scylla
10,736
716
46
3
0
246,305
2
L
Arachne
10,804
720
42
3
0
286,640
4
L
Nu Wa
10,187
679
89
6
0
247,904
4
L
King Arthur
10,356
690
36
2
0
277,836
5
W
Nemesis
12,431
829
81
5
0
291,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role