Player Matchup

Chronos
Chronos
 
Chronos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AhmedZT0
Anubis
Level 28
God Stats
63W - 57L
1,708 SR
Queue Stats
64W - 59L
1,662 Elo+
Solo
Tsukuyomi
Tsukuyomi
Guismo94
Tsukuyomi
Level 25
God Stats
11W - 5L
1,669 SR
Queue Stats
46W - 45L
1,608 Elo+
Solo
Kuzenbo
Kuzenbo
OneLittleFool
Kuzenbo
Level 17
God Stats
7W - 7L
1,727 SR
Queue Stats
285W - 226L
1,572 Elo+
Solo
Tyr
Tyr
User99955
Tyr
Level 28
God Stats
30W - 24L
1,659 SR
Queue Stats
54W - 45L
1,650 Elo+
Solo
Team Averages
Level 25
1,653 SR
1,598 Elo+

VS

Team Averages
Level 20
1,458 SR
1,572 Elo+
Neith
Neith
BORKLAIN
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,349 Elo+
Solo
Nemesis
Nemesis
RapterG6
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,572 Elo+
Solo
Sylvanus
Sylvanus
SHermeZZ
Sylvanus
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
229W - 219L
1,625 Elo+
Solo
Loki
Loki
StealthyShadowxD
Loki
Level 27
God Stats
69W - 50L
1,562 SR
Queue Stats
104W - 80L
1,626 Elo+
Party 1
The Morrigan
The Morrigan
pAnnEscito
The Morrigan
Level 27
God Stats
1W - 4L
1,226 SR
Queue Stats
119W - 80L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
2 / 2 / 1
11,900
567
8,995
13,876
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
AhmedZT0
Anubis
18
7 / 7 / 6
11,436
545
16,816
13,472
9,281
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Guismo94
Tsukuyomi
18
7 / 4 / 5
11,472
546
9,303
16,156
6,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
15
3 / 2 / 7
10,956
522
8,956
17,650
20,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
5 / 2 / 6
11,343
540
7,549
13,336
10,897
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BORKLAIN
Neith
13
0 / 4 / 2
9,116
434
6,519
15,995
3,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
RapterG6
Nemesis
9
0 / 8 / 4
6,989
333
2,433
10,537
2,644
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
SHermeZZ
Sylvanus
19
4 / 3 / 0
11,200
533
11,468
14,183
6,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
5 / 4 / 7
11,221
534
11,446
14,019
4,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
pAnnEscito
The Morrigan
18
8 / 5 / 2
11,382
542
14,129
12,895
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
24
Kills
17
17
Deaths
24
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
2
1
1.25
W
Anubis
AhmedZT0
Anubis
7
7
6
1.43
L
Neith
BORKLAIN
Neith
0
4
2
0.25
W
Tsukuyomi
Guismo94
Tsukuyomi
7
4
5
2.38
W
Kuzenbo
3
2
7
3.25
L
Nemesis
RapterG6
Nemesis
0
8
4
0.25
L
Sylvanus
SHermeZZ
Sylvanus
4
3
0
1.33
L
5
4
7
2.13
W
5
2
6
4
L
The Morrigan
pAnnEscito
The Morrigan
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,619
Damage
45,995
74,490
Taken
67,629
51,407
Mitigated
21,572
23,990
Healing
16,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
8,995
2,517
0
4,306
13,876
4,082
2,894
5,710
8,006
96,958
0
W
Anubis
AhmedZT0
Anubis
16,816
994
0
4,976
13,472
9,281
1,269
2,970
10,502
80,056
0
L
Neith
BORKLAIN
Neith
6,519
1,680
0
3,273
15,995
3,403
37
12,748
3,247
0
27,092
W
Tsukuyomi
Guismo94
Tsukuyomi
9,303
2,060
0
6,713
16,156
6,248
945
4,141
12,015
0
81,331
W
Kuzenbo
8,956
3,355
0
4,070
17,650
20,899
0
3,820
13,830
30,450
0
L
Nemesis
RapterG6
Nemesis
2,433
493
0
1,733
10,537
2,644
426
5,466
5,071
0
15,549
L
Sylvanus
SHermeZZ
Sylvanus
11,468
3,557
632
5,224
14,183
6,252
510
7,883
6,300
79,754
12,255
L
11,446
3,367
0
3,966
14,019
4,627
0
4,972
9,047
0
69,999
W
7,549
472
0
3,925
13,336
10,897
598
6,645
6,691
0
60,215
L
The Morrigan
pAnnEscito
The Morrigan
14,129
2,475
0
1,414
12,895
4,646
408
3,880
8,834
70,469
1,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,107
Gold Earned
49,908
576
Minions Killed
479
0
Camps Cleared
0
1,877,136
Distance Traveled
1,743,880
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,900
567
174
8
0
340,542
0
W
Anubis
11,436
545
134
6
0
320,902
4
L
Neith
9,116
434
40
2
0
377,840
0
W
Tsukuyomi
11,472
546
117
6
0
390,186
1
W
Kuzenbo
10,956
522
34
2
0
404,777
9
L
Nemesis
6,989
333
31
1
0
275,625
0
L
Sylvanus
11,200
533
170
8
0
349,311
5
L
Loki
11,221
534
121
6
0
398,098
4
W
Tyr
11,343
540
117
6
0
420,729
4
L
The Morrigan
11,382
542
117
6
0
343,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role