Player Matchup

Arachne
Arachne
Duh_Keith
Arachne
Level 103
God Stats
70W - 41L
1,691 SR
Queue Stats
226W - 208L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
MalcolmD_1
Cthulhu
Level 60
God Stats
47W - 44L
1,536 SR
Queue Stats
186W - 189L
1,431 Elo+
Party 1
Heimdallr
Heimdallr
PnGSolo
Heimdallr
Level 123
God Stats
3W - 3L
1,473 SR
Queue Stats
608W - 602L
1,512 Elo+
Party 1
Athena
Athena
SimplyDaWorst_
Athena
Level 46
God Stats
21W - 21L
1,504 SR
Queue Stats
136W - 134L
1,527 Elo+
Party 1
Sol
Sol
isdisleague
Sol
Level 108
God Stats
14W - 8L
1,692 SR
Queue Stats
576W - 573L
1,488 Elo+
Party 1
Team Averages
Level 88
1,579 SR
1,507 Elo+

VS

Team Averages
Level 65
1,500 SR
1,437 Elo+
Cthulhu
Cthulhu
COMMONLIFE
Cthulhu
Level 136
God Stats
61W - 36L
1,654 SR
Queue Stats
227W - 202L
1,574 Elo+
Party 3
Neith
Neith
Cedious
Neith
Level 89
God Stats
15W - 18L
1,618 SR
Queue Stats
76W - 84L
1,448 Elo+
Party 3
Fenrir
Fenrir
KumbhasFatNips
Fenrir
Level 45
God Stats
3W - 4L
1,408 SR
Queue Stats
97W - 89L
1,570 Elo+
Party 2
Poseidon
Poseidon
LiL_Di_K
Poseidon
Level 46
God Stats
17W - 13L
1,607 SR
Queue Stats
86W - 68L
1,524 Elo+
Party 2
Ymir
Ymir
Rainmasters
Ymir
Level 7
God Stats
11W - 7L
1,213 SR
Queue Stats
11W - 10L
1,068 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Duh_Keith
Arachne
14
2 / 3 / 4
8,648
577
6,356
14,652
5,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
MalcolmD_1
Cthulhu
15
1 / 1 / 2
8,505
567
6,684
11,921
9,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
PnGSolo
Heimdallr
13
4 / 2 / 5
8,014
534
8,002
8,684
3,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 3 / 6
8,204
547
4,069
14,447
9,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
15 / 0 / 1
10,800
720
14,947
8,933
3,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
COMMONLIFE
Cthulhu
15
2 / 2 / 0
8,440
563
9,767
13,378
7,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Cedious
Neith
11
1 / 4 / 2
6,758
451
7,234
8,815
2,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 4 / 2
8,232
549
7,034
13,594
6,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
LiL_Di_K
Poseidon
13
1 / 7 / 1
7,541
503
7,024
9,078
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 6 / 1
5,043
336
1,638
8,850
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
23
Kills
9
9
Deaths
23
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
COMMONLIFE
Cthulhu
2
2
0
1
L
Neith
Cedious
Neith
1
4
2
0.5
W
Arachne
Duh_Keith
Arachne
2
3
4
1.33
L
5
4
2
1.5
L
Poseidon
LiL_Di_K
Poseidon
1
7
1
0.21
W
Cthulhu
MalcolmD_1
Cthulhu
1
1
2
2
W
Heimdallr
PnGSolo
Heimdallr
4
2
5
3.25
L
0
6
1
0.08
W
1
3
6
1.33
W
15
0
1
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,058
Damage
32,697
58,637
Taken
53,715
32,210
Mitigated
23,718
20,238
Healing
11,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
COMMONLIFE
Cthulhu
9,767
597
0
5,229
13,378
7,378
0
5,858
6,567
64,141
0
L
Neith
Cedious
Neith
7,234
2,463
0
1,946
8,815
2,944
0
3,154
5,661
0
48,719
W
Arachne
Duh_Keith
Arachne
6,356
4,405
0
4,405
14,652
5,383
523
4,465
10,006
0
70,234
L
7,034
1,406
0
3,329
13,594
6,840
0
4,839
8,751
0
18,838
L
Poseidon
LiL_Di_K
Poseidon
7,024
1,631
0
970
9,078
3,044
0
5,344
3,685
52,439
0
W
Cthulhu
MalcolmD_1
Cthulhu
6,684
429
497
5,104
11,921
9,933
185
5,230
5,795
44,290
0
W
Heimdallr
PnGSolo
Heimdallr
8,002
3,151
0
1,367
8,684
3,369
168
488
8,129
0
45,736
L
1,638
363
0
482
8,850
3,512
0
4,180
4,670
8,985
0
W
4,069
1,086
502
3,296
14,447
9,883
189
3,184
10,416
10,571
0
W
14,947
6,911
0
5,067
8,933
3,642
3,640
3,552
5,163
70,638
7,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,171
Gold Earned
36,014
448
Minions Killed
385
0
Camps Cleared
0
1,430,117
Distance Traveled
1,422,270
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,440
563
146
10
0
264,170
6
L
Neith
6,758
451
85
6
0
265,183
0
W
Arachne
8,648
577
120
8
0
283,743
0
L
Fenrir
8,232
549
34
2
0
328,516
4
L
Poseidon
7,541
503
108
7
0
280,848
2
W
Cthulhu
8,505
567
93
6
0
275,687
0
W
Heimdallr
8,014
534
90
6
0
289,962
1
L
Ymir
5,043
336
12
1
0
283,553
0
W
Athena
8,204
547
20
1
0
295,746
4
W
Sol
10,800
720
125
8
0
284,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role