Player Matchup

Anubis
Anubis
AbbRuchh
Anubis
Level 18
God Stats
0W - 2L
1,260 SR
Queue Stats
30W - 44L
1,466 Elo+
Solo
Cthulhu
Cthulhu
CloneRock
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,315 Elo+
Party 2
Kukulkan
Kukulkan
agroboy1
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,477 Elo+
Party 2
Ares
Ares
daysadraclub0043
Ares
Level 25
God Stats
9W - 5L
1,659 SR
Queue Stats
183W - 213L
1,423 Elo+
Solo
Nike
Nike
natsuportgass
Nike
Level 106
God Stats
9W - 5L
1,610 SR
Queue Stats
276W - 286L
1,431 Elo+
Solo
Team Averages
Level 37
1,506 SR
1,422 Elo+

VS

Team Averages
Level 74
1,472 SR
1,537 Elo+
Baron Samedi
Baron Samedi
Der-Harmstrong
Baron Samedi
Level 67
God Stats
16W - 2L
1,694 SR
Queue Stats
574W - 565L
1,506 Elo+
Solo
Olorun
Olorun
ErikZakal
Olorun
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,711 Elo+
Party 1
Rama
Rama
Luciita
Rama
Level 104
God Stats
1W - 5L
1,168 SR
Queue Stats
130W - 143L
1,480 Elo+
Solo
Anubis
Anubis
Svartheim
Anubis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 43L
1,466 Elo+
Party 1
Arachne
Arachne
carimede
Arachne
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
129W - 99L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AbbRuchh
Anubis
20
5 / 7 / 13
13,289
664
19,655
19,311
10,966
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
CloneRock
Cthulhu
19
4 / 9 / 14
12,647
632
14,591
29,902
39,605
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
agroboy1
Kukulkan
20
9 / 5 / 12
14,210
711
24,760
13,525
9,655
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
3 / 4 / 15
12,317
616
8,097
29,704
26,607
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
4 / 9 / 17
12,578
629
18,891
24,520
17,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Der-Harmstrong
Baron Samedi
20
2 / 3 / 20
12,878
644
11,935
23,024
33,230
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
ErikZakal
Olorun
20
6 / 7 / 13
14,166
708
18,380
19,389
8,939
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
Luciita
Rama
20
6 / 8 / 13
14,197
710
22,750
20,627
8,293
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
Svartheim
Anubis
20
8 / 1 / 12
13,381
669
13,950
13,122
7,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
carimede
Arachne
20
12 / 8 / 9
14,056
703
27,341
23,981
9,346
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
101
25
Kills
34
34
Deaths
27
71
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Anubis
AbbRuchh
Anubis
5
7
13
1.64
L
Cthulhu
CloneRock
Cthulhu
4
9
14
1.22
W
Baron Samedi
Der-Harmstrong
Baron Samedi
2
3
20
4
W
Olorun
ErikZakal
Olorun
6
7
13
1.79
W
Rama
Luciita
Rama
6
8
13
1.56
W
Anubis
Svartheim
Anubis
8
1
12
14
L
Kukulkan
agroboy1
Kukulkan
9
5
12
3
W
Arachne
carimede
Arachne
12
8
9
2.06
L
3
4
15
2.63
L
4
9
17
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,994
Damage
94,356
116,962
Taken
100,143
104,325
Mitigated
67,376
28,490
Healing
46,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AbbRuchh
Anubis
19,655
548
1,504
4,787
19,311
10,966
830
4,521
14,790
50,030
0
L
Cthulhu
CloneRock
Cthulhu
14,591
911
92
0
29,902
39,605
489
14,178
15,724
28,423
0
W
Baron Samedi
Der-Harmstrong
Baron Samedi
11,935
426
5,707
9,448
23,024
33,230
320
12,650
9,965
21,904
0
W
Olorun
ErikZakal
Olorun
18,380
10,000
5,502
6,644
19,389
8,939
2,720
13,103
6,001
53,543
0
W
Rama
Luciita
Rama
22,750
20,215
1,472
5,504
20,627
8,293
2,334
13,505
6,788
0
51,380
W
Anubis
Svartheim
Anubis
13,950
966
1,121
4,770
13,122
7,568
293
10,317
2,657
33,128
0
L
Kukulkan
agroboy1
Kukulkan
24,760
1,653
891
1,464
13,525
9,655
886
4,066
9,459
51,793
0
W
Arachne
carimede
Arachne
27,341
20,011
151
6,584
23,981
9,346
1,191
17,528
5,974
0
33,962
L
8,097
449
1,959
12,253
29,704
26,607
386
9,587
20,117
17,710
0
L
18,891
2,347
2,137
3,403
24,520
17,492
1,095
11,913
12,607
0
36,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,041
Gold Earned
68,678
224
Minions Killed
188
0
Camps Cleared
0
1,592,267
Distance Traveled
1,685,097
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,289
664
81
4
0
311,778
1
L
Cthulhu
12,647
632
31
2
0
308,370
1
W
Baron Samedi
12,878
644
11
1
0
358,975
3
W
Olorun
14,166
708
80
4
0
300,678
2
W
Rama
14,197
710
65
3
0
296,488
2
W
Anubis
13,381
669
22
1
0
363,744
3
L
Kukulkan
14,210
711
72
4
0
331,605
0
W
Arachne
14,056
703
10
1
0
365,212
2
L
Ares
12,317
616
12
1
0
308,940
3
L
Nike
12,578
629
28
1
0
331,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role