Player Matchup

Cthulhu
Cthulhu
Ethiniel
Cthulhu
Level 29
God Stats
13W - 6L
1,526 SR
Queue Stats
172W - 153L
1,451 Elo+
Party 3
Ullr
Ullr
Miahoow
Ullr
Level 29
God Stats
12W - 9L
1,548 SR
Queue Stats
263W - 219L
1,495 Elo+
Party 3
Medusa
Medusa
bezhana
Medusa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,544 Elo+
Party 1
Ra
Ra
darkdawidek
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,371 Elo+
Solo
Loki
Loki
sexpysh
Loki
Level 7
God Stats
2W - 1L
1,559 SR
Queue Stats
3W - 2L
1,544 Elo+
Party 1
Team Averages
Level 18
1,527 SR
1,481 Elo+

VS

Team Averages
Level 11
1,424 SR
1,418 Elo+
Heimdallr
Heimdallr
Danel0230
Heimdallr
Level 11
God Stats
3W - 5L
1,423 SR
Queue Stats
7W - 10L
1,298 Elo+
Party 2
Chaac
Chaac
Heimdall080
Chaac
Level 18
God Stats
4W - 6L
1,587 SR
Queue Stats
33W - 31L
1,556 Elo+
Party 2
Da Ji
Da Ji
KoserRakh
Da Ji
Level 14
God Stats
18W - 27L
1,381 SR
Queue Stats
20W - 28L
1,353 Elo+
Solo
Mulan
Mulan
RhymeCOS
Mulan
Level 7
God Stats
1W - 2L
1,522 SR
Queue Stats
4W - 5L
1,448 Elo+
Party 4
Loki
Loki
WaifuExpert
Loki
Level 4
God Stats
0W - 3L
1,209 SR
Queue Stats
3W - 4L
1,436 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ethiniel
Cthulhu
20
6 / 0 / 25
14,309
1,101
17,576
17,893
29,142
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
Miahoow
Ullr
20
9 / 4 / 21
14,379
1,106
15,545
17,853
9,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
bezhana
Medusa
20
14 / 5 / 20
15,338
1,180
34,415
19,556
9,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 6 / 24
13,175
1,013
12,738
14,358
7,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
sexpysh
Loki
20
12 / 6 / 15
14,034
1,080
18,674
16,041
8,591
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Danel0230
Heimdallr
19
3 / 8 / 14
13,076
1,006
18,183
20,083
8,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
1 / 4 / 15
12,283
945
19,173
21,299
21,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
KoserRakh
Da Ji
19
5 / 8 / 11
13,091
1,007
14,463
17,382
7,836
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
RhymeCOS
Mulan
19
3 / 10 / 7
12,186
937
11,680
25,860
29,464
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
9 / 15 / 8
14,303
1,100
18,710
23,211
9,220
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
76
45
Kills
21
21
Deaths
45
105
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Danel0230
Heimdallr
3
8
14
1.25
W
Cthulhu
Ethiniel
Cthulhu
6
0
25
18.5
L
1
4
15
2.13
L
Da Ji
KoserRakh
Da Ji
5
8
11
1.31
W
Ullr
Miahoow
Ullr
9
4
21
4.88
L
Mulan
RhymeCOS
Mulan
3
10
7
0.65
L
9
15
8
0.87
W
Medusa
bezhana
Medusa
14
5
20
4.8
W
4
6
24
2.67
W
Loki
sexpysh
Loki
12
6
15
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,948
Damage
82,209
85,701
Taken
107,835
64,480
Mitigated
76,852
8,929
Healing
10,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Danel0230
Heimdallr
18,183
9,136
0
2,735
20,083
8,930
0
6,965
13,118
0
53,485
W
Cthulhu
Ethiniel
Cthulhu
17,576
2,008
983
1,339
17,893
29,142
0
217
17,089
34,624
0
L
19,173
2,703
0
7,317
21,299
21,402
0
6,220
15,079
51
44,998
L
Da Ji
KoserRakh
Da Ji
14,463
2,401
0
209
17,382
7,836
0
5,381
12,001
0
25,534
W
Ullr
Miahoow
Ullr
15,545
9,231
0
1,573
17,853
9,307
0
93
17,490
0
29,706
L
Mulan
RhymeCOS
Mulan
11,680
697
0
616
25,860
29,464
0
6,694
19,166
941
31,351
L
18,710
4,788
0
0
23,211
9,220
0
5,054
18,157
0
31,798
W
Medusa
bezhana
Medusa
34,415
18,598
0
2,594
19,556
9,979
0
158
19,201
0
58,376
W
12,738
1,264
1,620
820
14,358
7,461
0
216
13,925
36,381
0
W
Loki
sexpysh
Loki
18,674
4,341
0
0
16,041
8,591
0
132
15,559
0
28,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,235
Gold Earned
64,939
221
Minions Killed
212
2
Camps Cleared
8
1,294,884
Distance Traveled
1,181,386
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,076
1,006
75
6
0
218,181
0
W
Cthulhu
14,309
1,101
43
3
0
327,906
1
L
Chaac
12,283
945
71
5
1
278,059
1
L
Da Ji
13,091
1,007
11
1
3
236,641
1
W
Ullr
14,379
1,106
30
2
1
239,515
0
L
Mulan
12,186
937
28
2
4
211,057
1
L
Loki
14,303
1,100
27
2
0
237,448
0
W
Medusa
15,338
1,180
62
5
0
240,727
1
W
Ra
13,175
1,013
67
5
0
222,768
0
W
Loki
14,034
1,080
19
1
1
263,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role