Player Matchup

Geb
Geb
Gold IV
 
Geb
Gold IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Loki
Loki
Bronze III
FreakEyes
Loki
Bronze III
Level 57
God Stats
1W - 1L
1,446 SR
Queue Stats
1W - 4L
1,413 MMR
Party 2
Sol
Sol
Gold IV
Igorol
Sol
Gold IV
Level 155
God Stats
8W - 5L
1,700 SR
Queue Stats
49W - 51L
1,452 MMR
Solo
Hachiman
Hachiman
Gold III
Trafalogier
Hachiman
Gold III
Level 160
God Stats
18W - 18L
1,450 SR
Queue Stats
470W - 462L
1,419 MMR
Party 4
Kukulkan
Kukulkan
Bronze III
godsfinger
Kukulkan
Bronze III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,519 SR
1,457 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,518 SR
1,423 MMR
Amaterasu
Amaterasu
Bronze III
 
Amaterasu
Bronze III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Awilix
Awilix
Gold II
 
Awilix
Gold II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Bronze III
Elatuis
Pele
Bronze III
Level 33
God Stats
11W - 15L
1,506 SR
Queue Stats
55W - 61L
1,400 MMR
Party 3
Anhur
Anhur
Gold V
UnforgettabIe
Anhur
Gold V
Level 157
God Stats
3W - 3L
1,430 SR
Queue Stats
270W - 271L
1,414 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
dinokiller1108
Morgan Le Fay
Silver I
Level 96
God Stats
4W - 3L
1,653 SR
Queue Stats
89W - 96L
1,303 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 1 / 4
8,304
593
5,295
9,951
6,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
12
2 / 3 / 6
8,163
583
6,413
10,268
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Igorol
Sol
16
12 / 2 / 1
11,172
798
14,218
13,303
3,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
Trafalogier
Hachiman
15
3 / 1 / 2
9,148
653
4,495
6,892
2,058
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
godsfinger
Kukulkan
12
0 / 4 / 1
7,599
543
3,379
7,849
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
TsukuyomiPersephoneOdinGilgamesh

VS

Bans
AthenaApolloDanzaburouArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
3 / 2 / 3
7,105
508
4,528
9,912
7,436
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
 
Awilix
11
0 / 6 / 0
6,753
482
5,881
11,563
6,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
Elatuis
Pele
10
3 / 7 / 2
7,085
506
5,159
12,118
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 3 / 1
7,170
512
2,896
7,161
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
dinokiller1108
Morgan Le Fay
15
4 / 1 / 1
8,616
615
10,935
9,532
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
19
Kills
11
11
Deaths
19
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
4
4
L
Amaterasu
 
Amaterasu
3
2
3
2.25
L
Awilix
 
Awilix
0
6
0
0
L
Pele
Elatuis
Pele
3
7
2
0.57
W
Loki
2
3
6
1.67
W
Sol
Igorol
Sol
12
2
1
6.25
W
Hachiman
Trafalogier
Hachiman
3
1
2
4
L
1
3
1
0.5
L
Morgan Le Fay
dinokiller1108
Morgan Le Fay
4
1
1
4.5
W
Kukulkan
godsfinger
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,800
Damage
29,399
48,263
Taken
50,286
17,987
Mitigated
23,607
18,069
Healing
12,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,295
1,351
0
570
9,951
6,184
0
2,617
7,334
26,207
0
L
Amaterasu
 
Amaterasu
4,528
1,733
0
3,779
9,912
7,436
0
4,288
5,624
0
14,515
L
Awilix
 
Awilix
5,881
1,594
0
925
11,563
6,831
0
8,505
3,058
0
38,223
L
Pele
Elatuis
Pele
5,159
1,224
0
2,578
12,118
3,794
0
4,813
7,305
0
26,262
W
Loki
6,413
1,215
0
4,170
10,268
3,079
0
2,790
7,478
0
44,123
W
Sol
Igorol
Sol
14,218
6,581
0
8,845
13,303
3,945
7,137
1,156
12,147
66,412
0
W
Hachiman
Trafalogier
Hachiman
4,495
2,784
0
3,003
6,892
2,058
698
66
6,826
0
67,183
L
2,896
1,401
0
2,537
7,161
1,709
427
1,001
6,160
0
48,796
L
Morgan Le Fay
dinokiller1108
Morgan Le Fay
10,935
439
0
2,523
9,532
3,837
0
4,504
5,028
64,327
0
W
Kukulkan
godsfinger
Kukulkan
3,379
649
0
1,481
7,849
2,721
396
4,372
3,477
39,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,386
Gold Earned
36,729
425
Minions Killed
369
0
Camps Cleared
0
1,382,678
Distance Traveled
1,361,843
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,304
593
32
2
0
287,940
5
L
Amaterasu
7,105
508
26
2
0
258,010
5
L
Awilix
6,753
482
67
5
0
282,708
1
L
Pele
7,085
506
56
4
0
274,629
2
W
Loki
8,163
583
73
5
0
301,052
2
W
Sol
11,172
798
118
8
0
260,816
0
W
Hachiman
9,148
653
123
9
0
283,072
6
L
Anhur
7,170
512
100
7
0
257,087
3
L
Morgan Le Fay
8,616
615
120
9
0
289,409
11
W
Kukulkan
7,599
543
79
6
0
249,798
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role