Player Matchup

Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AUSTiNDANGEROU5
Zeus
Level 155
God Stats
27W - 19L
1,597 SR
Queue Stats
1,435W - 1,501L
1,489 Elo+
Solo
Erlang Shen
Erlang Shen
LeRiverDoge
Erlang Shen
Level 146
God Stats
6W - 1L
1,851 SR
Queue Stats
143W - 161L
1,536 Elo+
Solo
Kukulkan
Kukulkan
dpauls15243
Kukulkan
Level 108
God Stats
7W - 2L
1,747 SR
Queue Stats
164W - 148L
1,584 Elo+
Solo
Hel
Hel
saint-aspen
Hel
Level 125
God Stats
4W - 3L
1,857 SR
Queue Stats
186W - 193L
1,551 Elo+
Solo
Team Averages
Level 128
1,710 SR
1,532 Elo+

VS

Team Averages
Level 121
1,483 SR
1,542 Elo+
Set
Set
DeathDealer7227
Set
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 121L
1,532 Elo+
Solo
The Morrigan
The Morrigan
Qkirk
The Morrigan
Level 149
God Stats
1W - 3L
1,298 SR
Queue Stats
68W - 91L
1,537 Elo+
Solo
Sylvanus
Sylvanus
Roosterslap
Sylvanus
Level 99
God Stats
2W - 1L
1,588 SR
Queue Stats
284W - 250L
1,585 Elo+
Party 1
Hun Batz
Hun Batz
SetoBelmont
Hun Batz
Level 124
God Stats
0W - 2L
1,249 SR
Queue Stats
104W - 110L
1,466 Elo+
Solo
Janus
Janus
YourrBaad
Janus
Level 148
God Stats
3W - 4L
1,778 SR
Queue Stats
297W - 261L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 1 / 12
8,777
798
9,281
9,990
8,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 2 / 11
9,787
890
16,599
9,681
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
LeRiverDoge
Erlang Shen
14
2 / 2 / 12
8,596
781
6,028
11,973
5,460
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
dpauls15243
Kukulkan
16
4 / 2 / 10
9,646
877
10,087
9,345
3,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 2 / 8
8,864
806
5,294
9,191
4,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
8,057
732
6,304
8,810
4,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
Qkirk
The Morrigan
11
0 / 6 / 1
6,842
622
6,330
7,649
3,143
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Roosterslap
Sylvanus
16
3 / 2 / 3
9,400
855
7,896
12,758
12,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
SetoBelmont
Hun Batz
14
0 / 3 / 6
8,195
745
4,200
11,814
14,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Janus
YourrBaad
Janus
16
4 / 3 / 4
10,118
920
12,577
10,060
4,829
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
17
Kills
8
9
Deaths
17
53
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
12
8
W
5
2
11
5.25
L
1
3
3
0.83
W
Erlang Shen
LeRiverDoge
Erlang Shen
2
2
12
4
L
The Morrigan
Qkirk
The Morrigan
0
6
1
0.08
L
Sylvanus
Roosterslap
Sylvanus
3
2
3
2.25
L
Hun Batz
SetoBelmont
Hun Batz
0
3
6
1
L
Janus
YourrBaad
Janus
4
3
4
2
W
Kukulkan
dpauls15243
Kukulkan
4
2
10
4.5
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,289
Damage
37,307
50,180
Taken
51,091
24,419
Mitigated
39,232
29,806
Healing
14,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,281
499
86
2,114
9,990
8,490
608
3,361
6,629
185
19,082
W
16,599
667
585
1,418
9,681
3,086
1,185
5,199
4,482
43,004
0
L
6,304
1,722
746
1,330
8,810
4,262
1,016
5,055
3,755
0
18,165
W
Erlang Shen
LeRiverDoge
Erlang Shen
6,028
2,074
0
2,212
11,973
5,460
1,262
5,358
6,615
0
9,718
L
The Morrigan
Qkirk
The Morrigan
6,330
225
0
0
7,649
3,143
0
5,172
2,477
13,857
1,876
L
Sylvanus
Roosterslap
Sylvanus
7,896
479
5,371
3,249
12,758
12,669
570
8,349
4,409
12,722
0
L
Hun Batz
SetoBelmont
Hun Batz
4,200
328
1,225
1,569
11,814
14,329
0
6,749
5,065
0
7,743
L
Janus
YourrBaad
Janus
12,577
774
328
764
10,060
4,829
0
6,766
3,294
28,416
0
W
Kukulkan
dpauls15243
Kukulkan
10,087
394
1,868
1,730
9,345
3,199
1,016
6,757
2,588
23,284
0
W
5,294
68
13,993
5,800
9,191
4,184
853
4,640
4,551
15,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,670
Gold Earned
42,612
133
Minions Killed
98
0
Camps Cleared
0
1,105,419
Distance Traveled
894,529
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,777
798
10
1
0
229,877
4
W
Zeus
9,787
890
57
5
0
182,208
1
L
Set
8,057
732
22
2
0
182,021
0
W
Erlang Shen
8,596
781
7
1
0
224,797
1
L
The Morrigan
6,842
622
9
1
0
160,199
0
L
Sylvanus
9,400
855
13
1
0
182,495
1
L
Hun Batz
8,195
745
6
1
0
184,512
1
L
Janus
10,118
920
48
4
0
185,302
0
W
Kukulkan
9,646
877
36
3
0
233,208
5
W
Hel
8,864
806
23
2
0
235,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role