Player Matchup

Nox
Nox
ACherchel
Nox
Level 12
God Stats
1W - 1L
1,187 SR
Queue Stats
3W - 5L
1,225 Elo+
Party 2
Ares
Ares
CruzeyCuh
Ares
Level 18
God Stats
7W - 5L
1,325 SR
Queue Stats
104W - 105L
1,257 Elo+
Party 1
Odin
Odin
FluxOnyour4Head
Odin
Level 17
God Stats
9W - 2L
1,544 SR
Queue Stats
34W - 38L
1,377 Elo+
Party 1
Nu Wa
Nu Wa
HaPPy_7s7
Nu Wa
Level 13
God Stats
2W - 0L
1,525 SR
Queue Stats
3W - 5L
1,225 Elo+
Party 2
Medusa
Medusa
Tenevod13
Medusa
Level 17
God Stats
7W - 4L
1,434 SR
Queue Stats
28W - 25L
1,365 Elo+
Solo
Team Averages
Level 15
1,403 SR
1,290 Elo+

VS

Team Averages
Level 16
1,481 SR
1,443 Elo+
Medusa
Medusa
ConfusedMan
Medusa
Level 28
God Stats
21W - 18L
1,148 SR
Queue Stats
45W - 37L
1,382 Elo+
Party 3
Ymir
Ymir
MrStealYourGîrl
Ymir
Level 26
God Stats
3W - 3L
1,756 SR
Queue Stats
44W - 37L
1,334 Elo+
Party 3
Guan Yu
Guan Yu
ZippyHelioa
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4
Hades
Hades
shinyhuman
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4
Olorun
Olorun
xKimTaehyungx
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
6,865
490
4,065
4,426
1,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
11
2 / 1 / 4
7,308
522
2,601
8,255
5,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 1 / 4
6,427
459
5,321
7,475
4,836
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
HaPPy_7s7
Nu Wa
10
1 / 5 / 2
6,249
446
6,711
7,307
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Tenevod13
Medusa
12
3 / 2 / 3
7,495
535
4,580
5,309
1,945
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 3 / 2
6,587
471
4,791
4,859
1,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 2 / 2
6,733
481
1,900
8,504
4,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
ZippyHelioa
Guan Yu
11
3 / 1 / 8
6,604
472
4,576
9,108
5,436
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hades
12
7 / 0 / 4
7,142
510
10,969
8,667
4,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 0
5,388
385
870
4,576
1,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
11
Kills
12
12
Deaths
11
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
L
Medusa
1
3
2
0.67
W
Ares
2
1
4
4
W
2
1
4
4
W
Nu Wa
HaPPy_7s7
Nu Wa
1
5
2
0.4
L
1
2
2
1
W
Medusa
Tenevod13
Medusa
3
2
3
2.25
L
Guan Yu
ZippyHelioa
Guan Yu
3
1
8
7
L
Hades
7
0
4
9
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,278
Damage
23,106
32,772
Taken
35,714
15,372
Mitigated
17,306
4,546
Healing
7,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,065
413
0
479
4,426
1,183
100
2,129
2,297
25,506
0
L
Medusa
4,791
1,862
197
965
4,859
1,473
1,156
1,209
3,650
0
24,861
W
Ares
2,601
718
0
1,452
8,255
5,383
916
2,698
5,557
15,537
0
W
5,321
1,604
0
2,098
7,475
4,836
1,126
2,084
5,391
0
29,122
W
Nu Wa
HaPPy_7s7
Nu Wa
6,711
1,517
0
228
7,307
2,025
675
4,695
2,612
29,696
0
L
1,900
401
0
160
8,504
4,661
280
1,712
6,792
14,425
0
W
Medusa
Tenevod13
Medusa
4,580
1,816
0
289
5,309
1,945
2,142
2,099
3,210
0
41,953
L
Guan Yu
ZippyHelioa
Guan Yu
4,576
655
846
1,144
9,108
5,436
795
5,328
3,780
0
16,137
L
Hades
10,969
2,078
571
3,839
8,667
4,106
1,019
3,829
4,838
38,878
0
L
870
345
0
153
4,576
1,630
356
1,299
3,277
14,038
2,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,344
Gold Earned
32,454
237
Minions Killed
193
0
Camps Cleared
0
1,163,651
Distance Traveled
1,044,477
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,865
490
44
3
0
245,103
0
L
Medusa
6,587
471
43
3
0
222,198
3
W
Ares
7,308
522
26
2
0
242,492
4
W
Odin
6,427
459
48
3
0
226,047
0
W
Nu Wa
6,249
446
39
3
0
223,743
0
L
Ymir
6,733
481
27
2
0
227,348
5
W
Medusa
7,495
535
80
6
0
226,266
0
L
Guan Yu
6,604
472
35
3
0
248,927
0
L
Hades
7,142
510
62
4
0
235,921
0
L
Olorun
5,388
385
26
2
0
110,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role