Player Matchup

Anubis
Anubis
Blackout1324ss
Anubis
Level 25
God Stats
2W - 1L
1,434 SR
Queue Stats
31W - 29L
1,566 Elo+
Party 1
Aphrodite
Aphrodite
Bondira
Aphrodite
Level 29
God Stats
19W - 17L
1,507 SR
Queue Stats
133W - 143L
1,625 Elo+
Party 1
Nemesis
Nemesis
Salamandrei
Nemesis
Level 7
God Stats
18W - 16L
1,765 SR
Queue Stats
72W - 59L
1,566 Elo+
Party 1
King Arthur
King Arthur
Thopeggy2
King Arthur
Level 7
God Stats
3W - 2L
1,248 SR
Queue Stats
21W - 13L
1,566 Elo+
Party 1
Neith
Neith
meesfit
Neith
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 66L
1,775 Elo+
Party 1
Team Averages
Level 15
1,491 SR
1,619 Elo+

VS

Team Averages
Level 16
1,419 SR
1,678 Elo+
Arachne
Arachne
BlackThunder2
Arachne
Level 15
God Stats
1W - 1L
1,295 SR
Queue Stats
4W - 3L
1,640 Elo+
Party 2
Izanami
Izanami
Pinksploom
Izanami
Level 5
God Stats
0W - 2L
1,343 SR
Queue Stats
2W - 4L
1,859 Elo+
Solo
Bacchus
Bacchus
Tobitobman
Bacchus
Level 29
God Stats
4W - 4L
1,498 SR
Queue Stats
41W - 63L
1,473 Elo+
Solo
Kukulkan
Kukulkan
akjrayuki
Kukulkan
Level 27
God Stats
0W - 1L
1,458 SR
Queue Stats
3W - 6L
1,747 Elo+
Party 2
Loki
Loki
parrvs
Loki
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 7 / 12
14,739
567
42,606
35,520
25,410
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
Bondira
Aphrodite
17
1 / 3 / 16
11,030
424
5,151
16,295
17,626
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
Salamandrei
Nemesis
20
21 / 2 / 9
15,798
608
23,584
20,026
10,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Thopeggy2
King Arthur
20
9 / 6 / 5
13,652
525
18,165
24,960
27,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
meesfit
Neith
15
2 / 8 / 6
10,200
392
5,432
17,210
6,978
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
3 / 16 / 2
9,765
376
9,350
22,656
5,908
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Pinksploom
Izanami
20
6 / 9 / 5
13,213
508
14,501
19,835
5,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Tobitobman
Bacchus
20
7 / 5 / 11
13,259
510
21,823
29,589
43,118
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kukulkan
akjrayuki
Kukulkan
16
4 / 9 / 2
10,874
418
13,528
18,404
4,826
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
parrvs
Loki
17
5 / 14 / 9
12,014
462
14,140
23,152
6,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
54
53
Kills
25
26
Deaths
53
48
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Arachne
3
16
2
0.25
W
20
7
12
3.71
W
Aphrodite
Bondira
Aphrodite
1
3
16
3
L
Izanami
Pinksploom
Izanami
6
9
5
0.94
W
Nemesis
Salamandrei
Nemesis
21
2
9
12.75
W
King Arthur
Thopeggy2
King Arthur
9
6
5
1.92
L
Bacchus
Tobitobman
Bacchus
7
5
11
2.5
L
Kukulkan
akjrayuki
Kukulkan
4
9
2
0.56
W
Neith
meesfit
Neith
2
8
6
0.63
L
Loki
parrvs
Loki
5
14
9
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,938
Damage
73,342
114,011
Taken
113,636
87,323
Mitigated
65,374
49,492
Healing
19,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
9,350
6,889
395
5,042
22,656
5,908
0
8,793
13,759
0
39,837
W
42,606
3,292
0
19,898
35,520
25,410
1,536
9,043
26,477
124,630
0
W
Aphrodite
Bondira
Aphrodite
5,151
849
6,375
8,235
16,295
17,626
650
9,552
6,743
29,407
0
L
Izanami
Pinksploom
Izanami
14,501
11,171
0
3,385
19,835
5,001
627
9,926
9,812
0
77,100
W
Nemesis
Salamandrei
Nemesis
23,584
13,952
0
7,861
20,026
10,120
1,930
2,542
17,484
0
138,114
W
King Arthur
Thopeggy2
King Arthur
18,165
1,738
0
4,940
24,960
27,189
90
6,623
18,337
2,356
96,516
L
Bacchus
Tobitobman
Bacchus
21,823
3,905
0
4,821
29,589
43,118
0
12,314
16,324
66,866
0
L
Kukulkan
akjrayuki
Kukulkan
13,528
663
371
1,886
18,404
4,826
0
8,550
9,641
49,657
0
W
Neith
meesfit
Neith
5,432
1,082
0
2,183
17,210
6,978
2,406
7,809
9,401
0
36,136
L
Loki
parrvs
Loki
14,140
3,889
0
3,312
23,152
6,521
0
9,154
13,873
0
65,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,419
Gold Earned
59,125
619
Minions Killed
486
0
Camps Cleared
0
2,231,805
Distance Traveled
1,936,380
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,765
376
62
2
0
265,762
1
W
Anubis
14,739
567
156
6
0
357,957
0
W
Aphrodite
11,030
424
62
2
0
450,712
1
L
Izanami
13,213
508
130
5
0
424,853
0
W
Nemesis
15,798
608
186
7
0
581,098
2
W
King Arthur
13,652
525
158
6
0
450,916
1
L
Bacchus
13,259
510
103
4
0
466,966
3
L
Kukulkan
10,874
418
86
3
0
412,721
0
W
Neith
10,200
392
57
2
0
391,122
4
L
Loki
12,014
462
105
4
0
366,078
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role