Player Matchup

Cerberus
Cerberus
ALBERTITO SR
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Khepri
Khepri
BigRatley
Khepri
Level 29
God Stats
0W - 2L
1,290 SR
Queue Stats
137W - 152L
1,433 Elo+
Solo
Chang'e
Chang'e
Jeffsu111
Chang'e
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ra
Ra
KalosFlame57
Ra
Level 7
God Stats
1W - 1L
1,743 SR
Queue Stats
1W - 5L
1,380 Elo+
Solo
Hel
Hel
Weed_MeditationX
Hel
Level 24
God Stats
7W - 5L
1,862 SR
Queue Stats
15W - 17L
1,429 Elo+
Solo
Team Averages
Level 16
1,579 SR
1,448 Elo+

VS

Team Averages
Level 24
1,544 SR
1,457 Elo+
Izanami
Izanami
K1rA1673465
Izanami
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 11L
1,300 Elo+
Party 1
Pele
Pele
StonCold_
Pele
Level 47
God Stats
10W - 4L
1,622 SR
Queue Stats
41W - 17L
1,620 Elo+
Party 1
Athena
Athena
Waffattakayudodo
Athena
Level 16
God Stats
7W - 3L
1,679 SR
Queue Stats
50W - 30L
1,518 Elo+
Party 1
Thoth
Thoth
boytorino73
Thoth
Level 25
God Stats
27W - 35L
1,326 SR
Queue Stats
193W - 179L
1,410 Elo+
Solo
Discordia
Discordia
lollogila2001
Discordia
Level 29
God Stats
9W - 4L
1,592 SR
Queue Stats
173W - 186L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ALBERTITO SR
Cerberus
15
0 / 9 / 7
8,702
870
2,764
17,612
8,551
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
BigRatley
Khepri
16
0 / 2 / 9
9,129
913
3,651
12,145
12,179
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Jeffsu111
Chang'e
16
3 / 9 / 3
9,983
998
8,474
15,353
4,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 15 / 6
8,943
894
5,478
18,343
4,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 8 / 3
11,437
1,144
9,952
18,566
5,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
K1rA1673465
Izanami
18
4 / 3 / 21
9,925
993
10,029
5,710
2,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
19
26 / 2 / 14
14,851
1,485
32,961
11,515
5,104
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 0 / 27
10,662
1,066
6,852
8,673
12,366
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 2 / 22
10,507
1,051
13,402
4,680
1,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
lollogila2001
Discordia
18
4 / 3 / 29
10,701
1,070
15,459
6,411
2,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
156
10
Kills
43
43
Deaths
10
28
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ALBERTITO SR
Cerberus
0
9
7
0.39
L
Khepri
BigRatley
Khepri
0
2
9
2.25
L
Chang'e
Jeffsu111
Chang'e
3
9
3
0.5
W
Izanami
K1rA1673465
Izanami
4
3
21
4.83
L
1
15
6
0.27
W
Pele
26
2
14
16.5
W
4
0
27
17.5
L
6
8
3
0.94
W
5
2
22
8
W
Discordia
lollogila2001
Discordia
4
3
29
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,319
Damage
78,703
82,019
Taken
36,989
34,340
Mitigated
24,499
10,309
Healing
5,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ALBERTITO SR
Cerberus
2,764
384
0
851
17,612
8,551
0
7,283
10,329
8,237
0
L
Khepri
BigRatley
Khepri
3,651
188
0
0
12,145
12,179
0
6,428
5,717
12,141
0
L
Chang'e
Jeffsu111
Chang'e
8,474
1,072
1,190
1,037
15,353
4,089
0
5,969
9,384
27,844
0
W
Izanami
K1rA1673465
Izanami
10,029
5,835
0
782
5,710
2,193
0
5,167
543
0
37,166
L
5,478
775
0
386
18,343
4,476
0
7,216
11,127
11,941
0
W
Pele
32,961
7,824
0
2,940
11,515
5,104
0
9,533
1,982
0
53,476
W
6,852
2,211
0
0
8,673
12,366
0
6,360
2,313
13,088
0
L
9,952
963
2,900
3,945
18,566
5,045
0
8,817
9,749
31,284
0
W
13,402
877
0
0
4,680
1,978
0
4,208
472
30,993
0
W
Discordia
lollogila2001
Discordia
15,459
2,082
778
539
6,411
2,858
0
5,051
1,360
30,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,194
Gold Earned
56,646
149
Minions Killed
204
2
Camps Cleared
5
808,205
Distance Traveled
865,312
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,702
870
16
2
0
150,016
1
L
Khepri
9,129
913
9
1
0
190,226
0
L
Chang'e
9,983
998
46
5
1
143,761
0
W
Izanami
9,925
993
62
6
0
165,669
0
L
Ra
8,943
894
13
1
0
139,405
1
W
Pele
14,851
1,485
46
5
1
190,832
0
W
Athena
10,662
1,066
15
2
1
189,314
0
L
Hel
11,437
1,144
65
7
1
184,797
0
W
Thoth
10,507
1,051
47
5
3
156,436
0
W
Discordia
10,701
1,070
34
3
0
163,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role