Player Matchup

Cthulhu
Cthulhu
jacks_sally
Cthulhu
Level 6
God Stats
0W - 1L
1,627 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
saucykazi
Zhong Kui
Level 80
God Stats
0W - 1L
1,313 SR
Queue Stats
181W - 210L
1,494 Elo+
Party 1
Chiron
Chiron
zillionlover
Chiron
Level 28
God Stats
102W - 84L
1,558 SR
Queue Stats
112W - 103L
1,500 Elo+
Party 1
Team Averages
Level 38
1,499 SR
1,498 Elo+

VS

Team Averages
Level 62
1,513 SR
1,413 Elo+
Artio
Artio
AmuU_da_best
Artio
Level 60
God Stats
2W - 1L
1,552 SR
Queue Stats
26W - 21L
1,599 Elo+
Party 2
Heimdallr
Heimdallr
MixableJuggler
Heimdallr
Level 123
God Stats
9W - 7L
1,697 SR
Queue Stats
303W - 309L
1,483 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shadowstrike449
Morgan Le Fay
Level 4
God Stats
1W - 1L
1,288 SR
Queue Stats
1W - 1L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
jacks_sally
Cthulhu
7
0 / 6 / 2
5,694
569
1,990
8,579
2,957
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
saucykazi
Zhong Kui
10
1 / 5 / 4
6,697
670
10,195
10,004
5,641
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
11
6 / 2 / 1
7,695
770
6,589
7,618
2,654
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 6
8,514
851
8,384
14,845
5,380
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
MixableJuggler
Heimdallr
13
6 / 2 / 5
8,472
847
6,546
6,545
2,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Shadowstrike449
Morgan Le Fay
7
0 / 4 / 4
6,225
623
2,600
5,036
1,988
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
13
13
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
W
Heimdallr
MixableJuggler
Heimdallr
6
2
5
4.25
W
Morgan Le Fay
Shadowstrike449
Morgan Le Fay
0
4
4
0.5
L
Cthulhu
jacks_sally
Cthulhu
0
6
2
0.17
L
Zhong Kui
saucykazi
Zhong Kui
1
5
4
0.6
L
Chiron
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,774
Damage
17,530
26,201
Taken
26,426
11,252
Mitigated
9,882
3,836
Healing
8,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,384
674
1,308
6,904
14,845
5,380
389
7,508
7,337
20,775
0
W
Heimdallr
MixableJuggler
Heimdallr
6,546
2,076
0
41
6,545
2,514
1,743
3,488
3,057
0
29,800
W
Morgan Le Fay
Shadowstrike449
Morgan Le Fay
2,600
542
0
64
5,036
1,988
215
1,189
3,847
7,454
0
L
Cthulhu
jacks_sally
Cthulhu
1,990
245
77
0
8,579
2,957
42
2,950
5,629
6,146
0
L
Zhong Kui
saucykazi
Zhong Kui
10,195
837
139
1,432
10,004
5,641
0
4,790
5,214
23,393
0
L
Chiron
6,589
2,724
547
1,641
7,618
2,654
0
3,244
4,374
0
24,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,086
Gold Earned
23,211
67
Minions Killed
79
0
Camps Cleared
0
517,316
Distance Traveled
465,820
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,514
851
16
2
0
182,013
0
W
Heimdallr
8,472
847
56
6
0
173,043
1
W
Morgan Le Fay
6,225
623
7
1
0
110,764
1
L
Cthulhu
5,694
569
7
1
0
109,998
0
L
Zhong Kui
6,697
670
29
3
0
214,173
1
L
Chiron
7,695
770
31
3
0
193,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role