Player Matchup

Pele
Pele
 
Pele
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
LaSaintePelle22
Anubis
Level 17
God Stats
8W - 9L
1,544 SR
Queue Stats
23W - 24L
1,473 Elo+
Solo
Terra
Terra
Wazaviga791
Terra
Level 19
God Stats
93W - 36L
1,672 SR
Queue Stats
136W - 68L
1,596 Elo+
Party 2
Team Averages
Level 46
1,572 SR
1,523 Elo+

VS

Team Averages
Level 61
1,685 SR
1,281 Elo+
Xbalanque
Xbalanque
DogSoldier1904
Xbalanque
Level 127
God Stats
1W - 2L
1,569 SR
Queue Stats
101W - 112L
1,503 Elo+
Solo
Chaac
Chaac
Em3neer
Chaac
Level 27
God Stats
1W - 1L
1,668 SR
Queue Stats
1W - 3L
1,170 Elo+
Party 1
Tiamat
Tiamat
Filshy
Tiamat
Level 28
God Stats
0W - 1L
1,817 SR
Queue Stats
1W - 3L
1,170 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
7 / 1 / 4
8,271
827
5,380
8,018
3,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 0 / 6
7,434
743
8,473
6,020
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 0 / 10
7,782
778
4,816
8,538
8,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DogSoldier1904
Xbalanque
10
1 / 5 / 0
7,077
708
4,909
7,067
1,638
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
Em3neer
Chaac
9
0 / 5 / 1
6,077
608
4,547
9,304
3,515
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Filshy
Tiamat
10
0 / 2 / 1
6,314
631
5,297
5,751
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
12
Kills
1
1
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
1
4
9
L
Xbalanque
DogSoldier1904
Xbalanque
1
5
0
0.2
L
Chaac
Em3neer
Chaac
0
5
1
0.1
L
Tiamat
Filshy
Tiamat
0
2
1
0.25
W
4
0
6
7
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,669
Damage
14,753
22,576
Taken
22,122
13,505
Mitigated
7,783
9,943
Healing
3,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,380
830
0
2,461
8,018
3,099
378
1,241
6,580
0
34,860
L
Xbalanque
DogSoldier1904
Xbalanque
4,909
1,381
0
0
7,067
1,638
378
4,007
2,702
0
24,357
L
Chaac
Em3neer
Chaac
4,547
210
0
2,250
9,304
3,515
0
5,302
3,515
0
13,078
L
Tiamat
Filshy
Tiamat
5,297
267
0
1,732
5,751
2,630
0
2,927
2,616
22,754
0
W
8,473
315
0
1,222
6,020
2,207
519
1,265
4,617
18,784
0
W
4,816
40
2,833
3,427
8,538
8,199
325
2,099
6,082
9,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,487
Gold Earned
19,468
117
Minions Killed
108
0
Camps Cleared
0
572,743
Distance Traveled
516,024
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,271
827
73
7
0
203,161
4
L
Xbalanque
7,077
708
52
5
0
156,012
3
L
Chaac
6,077
608
21
2
0
180,864
0
L
Tiamat
6,314
631
35
4
0
179,148
1
W
Anubis
7,434
743
30
3
0
167,281
1
W
Terra
7,782
778
14
1
0
202,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role