Player Matchup

Sol
Sol
Hozmer2940
Sol
Level 10
God Stats
1W - 3L
1,313 SR
Queue Stats
54W - 69L
1,551 Elo+
Solo
Set
Set
Jeffry_janampa
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,609 Elo+
Solo
Ymir
Ymir
Tadeito-go
Ymir
Level 6
God Stats
0W - 1L
1,250 SR
Queue Stats
5W - 5L
1,528 Elo+
Solo
Yemoja
Yemoja
WELLTENDER1999
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,521 Elo+
Solo
Hades
Hades
pillwittz
Hades
Level 6
God Stats
2W - 1L
1,765 SR
Queue Stats
30W - 31L
1,303 Elo+
Solo
Team Averages
Level 7
1,466 SR
1,502 Elo+

VS

Team Averages
Level 11
1,504 SR
1,569 Elo+
Skadi
Skadi
NorthernEclipse
Skadi
Level 15
God Stats
32W - 25L
1,520 SR
Queue Stats
135W - 123L
1,479 Elo+
Solo
Bellona
Bellona
ONK Death
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,533 Elo+
Solo
Janus
Janus
Vildred OP
Janus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,650 Elo+
Solo
Arachne
Arachne
YShun5540
Arachne
Level 29
God Stats
14W - 19L
1,498 SR
Queue Stats
146W - 167L
1,494 Elo+
Solo
Ymir
Ymir
darwin_nik17
Ymir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 266L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
5,768
385
2,299
11,339
3,844
Talisman

Talisman

+75
Health
+15
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
0 / 6 / 0
5,757
384
1,486
9,847
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 2 / 0
6,113
408
4,179
12,671
9,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 6 / 2
6,500
433
3,349
11,150
5,181
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
pillwittz
Hades
11
1 / 5 / 1
6,706
447
4,774
11,473
4,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
7,747
516
7,565
5,794
1,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
ONK Death
Bellona
13
2 / 1 / 4
8,094
540
4,414
7,635
5,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
18
14 / 0 / 4
11,003
734
20,051
7,896
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
YShun5540
Arachne
14
6 / 0 / 0
8,675
578
5,260
7,469
2,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 2 / 7
7,389
493
5,871
8,106
5,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
27
27
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
0
6
0
0
W
3
0
5
5.5
W
Bellona
ONK Death
Bellona
2
1
4
4
L
2
2
0
1
W
Janus
14
0
4
16
L
0
6
2
0.17
W
Arachne
YShun5540
Arachne
6
0
0
6
W
2
2
7
2.75
L
Hades
pillwittz
Hades
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,087
Damage
43,161
56,480
Taken
36,900
25,287
Mitigated
17,493
8,749
Healing
7,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,299
945
0
787
11,339
3,844
0
5,796
5,301
17,917
0
L
1,486
600
0
2,095
9,847
2,921
0
1,577
8,198
0
24,368
W
7,565
2,500
0
750
5,794
1,920
57
2,603
3,191
0
48,702
W
Bellona
ONK Death
Bellona
4,414
1,458
0
2,916
7,635
5,109
1,978
2,808
4,827
0
34,855
L
4,179
792
0
717
12,671
9,204
0
5,785
6,742
20,838
0
W
Janus
20,051
1,517
0
1,875
7,896
2,789
0
3,517
4,290
87,807
0
L
3,349
950
598
782
11,150
5,181
0
4,754
6,226
23,283
0
W
Arachne
YShun5540
Arachne
5,260
3,602
0
1,387
7,469
2,593
654
1,214
6,255
0
60,920
W
5,871
529
0
418
8,106
5,082
0
4,505
3,503
15,105
0
L
Hades
pillwittz
Hades
4,774
587
245
3,525
11,473
4,137
232
7,230
4,091
30,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,844
Gold Earned
42,908
220
Minions Killed
442
0
Camps Cleared
0
1,286,328
Distance Traveled
1,476,118
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,768
385
35
2
0
262,253
0
L
Set
5,757
384
57
4
0
278,743
1
W
Skadi
7,747
516
77
5
0
302,757
0
W
Bellona
8,094
540
73
5
0
301,948
0
L
Ymir
6,113
408
29
2
0
271,821
5
W
Janus
11,003
734
163
11
0
311,593
0
L
Yemoja
6,500
433
31
2
0
231,213
1
W
Arachne
8,675
578
106
7
0
304,076
3
W
Ymir
7,389
493
23
2
0
255,744
3
L
Hades
6,706
447
68
5
0
242,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role