Player Matchup

Guan Yu
Guan Yu
Tger208
Guan Yu
Level 120
God Stats
1W - 0L
1,489 SR
Queue Stats
32W - 53L
1,349 Elo+
Party 2
Thor
Thor
nic0van
Thor
Level 26
God Stats
1W - 0L
1,430 SR
Queue Stats
1W - 1L
1,161 Elo+
Solo
Scylla
Scylla
vikingo-sagaz090
Scylla
Level 41
God Stats
2W - 3L
1,683 SR
Queue Stats
21W - 18L
1,286 Elo+
Party 2
Team Averages
Level 62
1,534 SR
1,265 Elo+

VS

Team Averages
Level 47
1,485 SR
1,413 Elo+
Neith
Neith
BlackEagIe_03
Neith
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ares
Ares
Sikerius
Ares
Level 53
God Stats
9W - 13L
1,500 SR
Queue Stats
10W - 17L
1,288 Elo+
Party 1
Sol
Sol
Tutankanara
Sol
Level 86
God Stats
20W - 32L
1,455 SR
Queue Stats
105W - 155L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Tger208
Guan Yu
20
7 / 1 / 9
13,768
688
13,946
25,379
36,949
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
nic0van
Thor
16
1 / 3 / 7
11,469
573
4,366
14,250
5,829
Mace

Mace

+10
Physical Power

18
9 / 4 / 5
14,014
701
17,195
19,000
8,014
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 5
11,765
588
9,273
11,369
3,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
14
0 / 7 / 7
10,910
546
5,292
19,398
22,895
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
5 / 4 / 2
13,269
663
27,218
13,552
4,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
17
Kills
7
8
Deaths
17
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
L
Ares
0
7
7
0.5
W
Guan Yu
Tger208
Guan Yu
7
1
9
11.5
L
5
4
2
1.5
W
Thor
nic0van
Thor
1
3
7
1.5
W
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,507
Damage
41,783
58,629
Taken
44,319
50,792
Mitigated
31,548
12,219
Healing
8,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,273
3,984
0
1,925
11,369
3,723
353
5,704
5,665
0
42,864
L
Ares
5,292
785
0
576
19,398
22,895
81
5,907
13,491
13,129
0
W
Guan Yu
Tger208
Guan Yu
13,946
2,763
3,957
5,237
25,379
36,949
442
12,496
12,883
0
61,393
L
27,218
8,134
387
5,837
13,552
4,930
1,024
5,584
7,968
73,891
6,965
W
Thor
nic0van
Thor
4,366
351
0
610
14,250
5,829
608
5,707
8,543
0
26,600
W
17,195
1,842
0
2,415
19,000
8,014
1,061
12,399
6,601
75,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,251
Gold Earned
35,944
200
Minions Killed
195
0
Camps Cleared
0
1,057,820
Distance Traveled
841,987
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,765
588
66
3
0
245,791
2
L
Ares
10,910
546
10
1
0
261,134
0
W
Guan Yu
13,768
688
69
3
0
421,751
5
L
Sol
13,269
663
119
6
0
335,062
7
W
Thor
11,469
573
47
2
0
324,957
1
W
Scylla
14,014
701
84
4
0
311,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role