Player Matchup

Chaac
Chaac
Bravugor
Chaac
Level 28
God Stats
1W - 1L
1,763 SR
Queue Stats
7W - 10L
1,446 Elo+
Party 2
Bakasura
Bakasura
SynzHD
Bakasura
Level 16
God Stats
1W - 2L
1,562 SR
Queue Stats
30W - 49L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
VirtualMango
Baron Samedi
Level 18
God Stats
3W - 1L
1,764 SR
Queue Stats
7W - 9L
1,406 Elo+
Party 2
Team Averages
Level 21
1,697 SR
1,427 Elo+

VS

Team Averages
Level 56
1,483 SR
1,508 Elo+
Anubis
Anubis
DatKn33Shot
Anubis
Level 24
God Stats
9W - 10L
1,641 SR
Queue Stats
72W - 43L
1,564 Elo+
Party 1
Mercury
Mercury
Rainϟ
Mercury
Level 127
God Stats
1W - 0L
1,307 SR
Queue Stats
41W - 28L
1,617 Elo+
Party 1
Gilgamesh
Gilgamesh
letmeseethekids
Gilgamesh
Level 16
God Stats
7W - 8L
1,500 SR
Queue Stats
137W - 168L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bravugor
Chaac
15
2 / 9 / 5
11,473
637
11,169
17,846
15,336
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
SynzHD
Bakasura
16
4 / 10 / 2
12,464
692
8,062
18,273
5,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
VirtualMango
Baron Samedi
14
0 / 12 / 7
10,511
584
10,679
18,606
5,512
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
13 / 1 / 13
13,991
777
23,329
15,896
9,021
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Rainϟ
Mercury
18
8 / 5 / 10
13,663
759
11,148
14,331
5,491
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
letmeseethekids
Gilgamesh
17
10 / 2 / 13
13,161
731
13,832
16,336
10,267
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
6
Kills
31
31
Deaths
8
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bravugor
Chaac
2
9
5
0.5
W
Anubis
13
1
13
19.5
W
Mercury
Rainϟ
Mercury
8
5
10
2.6
L
Bakasura
SynzHD
Bakasura
4
10
2
0.5
L
Baron Samedi
VirtualMango
Baron Samedi
0
12
7
0.29
W
Gilgamesh
letmeseethekids
Gilgamesh
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,910
Damage
48,309
54,725
Taken
46,563
26,444
Mitigated
24,779
8,689
Healing
16,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bravugor
Chaac
11,169
868
0
1,775
17,846
15,336
0
9,428
8,418
28
31,229
W
Anubis
23,329
1,716
0
10,748
15,896
9,021
635
4,117
10,766
65,729
0
W
Mercury
Rainϟ
Mercury
11,148
6,183
210
1,613
14,331
5,491
668
2,862
11,299
0
75,282
L
Bakasura
SynzHD
Bakasura
8,062
4,909
0
2,142
18,273
5,596
350
7,409
10,864
0
17,060
L
Baron Samedi
VirtualMango
Baron Samedi
10,679
1,583
1,791
2,981
18,606
5,512
0
6,492
12,114
41,122
0
W
Gilgamesh
letmeseethekids
Gilgamesh
13,832
3,231
0
4,215
16,336
10,267
1,250
3,728
12,408
0
40,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,448
Gold Earned
40,815
124
Minions Killed
222
0
Camps Cleared
0
820,084
Distance Traveled
980,966
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,473
637
18
1
0
290,023
0
W
Anubis
13,991
777
98
5
0
256,876
2
W
Mercury
13,663
759
80
4
0
381,364
2
L
Bakasura
12,464
692
38
2
0
289,018
0
L
Baron Samedi
10,511
584
68
4
0
241,043
0
W
Gilgamesh
13,161
731
44
2
0
342,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role