Player Matchup

Cthulhu
Cthulhu
Hergathe
Cthulhu
Level 114
God Stats
6W - 2L
1,884 SR
Queue Stats
100W - 73L
1,499 Elo+
Party 2
Bakasura
Bakasura
OpaqueFanatic99
Bakasura
Level 135
God Stats
7W - 4L
1,740 SR
Queue Stats
387W - 352L
1,502 Elo+
Party 2
The Morrigan
The Morrigan
SullenStew16
The Morrigan
Level 154
God Stats
9W - 10L
1,419 SR
Queue Stats
341W - 287L
1,530 Elo+
Party 2
Mercury
Mercury
ThunderHound1
Mercury
Level 80
God Stats
4W - 2L
1,514 SR
Queue Stats
91W - 84L
1,493 Elo+
Party 2
Apollo
Apollo
frenci93
Apollo
Level 81
God Stats
10W - 6L
1,610 SR
Queue Stats
267W - 261L
1,387 Elo+
Solo
Team Averages
Level 113
1,633 SR
1,482 Elo+

VS

Team Averages
Level 75
1,506 SR
1,388 Elo+
Danzaburou
Danzaburou
Mrkingsman117
Danzaburou
Level 66
God Stats
10W - 10L
1,682 SR
Queue Stats
26W - 47L
1,381 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
N_armol
Morgan Le Fay
Level 54
God Stats
12W - 10L
1,728 SR
Queue Stats
21W - 40L
1,381 Elo+
Party 1
Anubis
Anubis
OWNER-GANG_DTK
Anubis
Level 68
God Stats
20W - 27L
1,455 SR
Queue Stats
183W - 229L
1,390 Elo+
Solo
Ravana
Ravana
darckooss
Ravana
Level 123
God Stats
7W - 12L
1,431 SR
Queue Stats
251W - 286L
1,439 Elo+
Solo
Tyr
Tyr
qbik112
Tyr
Level 65
God Stats
0W - 3L
1,233 SR
Queue Stats
191W - 211L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hergathe
Cthulhu
14
3 / 0 / 7
9,587
564
8,417
11,633
12,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
18
7 / 1 / 4
10,745
632
13,217
14,235
7,528
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Morrigan
SullenStew16
The Morrigan
16
5 / 2 / 4
9,964
586
10,252
10,934
4,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
14
5 / 4 / 4
8,833
520
5,627
8,697
2,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
frenci93
Apollo
14
2 / 0 / 6
8,222
484
4,205
7,434
2,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mrkingsman117
Danzaburou
12
0 / 2 / 1
7,279
428
1,465
5,855
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
N_armol
Morgan Le Fay
12
3 / 2 / 0
8,387
493
5,175
8,403
3,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 5 / 3
9,641
567
13,162
14,699
7,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
darckooss
Ravana
13
1 / 6 / 3
8,344
491
5,710
11,627
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tyr
14
1 / 7 / 0
8,105
477
6,623
16,134
10,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
22
Kills
7
7
Deaths
22
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Hergathe
Cthulhu
3
0
7
6.5
L
Danzaburou
Mrkingsman117
Danzaburou
0
2
1
0.25
L
Morgan Le Fay
N_armol
Morgan Le Fay
3
2
0
1.5
L
2
5
3
0.7
W
Bakasura
7
1
4
9
W
The Morrigan
SullenStew16
The Morrigan
5
2
4
3.5
W
Mercury
5
4
4
1.75
L
Ravana
darckooss
Ravana
1
6
3
0.42
W
Apollo
frenci93
Apollo
2
0
6
5
L
Tyr
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,718
Damage
32,135
52,933
Taken
56,718
30,081
Mitigated
27,585
21,501
Healing
18,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Hergathe
Cthulhu
8,417
142
496
3,409
11,633
12,413
26
4,616
7,017
38,709
0
L
Danzaburou
Mrkingsman117
Danzaburou
1,465
209
250
1,253
5,855
1,963
2,841
1,764
4,091
0
31,674
L
Morgan Le Fay
N_armol
Morgan Le Fay
5,175
355
85
2,451
8,403
3,518
369
4,578
3,755
29,276
0
L
13,162
854
0
7,730
14,699
7,801
38
8,510
5,550
71,560
0
W
Bakasura
13,217
9,020
0
7,559
14,235
7,528
1,986
2,779
11,456
0
68,122
W
The Morrigan
SullenStew16
The Morrigan
10,252
2,217
0
4,997
10,934
4,835
1,904
5,946
4,988
67,308
0
W
Mercury
5,627
3,656
0
1,644
8,697
2,826
1,163
3,067
5,630
0
29,432
L
Ravana
darckooss
Ravana
5,710
1,346
0
2,950
11,627
4,138
0
1,954
9,025
0
45,513
W
Apollo
frenci93
Apollo
4,205
2,330
0
3,396
7,434
2,479
383
1,929
5,505
0
41,714
L
Tyr
6,623
1,031
0
3,379
16,134
10,165
0
2,193
11,949
0
37,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,351
Gold Earned
41,756
466
Minions Killed
407
0
Camps Cleared
0
1,750,177
Distance Traveled
1,482,091
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,587
564
57
3
0
339,528
7
L
Danzaburou
7,279
428
75
4
0
297,941
4
L
Morgan Le Fay
8,387
493
50
3
0
295,775
6
L
Anubis
9,641
567
127
7
0
276,970
2
W
Bakasura
10,745
632
165
10
0
387,883
3
W
The Morrigan
9,964
586
113
7
0
280,070
3
W
Mercury
8,833
520
52
3
0
388,794
0
L
Ravana
8,344
491
82
5
0
328,332
1
W
Apollo
8,222
484
79
5
0
353,902
4
L
Tyr
8,105
477
73
4
0
283,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role