Player Matchup

Izanami
Izanami
AlekMarx
Izanami
Level 29
God Stats
34W - 34L
1,560 SR
Queue Stats
52W - 56L
1,438 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Chakiegud
Tsukuyomi
Level 15
God Stats
3W - 0L
1,874 SR
Queue Stats
7W - 9L
1,844 Elo+
Solo
Scylla
Scylla
Kirroill
Scylla
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Sol
Sol
TheLiveTheLiv
Sol
Level 29
God Stats
8W - 2L
1,733 SR
Queue Stats
38W - 48L
1,379 Elo+
Party 3
Nemesis
Nemesis
Wequze
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,413 Elo+
Solo
Team Averages
Level 25
1,633 SR
1,515 Elo+

VS

Team Averages
Level 16
1,446 SR
1,452 Elo+
Scylla
Scylla
JenkinsPrime
Scylla
Level 29
God Stats
63W - 65L
1,493 SR
Queue Stats
238W - 229L
1,418 Elo+
Party 1
Yemoja
Yemoja
Koehba1
Yemoja
Level 15
God Stats
17W - 15L
1,480 SR
Queue Stats
27W - 26L
1,442 Elo+
Solo
Camazotz
Camazotz
Lovgal
Camazotz
Level 5
God Stats
0W - 1L
1,340 SR
Queue Stats
2W - 4L
1,508 Elo+
Party 2
Ra
Ra
Pasy58295
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,478 Elo+
Party 2
Thoth
Thoth
Vinkalis
Thoth
Level 29
God Stats
49W - 47L
1,417 SR
Queue Stats
208W - 203L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlekMarx
Izanami
20
15 / 4 / 9
15,426
1,028
33,690
14,863
4,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
Chakiegud
Tsukuyomi
20
3 / 3 / 20
14,336
956
16,692
11,903
4,058
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Kirroill
Scylla
20
4 / 5 / 15
13,972
931
11,072
11,409
3,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 4 / 20
15,233
1,016
33,745
21,160
5,489
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Wequze
Nemesis
20
5 / 3 / 8
14,218
948
6,793
13,515
4,374
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

117

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
5 / 6 / 10
14,795
986
22,407
24,047
9,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Koehba1
Yemoja
20
1 / 2 / 14
13,040
869
5,096
9,584
12,408
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Camazotz
Lovgal
Camazotz
20
4 / 10 / 11
13,855
924
14,866
34,950
14,728
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
0 / 12 / 9
12,481
832
5,596
25,715
11,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
Vinkalis
Thoth
20
9 / 3 / 8
15,167
1,011
19,191
12,669
5,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
71
33
Kills
19
19
Deaths
33
72
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlekMarx
Izanami
15
4
9
4.88
W
Tsukuyomi
Chakiegud
Tsukuyomi
3
3
20
4.33
L
Scylla
5
6
10
1.67
W
Scylla
Kirroill
Scylla
4
5
15
2.3
L
Yemoja
Koehba1
Yemoja
1
2
14
4
L
Camazotz
Lovgal
Camazotz
4
10
11
0.95
L
0
12
9
0.38
W
6
4
20
4
L
Thoth
Vinkalis
Thoth
9
3
8
4.33
W
Nemesis
Wequze
Nemesis
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,992
Damage
67,156
72,850
Taken
106,965
21,590
Mitigated
54,177
12,997
Healing
30,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlekMarx
Izanami
33,690
23,673
0
4,436
14,863
4,556
0
10,008
4,855
0
60,514
W
Tsukuyomi
Chakiegud
Tsukuyomi
16,692
4,873
0
100
11,903
4,058
0
9,017
2,526
0
47,138
L
Scylla
22,407
2,359
0
1,386
24,047
9,889
0
10,135
13,912
69,616
0
W
Scylla
Kirroill
Scylla
11,072
996
0
0
11,409
3,113
0
7,985
3,424
28,607
0
L
Yemoja
Koehba1
Yemoja
5,096
760
19,119
2,317
9,584
12,408
0
5,057
4,527
13,685
0
L
Camazotz
Lovgal
Camazotz
14,866
955
0
3,417
34,950
14,728
0
13,534
21,416
0
25,994
L
5,596
795
1,526
2,636
25,715
11,820
0
9,402
16,313
32,862
0
W
33,745
10,856
0
7,605
21,160
5,489
0
14,436
6,724
68,558
0
L
Thoth
Vinkalis
Thoth
19,191
757
0
0
12,669
5,332
0
6,689
5,980
41,628
0
W
Nemesis
Wequze
Nemesis
6,793
1,601
0
856
13,515
4,374
0
10,844
2,518
0
24,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,185
Gold Earned
69,338
296
Minions Killed
257
15
Camps Cleared
3
1,343,961
Distance Traveled
1,332,490
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,426
1,028
53
4
11
266,172
0
W
Tsukuyomi
14,336
956
61
4
1
314,102
1
L
Scylla
14,795
986
118
8
0
273,241
3
W
Scylla
13,972
931
47
3
1
245,621
0
L
Yemoja
13,040
869
18
1
2
253,058
0
L
Camazotz
13,855
924
17
1
0
266,646
3
L
Ra
12,481
832
61
4
0
208,172
1
W
Sol
15,233
1,016
80
5
0
262,045
3
L
Thoth
15,167
1,011
43
3
1
331,373
1
W
Nemesis
14,218
948
55
4
2
256,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role