Player Matchup

Jing Wei
Jing Wei
Edrà
Jing Wei
Level 154
God Stats
6W - 15L
1,170 SR
Queue Stats
452W - 444L
1,543 Elo+
Solo
Achilles
Achilles
J0R6E
Achilles
Level 104
God Stats
0W - 4L
1,133 SR
Queue Stats
158W - 141L
1,569 Elo+
Solo
Sol
Sol
Pykko
Sol
Level 122
God Stats
6W - 6L
1,503 SR
Queue Stats
489W - 473L
1,533 Elo+
Party 2
Cthulhu
Cthulhu
Saastekoer
Cthulhu
Level 87
God Stats
0W - 1L
1,570 SR
Queue Stats
102W - 111L
1,479 Elo+
Solo
Raijin
Raijin
Saddan
Raijin
Level 125
God Stats
4W - 5L
1,536 SR
Queue Stats
463W - 463L
1,516 Elo+
Party 2
Team Averages
Level 118
1,382 SR
1,528 Elo+

VS

Team Averages
Level 114
1,534 SR
1,562 Elo+
Hachiman
Hachiman
Jefiro-Blast
Hachiman
Level 115
God Stats
3W - 2L
1,589 SR
Queue Stats
173W - 165L
1,558 Elo+
Party 1
Hera
Hera
LightGlintUltima
Hera
Level 56
God Stats
10W - 9L
1,489 SR
Queue Stats
422W - 384L
1,590 Elo+
Solo
Ullr
Ullr
NaCl
Ullr
Level 108
God Stats
2W - 2L
1,532 SR
Queue Stats
65W - 67L
1,510 Elo+
Solo
Artio
Artio
WeTheBestFlavour
Artio
Level 147
God Stats
4W - 2L
1,277 SR
Queue Stats
235W - 209L
1,594 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lukeheeger
Tsukuyomi
Level 144
God Stats
5W - 1L
1,783 SR
Queue Stats
327W - 323L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Edrà
Jing Wei
18
9 / 3 / 10
10,533
810
17,666
12,114
4,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
J0R6E
Achilles
16
5 / 6 / 11
9,998
769
11,969
19,257
21,636
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sol
Pykko
Sol
17
3 / 4 / 14
10,127
779
15,876
14,152
5,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Saastekoer
Cthulhu
18
5 / 4 / 16
10,613
816
15,572
24,825
21,327
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
Saddan
Raijin
16
3 / 6 / 8
9,652
742
10,432
15,546
5,895
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jefiro-Blast
Hachiman
17
7 / 5 / 7
10,614
816
12,361
12,061
5,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 7 / 15
11,428
879
20,723
16,204
7,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
NaCl
Ullr
17
2 / 5 / 15
9,963
766
11,992
13,350
6,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
3 / 4 / 13
10,258
789
12,474
25,689
25,745
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
lukeheeger
Tsukuyomi
18
5 / 7 / 10
10,813
832
20,009
18,382
10,165
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
83
25
Kills
23
23
Deaths
28
59
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Edrà
Jing Wei
9
3
10
4.67
L
Achilles
J0R6E
Achilles
5
6
11
1.75
W
Hachiman
Jefiro-Blast
Hachiman
7
5
7
2.1
W
6
7
15
1.93
W
Ullr
NaCl
Ullr
2
5
15
1.9
L
Sol
Pykko
Sol
3
4
14
2.5
L
Cthulhu
Saastekoer
Cthulhu
5
4
16
3.25
L
Raijin
Saddan
Raijin
3
6
8
1.17
W
3
4
13
2.38
W
Tsukuyomi
lukeheeger
Tsukuyomi
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,515
Damage
77,559
85,894
Taken
85,686
58,919
Mitigated
55,338
39,124
Healing
33,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Edrà
Jing Wei
17,666
12,872
4,037
3,645
12,114
4,942
829
5,263
6,671
0
39,302
L
Achilles
J0R6E
Achilles
11,969
1,145
2,760
4,438
19,257
21,636
0
7,995
10,662
2,008
13,049
W
Hachiman
Jefiro-Blast
Hachiman
12,361
5,369
1,125
2,129
12,061
5,345
742
6,966
5,095
0
19,529
W
20,723
5,256
2,398
3,648
16,204
7,903
894
8,576
7,628
41,315
0
W
Ullr
NaCl
Ullr
11,992
4,258
1,525
1,867
13,350
6,180
2,624
7,526
5,824
0
29,928
L
Sol
Pykko
Sol
15,876
1,940
1,070
5,541
14,152
5,119
340
5,202
8,765
32,820
0
L
Cthulhu
Saastekoer
Cthulhu
15,572
843
2,058
8,098
24,825
21,327
0
7,875
16,527
30,518
0
L
Raijin
Saddan
Raijin
10,432
450
2,938
4,539
15,546
5,895
300
5,250
10,072
25,624
0
W
12,474
207
5,539
11,665
25,689
25,745
11
10,292
15,397
17,897
0
W
Tsukuyomi
lukeheeger
Tsukuyomi
20,009
3,129
0
3,591
18,382
10,165
1,167
9,386
8,996
0
35,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,923
Gold Earned
53,076
137
Minions Killed
126
0
Camps Cleared
0
1,231,227
Distance Traveled
1,216,412
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,533
810
36
3
0
250,431
0
L
Achilles
9,998
769
7
1
0
248,169
0
W
Hachiman
10,614
816
11
1
0
239,086
0
W
Hera
11,428
879
39
3
0
232,514
1
W
Ullr
9,963
766
36
3
0
238,844
0
L
Sol
10,127
779
39
3
0
231,664
0
L
Cthulhu
10,613
816
23
2
0
277,612
0
L
Raijin
9,652
742
32
2
0
223,351
0
W
Artio
10,258
789
9
1
0
272,905
0
W
Tsukuyomi
10,813
832
31
2
0
233,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role