Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Ciemnyy_
Bacchus
Level 57
God Stats
0W - 2L
1,401 SR
Queue Stats
0W - 5L
1,122 Elo+
Party 1
Janus
Janus
DyrtLord
Janus
Level 62
God Stats
0W - 1L
1,413 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
StelmaPL
Arachne
Level 108
God Stats
0W - 1L
1,525 SR
Queue Stats
1W - 4L
1,277 Elo+
Party 1
Artemis
Artemis
bartstel
Artemis
Level 26
God Stats
0W - 1L
1,587 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 64
1,485 SR
1,380 Elo+

VS

Team Averages
Level 81
1,577 SR
1,428 Elo+
Achilles
Achilles
Calvo777
Achilles
Level 89
God Stats
14W - 8L
1,670 SR
Queue Stats
235W - 205L
1,442 Elo+
Party 2
Thanatos
Thanatos
N0rdicDEDE
Thanatos
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 72L
1,435 Elo+
Party 3
Jing Wei
Jing Wei
Undert0w
Jing Wei
Level 52
God Stats
2W - 1L
1,727 SR
Queue Stats
49W - 54L
1,421 Elo+
Party 3
Khepri
Khepri
deanin
Khepri
Level 105
God Stats
3W - 4L
1,381 SR
Queue Stats
107W - 108L
1,398 Elo+
Solo
Hera
Hera
weenlonkly
Hera
Level 102
God Stats
3W - 2L
1,606 SR
Queue Stats
111W - 111L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
3 / 5 / 2
6,689
478
5,338
12,766
6,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Ciemnyy_
Bacchus
8
2 / 5 / 1
5,561
397
4,275
10,451
6,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
DyrtLord
Janus
3
0 / 2 / 0
4,341
310
310
1,257
208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
StelmaPL
Arachne
11
3 / 5 / 1
6,801
486
4,198
10,165
3,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
bartstel
Artemis
9
0 / 5 / 2
5,490
392
5,091
8,236
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Calvo777
Achilles
13
8 / 1 / 8
8,578
613
12,156
8,111
7,308
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
N0rdicDEDE
Thanatos
12
6 / 1 / 2
7,749
554
5,376
6,988
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Undert0w
Jing Wei
13
5 / 2 / 4
7,904
565
6,303
7,349
2,732
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
deanin
Khepri
10
1 / 0 / 6
7,034
502
2,623
4,731
3,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 4 / 5
7,460
533
5,508
6,808
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
8
Kills
22
22
Deaths
8
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
5
2
0.8
W
Achilles
Calvo777
Achilles
8
1
8
12
L
Bacchus
Ciemnyy_
Bacchus
2
5
1
0.5
L
Janus
DyrtLord
Janus
0
2
0
0
W
Thanatos
N0rdicDEDE
Thanatos
6
1
2
7
L
Arachne
StelmaPL
Arachne
3
5
1
0.7
W
Jing Wei
Undert0w
Jing Wei
5
2
4
3.5
L
Artemis
bartstel
Artemis
0
5
2
0.2
W
Khepri
deanin
Khepri
1
0
6
4
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,212
Damage
31,966
42,875
Taken
33,987
18,584
Mitigated
18,043
8,895
Healing
13,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,338
2,474
0
5,012
12,766
6,550
0
2,073
10,693
0
28,756
W
Achilles
Calvo777
Achilles
12,156
3,889
0
1,172
8,111
7,308
1,457
1,265
6,846
0
40,838
L
Bacchus
Ciemnyy_
Bacchus
4,275
256
0
847
10,451
6,104
128
1,626
8,825
20,048
0
L
Janus
DyrtLord
Janus
310
0
0
0
1,257
208
0
0
1,257
3,760
0
W
Thanatos
N0rdicDEDE
Thanatos
5,376
1,315
0
6,577
6,988
2,426
0
526
6,462
0
35,205
L
Arachne
StelmaPL
Arachne
4,198
2,978
0
1,646
10,165
3,571
0
3,130
7,035
0
21,146
W
Jing Wei
Undert0w
Jing Wei
6,303
4,531
0
3,360
7,349
2,732
1,125
1,548
5,801
0
41,234
L
Artemis
bartstel
Artemis
5,091
2,123
0
1,390
8,236
2,151
286
1,302
6,934
0
21,732
W
Khepri
deanin
Khepri
2,623
366
0
1,588
4,731
3,268
26
847
3,884
15,916
0
W
5,508
1,401
76
837
6,808
2,309
1,105
620
6,188
41,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,882
Gold Earned
38,725
168
Minions Killed
334
0
Camps Cleared
0
1,108,043
Distance Traveled
1,359,608
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,689
478
57
4
0
286,443
2
W
Achilles
8,578
613
78
6
0
294,903
1
L
Bacchus
5,561
397
25
2
0
279,309
3
L
Janus
4,341
310
6
0
0
48,774
0
W
Thanatos
7,749
554
69
5
0
286,927
5
L
Arachne
6,801
486
42
3
0
269,324
0
W
Jing Wei
7,904
565
78
6
0
244,282
1
L
Artemis
5,490
392
38
3
0
224,193
0
W
Khepri
7,034
502
25
2
0
265,398
4
W
Hera
7,460
533
84
6
0
268,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role