Player Matchup

Sobek
Sobek
Axtiveblz
Sobek
Level 14
God Stats
9W - 2L
1,829 SR
Queue Stats
13W - 8L
1,634 Elo+
Party 2
He Bo
He Bo
GetGankedByDan
He Bo
Level 128
God Stats
3W - 6L
1,179 SR
Queue Stats
252W - 264L
1,503 Elo+
Party 2
Fenrir
Fenrir
IAmBaronSamedi
Fenrir
Level 117
God Stats
6W - 1L
1,780 SR
Queue Stats
234W - 231L
1,591 Elo+
Party 2
Artemis
Artemis
KeyReeves
Artemis
Level 107
God Stats
3W - 7L
1,401 SR
Queue Stats
199W - 203L
1,494 Elo+
Party 2
Zhong Kui
Zhong Kui
Scullmar Jr
Zhong Kui
Level 99
God Stats
5W - 1L
1,736 SR
Queue Stats
21W - 15L
1,590 Elo+
Party 2
Team Averages
Level 93
1,585 SR
1,562 Elo+

VS

Team Averages
Level 49
1,631 SR
1,566 Elo+
Ra
Ra
BikerGaBZz
Ra
Level 27
God Stats
21W - 19L
1,570 SR
Queue Stats
120W - 86L
1,535 Elo+
Party 1
Pele
Pele
Nuptiah
Pele
Level 25
God Stats
2W - 1L
1,930 SR
Queue Stats
34W - 8L
1,802 Elo+
Party 3
Danzaburou
Danzaburou
SmoKerSz97na
Danzaburou
Level 63
God Stats
149W - 111L
1,656 SR
Queue Stats
370W - 318L
1,528 Elo+
Party 1
Ymir
Ymir
Thalion_94
Ymir
Level 44
God Stats
20W - 22L
1,432 SR
Queue Stats
188W - 176L
1,486 Elo+
Party 1
Sobek
Sobek
ghost river 86
Sobek
Level 85
God Stats
24W - 18L
1,564 SR
Queue Stats
257W - 242L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Axtiveblz
Sobek
17
2 / 3 / 7
11,341
493
3,211
18,800
17,183
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
7 / 3 / 7
12,251
533
17,823
17,009
9,206
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 3 / 13
14,360
624
23,210
20,173
12,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
KeyReeves
Artemis
20
5 / 3 / 4
12,476
542
9,922
11,017
4,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Scullmar Jr
Zhong Kui
18
8 / 4 / 6
12,050
524
22,994
21,272
19,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 3
10,839
471
11,619
12,592
5,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
Nuptiah
Pele
19
5 / 6 / 3
11,758
511
15,905
17,814
6,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
SmoKerSz97na
Danzaburou
20
4 / 7 / 2
12,778
556
11,555
22,047
8,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 5 / 6
8,589
373
5,029
17,625
15,380
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
2 / 5 / 4
10,497
456
7,667
26,232
26,876
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
33
31
Kills
15
16
Deaths
31
37
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
Axtiveblz
Sobek
2
3
7
1.83
L
4
8
3
0.69
W
7
3
7
3.5
W
9
3
13
5.17
W
Artemis
KeyReeves
Artemis
5
3
4
2.33
L
Pele
Nuptiah
Pele
5
6
3
1.08
W
Zhong Kui
Scullmar Jr
Zhong Kui
8
4
6
2.75
L
Danzaburou
SmoKerSz97na
Danzaburou
4
7
2
0.71
L
0
5
6
0.6
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,160
Damage
51,775
88,271
Taken
96,310
63,082
Mitigated
62,560
28,105
Healing
22,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Axtiveblz
Sobek
3,211
262
0
3,594
18,800
17,183
107
6,706
11,874
23,294
0
L
11,619
366
459
1,714
12,592
5,023
0
7,905
4,687
57,588
0
W
17,823
886
0
5,697
17,009
9,206
0
3,888
12,889
97,897
0
W
23,210
7,203
0
5,859
20,173
12,546
337
3,585
16,400
0
140,967
W
Artemis
KeyReeves
Artemis
9,922
4,577
0
3,558
11,017
4,335
360
1,135
9,872
0
105,904
L
Pele
Nuptiah
Pele
15,905
3,419
0
2,858
17,814
6,866
0
8,047
9,767
0
95,678
W
Zhong Kui
Scullmar Jr
Zhong Kui
22,994
2,165
0
9,397
21,272
19,812
652
8,324
12,734
76,935
0
L
Danzaburou
SmoKerSz97na
Danzaburou
11,555
4,496
371
7,555
22,047
8,415
1,052
6,115
15,932
0
115,835
L
5,029
810
0
1,038
17,625
15,380
0
9,024
8,601
15,342
0
L
7,667
309
723
7,464
26,232
26,876
0
13,010
13,222
47,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,478
Gold Earned
54,461
663
Minions Killed
537
0
Camps Cleared
0
2,190,047
Distance Traveled
2,151,026
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,341
493
40
2
0
436,022
6
L
Ra
10,839
471
115
5
0
391,463
5
W
He Bo
12,251
533
136
6
0
433,965
7
W
Fenrir
14,360
624
202
9
0
510,739
0
W
Artemis
12,476
542
152
7
0
417,413
11
L
Pele
11,758
511
133
6
0
481,050
5
W
Zhong Kui
12,050
524
133
6
0
391,908
4
L
Danzaburou
12,778
556
192
8
0
399,583
1
L
Ymir
8,589
373
19
1
0
410,932
8
L
Sobek
10,497
456
78
3
0
467,998
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role