Player Matchup

Horus
Horus
AnthonyRispoli
Horus
Level 108
God Stats
6W - 3L
1,545 SR
Queue Stats
223W - 224L
1,502 Elo+
Party 1
Freya
Freya
Blones
Freya
Level 129
God Stats
10W - 3L
1,646 SR
Queue Stats
255W - 244L
1,500 Elo+
Party 1
Tiamat
Tiamat
Lobo2295
Tiamat
Level 146
God Stats
27W - 30L
1,580 SR
Queue Stats
500W - 484L
1,531 Elo+
Party 1
He Bo
He Bo
TheRedOnion2018
He Bo
Level 86
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 24L
1,304 Elo+
Solo
Susano
Susano
Thunderbug117
Susano
Level 51
God Stats
2W - 4L
1,727 SR
Queue Stats
97W - 146L
1,314 Elo+
Solo
Team Averages
Level 104
1,600 SR
1,430 Elo+

VS

Team Averages
Level 70
1,461 SR
1,401 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BigALstg
Arachne
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 50L
1,361 Elo+
Solo
Gilgamesh
Gilgamesh
Predator Scyth
Gilgamesh
Level 67
God Stats
0W - 2L
1,292 SR
Queue Stats
24W - 37L
1,389 Elo+
Solo
Nu Wa
Nu Wa
TheGirlSavage
Nu Wa
Level 87
God Stats
16W - 12L
1,688 SR
Queue Stats
121W - 140L
1,396 Elo+
Solo
Izanami
Izanami
gonza1234556
Izanami
Level 66
God Stats
1W - 3L
1,327 SR
Queue Stats
87W - 94L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 12
8,058
537
4,472
14,356
16,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Blones
Freya
13
7 / 1 / 10
8,418
561
12,562
11,413
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
Lobo2295
Tiamat
15
6 / 0 / 9
9,331
622
11,145
12,552
15,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 3 / 8
9,148
610
6,763
10,050
2,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
3 / 3 / 4
7,822
521
3,444
12,512
4,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 5 / 1
6,383
426
2,233
10,063
6,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Arachne
BigALstg
Arachne
10
3 / 5 / 3
6,744
450
5,213
11,744
4,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Predator Scyth
Gilgamesh
12
4 / 3 / 1
7,297
486
6,394
11,310
5,900
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 5 / 1
7,312
487
10,258
8,797
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
gonza1234556
Izanami
10
1 / 4 / 3
6,409
427
7,798
10,598
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
22
Kills
9
9
Deaths
22
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
5
1
0.1
W
2
2
12
4
L
Arachne
BigALstg
Arachne
3
5
3
0.9
W
Freya
Blones
Freya
7
1
10
12
W
Tiamat
Lobo2295
Tiamat
6
0
9
10.5
L
Gilgamesh
Predator Scyth
Gilgamesh
4
3
1
1.5
L
1
5
1
0.3
W
4
3
8
2.67
W
3
3
4
1.67
L
Izanami
gonza1234556
Izanami
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,386
Damage
31,896
60,883
Taken
52,512
43,939
Mitigated
23,125
31,687
Healing
12,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,233
513
1,405
2,415
10,063
6,397
0
6,088
3,975
16,531
0
W
4,472
1,773
4,574
6,430
14,356
16,780
305
2,271
11,984
0
19,628
L
Arachne
BigALstg
Arachne
5,213
2,689
0
4,178
11,744
4,692
0
6,000
5,744
0
32,979
W
Freya
Blones
Freya
12,562
4,329
0
5,540
11,413
3,807
1,449
1,678
9,642
43,200
0
W
Tiamat
Lobo2295
Tiamat
11,145
740
966
7,830
12,552
15,974
1,161
2,546
9,845
53,135
0
L
Gilgamesh
Predator Scyth
Gilgamesh
6,394
1,167
0
589
11,310
5,900
0
6,534
4,776
0
33,831
L
10,258
3,771
0
1,600
8,797
3,072
288
4,728
4,069
43,434
0
W
6,763
631
0
1,000
10,050
2,972
1,662
3,554
6,306
44,878
0
W
3,444
329
0
5,347
12,512
4,406
1,876
1,950
10,404
0
36,814
L
Izanami
gonza1234556
Izanami
7,798
5,551
25
2,107
10,598
3,064
0
7,120
3,478
0
32,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,777
Gold Earned
34,145
380
Minions Killed
318
0
Camps Cleared
0
1,350,031
Distance Traveled
1,230,700
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,383
426
33
2
0
210,480
2
W
Horus
8,058
537
27
2
0
250,045
2
L
Arachne
6,744
450
52
3
0
264,296
0
W
Freya
8,418
561
69
5
0
271,098
1
W
Tiamat
9,331
622
128
9
0
286,923
2
L
Gilgamesh
7,297
486
84
6
0
249,841
0
L
Nu Wa
7,312
487
88
6
0
246,990
3
W
He Bo
9,148
610
85
6
0
251,286
0
W
Susano
7,822
521
71
5
0
290,679
0
L
Izanami
6,409
427
61
4
0
259,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role