Player Matchup

Sun Wukong
Sun Wukong
Beat_Shmeat
Sun Wukong
Level 27
God Stats
7W - 2L
1,657 SR
Queue Stats
63W - 42L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
Coochie_Cartel
Gilgamesh
Level 28
God Stats
51W - 26L
1,618 SR
Queue Stats
62W - 43L
1,475 Elo+
Party 1
Anubis
Anubis
Denny2333
Anubis
Level 16
God Stats
3W - 1L
1,622 SR
Queue Stats
20W - 27L
1,462 Elo+
Solo
Ymir
Ymir
Django9559
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,250 Elo+
Solo
Ullr
Ullr
eXc Jagaloon
Ullr
Level 13
God Stats
7W - 11L
1,593 SR
Queue Stats
20W - 30L
1,476 Elo+
Solo
Team Averages
Level 17
1,598 SR
1,427 Elo+

VS

Team Averages
Level 26
1,575 SR
1,720 Elo+
Hou Yi
Hou Yi
Maximillion_07
Hou Yi
Level 27
God Stats
2W - 3L
1,575 SR
Queue Stats
85W - 90L
1,782 Elo+
Party 2
Ne Zha
Ne Zha
Sultan195
Ne Zha
Level 52
God Stats
12W - 4L
1,425 SR
Queue Stats
79W - 73L
1,782 Elo+
Party 2
Cthulhu
Cthulhu
Vinc2tsl
Cthulhu
Level 29
God Stats
7W - 8L
1,511 SR
Queue Stats
52W - 54L
1,782 Elo+
Party 2
Kukulkan
Kukulkan
mmarkovic9
Kukulkan
Level 8
God Stats
4W - 5L
1,598 SR
Queue Stats
36W - 37L
1,782 Elo+
Party 2
Ganesha
Ganesha
xlSovereign
Ganesha
Level 16
God Stats
0W - 1L
1,765 SR
Queue Stats
5W - 4L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Beat_Shmeat
Sun Wukong
20
3 / 1 / 6
13,739
509
15,358
17,686
17,568
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
Coochie_Cartel
Gilgamesh
20
13 / 0 / 12
15,289
566
20,029
14,482
10,123
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Denny2333
Anubis
20
16 / 2 / 7
16,560
613
19,042
15,295
9,930
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
3 / 3 / 13
13,222
490
10,077
27,201
35,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 5 / 5
12,255
454
8,622
17,840
5,960
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 2
11,010
408
16,606
22,042
7,832
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Sultan195
Ne Zha
15
1 / 10 / 3
10,236
379
8,557
19,657
6,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
Vinc2tsl
Cthulhu
17
2 / 4 / 3
11,012
408
13,516
19,281
23,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
mmarkovic9
Kukulkan
18
2 / 6 / 0
11,442
424
9,566
13,075
4,754
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
xlSovereign
Ganesha
14
0 / 11 / 6
11,056
409
12,824
25,408
26,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
38
Kills
11
11
Deaths
39
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Beat_Shmeat
Sun Wukong
3
1
6
6
W
Gilgamesh
Coochie_Cartel
Gilgamesh
13
0
12
19
W
Anubis
Denny2333
Anubis
16
2
7
9.75
W
3
3
13
3.17
L
6
8
2
0.88
L
Ne Zha
Sultan195
Ne Zha
1
10
3
0.25
L
Cthulhu
Vinc2tsl
Cthulhu
2
4
3
0.88
W
3
5
5
1.1
L
Kukulkan
mmarkovic9
Kukulkan
2
6
0
0.33
L
Ganesha
xlSovereign
Ganesha
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,128
Damage
61,069
92,504
Taken
99,463
78,894
Mitigated
70,014
25,492
Healing
21,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Beat_Shmeat
Sun Wukong
15,358
4,713
942
3,921
17,686
17,568
2,496
7,142
9,572
0
78,438
W
Gilgamesh
Coochie_Cartel
Gilgamesh
20,029
8,566
0
706
14,482
10,123
3,560
4,350
9,853
0
105,962
W
Anubis
Denny2333
Anubis
19,042
180
0
11,484
15,295
9,930
2,805
4,548
10,651
134,102
0
W
10,077
1,183
257
5,651
27,201
35,313
224
12,091
14,956
56,778
0
L
16,606
9,263
0
6,972
22,042
7,832
1,051
7,780
14,262
0
61,502
L
Ne Zha
Sultan195
Ne Zha
8,557
1,668
0
3,686
19,657
6,784
0
5,846
13,811
0
62,781
L
Cthulhu
Vinc2tsl
Cthulhu
13,516
387
31
5,535
19,281
23,751
0
1,691
17,590
61,003
0
W
8,622
4,482
0
2,531
17,840
5,960
3,616
6,080
11,416
0
60,577
L
Kukulkan
mmarkovic9
Kukulkan
9,566
612
0
3,829
13,075
4,754
0
4,366
8,709
57,038
0
L
Ganesha
xlSovereign
Ganesha
12,824
1,913
0
1,090
25,408
26,893
620
9,436
15,972
34,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,065
Gold Earned
54,756
627
Minions Killed
453
0
Camps Cleared
0
2,578,271
Distance Traveled
2,227,581
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,739
509
116
4
0
551,180
3
W
Gilgamesh
15,289
566
130
5
0
582,847
0
W
Anubis
16,560
613
210
8
0
460,319
12
W
Ymir
13,222
490
72
3
0
502,217
0
L
Hou Yi
11,010
408
128
5
0
428,565
5
L
Ne Zha
10,236
379
110
4
0
490,439
2
L
Cthulhu
11,012
408
104
4
0
498,814
2
W
Ullr
12,255
454
99
4
0
481,708
2
L
Kukulkan
11,442
424
105
4
0
450,074
0
L
Ganesha
11,056
409
6
0
0
359,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role