Player Matchup

Bellona
Bellona
N0 1 HEB Fan
Bellona
Level 4
God Stats
1W - 1L
1,932 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
He Bo
He Bo
PrimeSolar
He Bo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 21L
1,730 Elo+
Party 1
Mercury
Mercury
SpaceShaaaark
Mercury
Level 84
God Stats
4W - 6L
1,687 SR
Queue Stats
112W - 93L
1,634 Elo+
Party 1
Thanatos
Thanatos
girllydaddy12345
Thanatos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,681 Elo+
Solo
Chiron
Chiron
sanbenitoyei
Chiron
Level 16
God Stats
2W - 0L
1,679 SR
Queue Stats
40W - 26L
1,655 Elo+
Solo
Team Averages
Level 25
1,660 SR
1,640 Elo+

VS

Team Averages
Level 9
1,472 SR
1,635 Elo+
Nemesis
Nemesis
Anime_David317
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,796 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BeanDipCarlos_2
Morgan Le Fay
Level 8
God Stats
6W - 1L
1,841 SR
Queue Stats
31W - 16L
1,709 Elo+
Solo
Sol
Sol
DroppingDeer03
Sol
Level 16
God Stats
1W - 6L
1,248 SR
Queue Stats
7W - 18L
1,457 Elo+
Solo
Tyr
Tyr
Facial_Donor69
Tyr
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,533 Elo+
Solo
Serqet
Serqet
Orwell19849799
Serqet
Level 4
God Stats
0W - 1L
1,271 SR
Queue Stats
1W - 1L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
N0 1 HEB Fan
Bellona
17
2 / 6 / 4
11,439
545
6,689
16,188
11,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
20
11 / 1 / 3
13,375
637
14,218
11,563
5,483
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
19
8 / 2 / 6
12,806
610
15,118
14,684
7,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 13 / 3
8,446
402
2,706
10,604
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chiron
20
13 / 2 / 4
14,139
673
18,170
18,035
6,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 2 / 2
6,596
314
910
3,165
797
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
BeanDipCarlos_2
Morgan Le Fay
19
8 / 5 / 6
12,230
582
15,524
15,721
5,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 14 / 6
9,609
458
8,029
20,741
4,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
8 / 5 / 4
11,893
566
10,730
21,225
22,885
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

9
0 / 10 / 4
6,955
331
703
11,998
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
43
35
Kills
21
24
Deaths
36
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Morgan Le Fay
BeanDipCarlos_2
Morgan Le Fay
8
5
6
2.2
L
3
14
6
0.43
L
8
5
4
2
W
Bellona
N0 1 HEB Fan
Bellona
2
6
4
0.67
L
0
10
4
0.2
W
He Bo
11
1
3
12.5
W
Mercury
8
2
6
5.5
W
1
13
3
0.19
W
Chiron
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,901
Damage
35,896
71,074
Taken
72,850
33,549
Mitigated
37,033
17,752
Healing
11,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
910
485
0
491
3,165
797
0
585
2,580
0
8,352
L
Morgan Le Fay
BeanDipCarlos_2
Morgan Le Fay
15,524
1,016
0
1,867
15,721
5,621
0
1,820
13,901
79,929
0
L
8,029
2,889
0
1,719
20,741
4,893
229
4,004
16,737
29,532
0
L
10,730
1,811
0
6,726
21,225
22,885
0
5,782
15,443
0
54,416
W
Bellona
N0 1 HEB Fan
Bellona
6,689
1,866
0
2,459
16,188
11,302
1,692
2,181
13,829
0
46,532
L
703
407
0
430
11,998
2,837
0
2,027
9,971
0
9,447
W
He Bo
14,218
1,145
221
3,726
11,563
5,483
0
3,961
7,324
111,236
0
W
Mercury
15,118
7,760
0
1,424
14,684
7,174
3,709
3,090
11,498
0
105,279
W
2,706
974
0
968
10,604
3,193
618
4,068
6,142
0
10,900
W
Chiron
18,170
10,402
156
8,798
18,035
6,397
9,402
9,321
8,388
0
117,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,205
Gold Earned
47,283
616
Minions Killed
334
0
Camps Cleared
0
1,995,868
Distance Traveled
1,456,523
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,596
314
24
1
0
108,757
0
L
Morgan Le Fay
12,230
582
125
6
0
394,968
3
L
Sol
9,609
458
54
3
0
329,648
2
L
Tyr
11,893
566
113
5
0
350,665
2
W
Bellona
11,439
545
100
5
0
410,630
1
L
Serqet
6,955
331
18
1
0
272,485
5
W
He Bo
13,375
637
176
8
0
400,568
2
W
Mercury
12,806
610
147
7
0
491,536
0
W
Thanatos
8,446
402
12
1
0
328,228
4
W
Chiron
14,139
673
181
9
0
364,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role