Player Matchup

Thor
Thor
Adxms
Thor
Level 28
God Stats
2W - 3L
1,338 SR
Queue Stats
240W - 208L
1,550 Elo+
Solo
Heimdallr
Heimdallr
Buffmctough
Heimdallr
Level 23
God Stats
15W - 15L
1,525 SR
Queue Stats
39W - 39L
1,459 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Darkniir
Morgan Le Fay
Level 24
God Stats
8W - 26L
1,240 SR
Queue Stats
51W - 64L
1,505 Elo+
Party 2
Yemoja
Yemoja
Poutcheck
Yemoja
Level 24
God Stats
1W - 5L
1,336 SR
Queue Stats
59W - 67L
1,516 Elo+
Party 2
Ullr
Ullr
nerfmedamnit
Ullr
Level 15
God Stats
2W - 3L
1,795 SR
Queue Stats
24W - 23L
1,497 Elo+
Party 1
Team Averages
Level 23
1,447 SR
1,505 Elo+

VS

Team Averages
Level 32
1,477 SR
1,522 Elo+
Achilles
Achilles
APickaxe
Achilles
Level 29
God Stats
8W - 3L
1,682 SR
Queue Stats
114W - 97L
1,615 Elo+
Solo
Neith
Neith
Giorgiox94
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,275 Elo+
Party 3
Kukulkan
Kukulkan
Wolkeman
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,652 Elo+
Solo
Loki
Loki
cago4545
Loki
Level 13
God Stats
9W - 7L
1,268 SR
Queue Stats
127W - 124L
1,470 Elo+
Solo
Skadi
Skadi
x1xPastinax1x
Skadi
Level 107
God Stats
5W - 2L
1,434 SR
Queue Stats
143W - 111L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Adxms
Thor
18
14 / 3 / 1
11,501
605
16,072
13,380
5,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Buffmctough
Heimdallr
12
0 / 7 / 2
7,356
387
5,165
11,297
3,397
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Darkniir
Morgan Le Fay
15
4 / 4 / 6
9,977
525
9,737
13,362
6,581
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Poutcheck
Yemoja
14
0 / 3 / 6
9,949
524
5,186
14,881
13,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 6 / 0
9,390
494
3,085
8,658
2,487
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
APickaxe
Achilles
16
1 / 2 / 3
10,644
560
11,316
13,908
9,930
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
15
5 / 3 / 6
10,854
571
4,539
11,451
7,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Wolkeman
Kukulkan
13
0 / 12 / 2
8,479
446
3,397
12,914
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
18
5 / 1 / 4
11,927
628
7,674
11,280
7,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
12 / 2 / 4
12,660
666
16,704
12,996
5,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
42
20
Kills
23
23
Deaths
20
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
APickaxe
Achilles
1
2
3
1.25
L
Thor
Adxms
Thor
14
3
1
4.83
L
Heimdallr
Buffmctough
Heimdallr
0
7
2
0.14
L
Morgan Le Fay
Darkniir
Morgan Le Fay
4
4
6
1.75
W
Neith
5
3
6
2.67
L
Yemoja
Poutcheck
Yemoja
0
3
6
1
W
Kukulkan
Wolkeman
Kukulkan
0
12
2
0.08
W
Loki
5
1
4
7
L
2
6
0
0.33
W
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,245
Damage
43,630
61,578
Taken
62,549
31,366
Mitigated
34,306
12,786
Healing
14,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
APickaxe
Achilles
11,316
3,226
0
5,918
13,908
9,930
280
5,445
8,463
0
57,273
L
Thor
Adxms
Thor
16,072
2,690
0
4,146
13,380
5,524
0
834
12,546
0
81,620
L
Heimdallr
Buffmctough
Heimdallr
5,165
861
0
1,996
11,297
3,397
0
0
11,297
0
31,277
L
Morgan Le Fay
Darkniir
Morgan Le Fay
9,737
938
0
3,363
13,362
6,581
732
1,370
11,992
41,940
0
W
Neith
4,539
1,611
0
1,668
11,451
7,100
877
1,644
9,807
0
32,770
L
Yemoja
Poutcheck
Yemoja
5,186
757
769
1,294
14,881
13,377
225
1,193
13,688
37,836
0
W
Kukulkan
Wolkeman
Kukulkan
3,397
264
0
309
12,914
4,632
498
3,560
9,354
30,361
0
W
Loki
7,674
2,113
0
485
11,280
7,277
0
2,423
8,705
0
95,892
L
3,085
1,188
0
1,218
8,658
2,487
998
0
8,658
0
57,617
W
16,704
9,339
0
6,298
12,996
5,367
4,812
1,758
11,238
0
115,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,173
Gold Earned
54,564
436
Minions Killed
550
0
Camps Cleared
0
1,559,486
Distance Traveled
1,820,904
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,644
560
119
6
0
391,092
9
L
Thor
11,501
605
147
8
0
345,181
1
L
Heimdallr
7,356
387
50
3
0
320,495
1
L
Morgan Le Fay
9,977
525
63
3
0
252,591
3
W
Neith
10,854
571
46
2
0
313,892
0
L
Yemoja
9,949
524
57
3
0
299,514
1
W
Kukulkan
8,479
446
51
3
0
290,930
1
W
Loki
11,927
628
144
8
0
428,320
2
L
Ullr
9,390
494
119
6
0
341,705
4
W
Skadi
12,660
666
190
10
0
396,670
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role