Player Matchup

Jormungandr
Jormungandr
Cosmoshyrick
Jormungandr
Level 6
God Stats
56W - 39L
1,500 SR
Queue Stats
85W - 90L
1,209 Elo+
Party 1
Bellona
Bellona
CusOK
Bellona
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
53W - 77L
1,098 Elo+
Party 1
Ratatoskr
Ratatoskr
Leviparalitico
Ratatoskr
Level 13
God Stats
2W - 1L
1,711 SR
Queue Stats
13W - 8L
1,382 Elo+
Party 3
Merlin
Merlin
ShipOfLove
Merlin
Level 142
God Stats
5W - 5L
1,397 SR
Queue Stats
44W - 57L
1,690 Elo+
Party 1
Chiron
Chiron
iambps
Chiron
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,263 Elo+
Party 3
Team Averages
Level 37
1,522 SR
1,328 Elo+

VS

Team Averages
Level 13
1,492 SR
1,405 Elo+
Neith
Neith
Tyzer62
Neith
Level 7
God Stats
5W - 5L
1,438 SR
Queue Stats
11W - 12L
1,392 Elo+
Party 2
Loki
Loki
ZeidenDC
Loki
Level 25
God Stats
2W - 3L
1,521 SR
Queue Stats
11W - 11L
1,392 Elo+
Party 2
Nemesis
Nemesis
inma14352
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
whatislife44
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 4
Kukulkan
Kukulkan
Älskarsnopp
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cosmoshyrick
Jormungandr
16
2 / 0 / 14
12,074
575
6,070
12,509
12,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
CusOK
Bellona
13
1 / 8 / 4
9,114
434
4,764
17,709
12,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
Leviparalitico
Ratatoskr
19
13 / 0 / 9
12,597
600
11,015
11,742
7,088
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
ShipOfLove
Merlin
18
10 / 0 / 4
12,073
575
16,444
5,581
2,393
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
iambps
Chiron
16
11 / 1 / 1
11,250
536
11,714
12,365
5,001
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Tyzer62
Neith
12
0 / 10 / 2
7,572
361
5,781
13,772
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Loki
13
5 / 8 / 0
9,166
436
7,316
17,566
14,264
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
inma14352
Nemesis
12
0 / 10 / 3
7,588
361
2,278
14,150
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 1
8,337
397
6,238
12,517
8,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Älskarsnopp
Kukulkan
12
2 / 6 / 3
8,049
383
5,314
9,661
2,745
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
37
Kills
8
9
Deaths
39
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Cosmoshyrick
Jormungandr
2
0
14
9
W
Bellona
CusOK
Bellona
1
8
4
0.38
W
Ratatoskr
Leviparalitico
Ratatoskr
13
0
9
17.5
W
Merlin
ShipOfLove
Merlin
10
0
4
12
L
Neith
Tyzer62
Neith
0
10
2
0.1
L
Loki
5
8
0
0.63
W
Chiron
iambps
Chiron
11
1
1
11.5
L
Nemesis
inma14352
Nemesis
0
10
3
0.15
L
1
5
1
0.3
L
Kukulkan
Älskarsnopp
Kukulkan
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,007
Damage
26,927
59,906
Taken
67,666
39,758
Mitigated
32,496
11,229
Healing
4,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Cosmoshyrick
Jormungandr
6,070
2,119
289
2,587
12,509
12,489
333
4,040
8,469
42,009
0
W
Bellona
CusOK
Bellona
4,764
1,780
0
3,901
17,709
12,787
544
3,470
14,239
0
36,604
W
Ratatoskr
Leviparalitico
Ratatoskr
11,015
3,777
0
250
11,742
7,088
0
773
10,969
0
103,175
W
Merlin
ShipOfLove
Merlin
16,444
639
0
436
5,581
2,393
2,396
1,046
4,535
78,278
0
L
Neith
Tyzer62
Neith
5,781
2,861
0
1,715
13,772
3,275
0
2,058
11,714
0
43,527
L
Loki
7,316
2,000
0
1,905
17,566
14,264
422
6,840
10,726
165
45,885
W
Chiron
iambps
Chiron
11,714
4,078
346
3,420
12,365
5,001
5,753
2,460
9,905
0
58,994
L
Nemesis
inma14352
Nemesis
2,278
1,203
0
346
14,150
4,113
325
4,346
9,804
0
22,091
L
6,238
567
0
46
12,517
8,099
0
3,918
8,599
16,074
0
L
Kukulkan
Älskarsnopp
Kukulkan
5,314
1,082
0
878
9,661
2,745
0
5,352
4,309
32,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,108
Gold Earned
40,712
534
Minions Killed
284
0
Camps Cleared
0
1,882,106
Distance Traveled
1,528,748
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,074
575
68
3
0
383,295
4
W
Bellona
9,114
434
63
3
0
388,512
1
W
Ratatoskr
12,597
600
158
8
0
435,121
0
W
Merlin
12,073
575
145
7
0
390,600
5
L
Neith
7,572
361
73
3
0
314,532
0
L
Loki
9,166
436
66
3
0
278,778
0
W
Chiron
11,250
536
100
5
0
284,578
1
L
Nemesis
7,588
361
51
2
0
314,579
1
L
Ares
8,337
397
22
1
0
350,137
1
L
Kukulkan
8,049
383
72
3
0
270,722
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role