Player Matchup

Freya
Freya
 
Freya
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AnOleMissRebel
Horus
Level 120
God Stats
1W - 0L
1,192 SR
Queue Stats
51W - 41L
1,620 Elo+
Party 2
Janus
Janus
Joshinater
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,535 Elo+
Party 2
Jormungandr
Jormungandr
Thrain Op
Jormungandr
Level 84
God Stats
1W - 1L
1,253 SR
Queue Stats
13W - 8L
1,538 Elo+
Party 2
Cu Chulainn
Cu Chulainn
snoop nephew
Cu Chulainn
Level 104
God Stats
3W - 4L
1,600 SR
Queue Stats
425W - 428L
1,530 Elo+
Solo
Team Averages
Level 89
1,409 SR
1,545 Elo+

VS

Team Averages
Level 60
1,355 SR
1,479 Elo+
Ao Kuang
Ao Kuang
Derkiperk
Ao Kuang
Level 89
God Stats
0W - 2L
1,182 SR
Queue Stats
13W - 13L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
Erietigers35
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,471 Elo+
Solo
Eset
Eset
RaZoNcHiKK
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
SparklyBruh
Ra
Level 141
God Stats
0W - 1L
1,091 SR
Queue Stats
51W - 30L
1,703 Elo+
Party 1
Hun Batz
Hun Batz
Speakerlord
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
17 / 4 / 9
13,239
946
34,262
24,461
12,779
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 3 / 19
10,671
762
4,851
19,368
22,515
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
16
1 / 7 / 12
10,049
718
6,894
12,950
10,031
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Thrain Op
Jormungandr
20
9 / 3 / 18
12,462
890
16,455
18,324
21,587
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
snoop nephew
Cu Chulainn
18
3 / 5 / 25
11,364
812
18,194
18,917
17,839
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Derkiperk
Ao Kuang
20
11 / 4 / 6
12,477
891
20,187
20,093
10,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Erietigers35
Cthulhu
19
5 / 5 / 11
11,014
787
9,544
21,469
31,940
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 8 / 10
9,359
669
11,053
12,019
5,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 6 / 5
10,674
762
14,726
19,272
13,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Speakerlord
Hun Batz
13
0 / 10 / 14
9,036
645
14,713
16,467
9,691
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
68
33
Kills
22
22
Deaths
33
83
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
17
4
9
5.38
W
3
3
19
4.17
L
Ao Kuang
Derkiperk
Ao Kuang
11
4
6
3.5
L
Cthulhu
Erietigers35
Cthulhu
5
5
11
2.1
W
Janus
1
7
12
1
L
1
8
10
0.75
L
5
6
5
1.25
L
Hun Batz
Speakerlord
Hun Batz
0
10
14
0.7
W
Jormungandr
Thrain Op
Jormungandr
9
3
18
6
W
Cu Chulainn
snoop nephew
Cu Chulainn
3
5
25
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,656
Damage
70,223
94,020
Taken
89,320
84,751
Mitigated
70,789
47,720
Healing
30,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
34,262
12,149
2,512
10,443
24,461
12,779
1,975
16,930
7,531
53,010
0
W
4,851
2,769
12,498
9,505
19,368
22,515
498
11,396
7,972
0
8,781
L
Ao Kuang
Derkiperk
Ao Kuang
20,187
5,263
2,413
9,268
20,093
10,128
1,141
12,459
7,634
27,275
0
L
Cthulhu
Erietigers35
Cthulhu
9,544
1,056
1,314
2,283
21,469
31,940
215
14,422
7,047
22,276
0
W
Janus
6,894
536
1,813
702
12,950
10,031
644
9,163
3,787
16,753
0
L
11,053
1,327
1,782
1,346
12,019
5,628
0
9,145
2,874
19,406
0
L
14,726
1,467
4,410
6,834
19,272
13,402
460
12,806
6,466
43,147
0
L
Hun Batz
Speakerlord
Hun Batz
14,713
3,159
255
490
16,467
9,691
0
11,474
4,993
0
18,214
W
Jormungandr
Thrain Op
Jormungandr
16,455
4,466
2,640
2,473
18,324
21,587
869
9,209
9,115
43,405
0
W
Cu Chulainn
snoop nephew
Cu Chulainn
18,194
2,586
1,741
3,393
18,917
17,839
928
8,812
10,105
5,536
28,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,785
Gold Earned
52,560
133
Minions Killed
135
0
Camps Cleared
0
1,236,950
Distance Traveled
1,202,022
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,239
946
31
2
0
210,749
0
W
Horus
10,671
762
6
0
0
281,335
0
L
Ao Kuang
12,477
891
19
1
0
261,270
3
L
Cthulhu
11,014
787
22
2
0
251,995
1
W
Janus
10,049
718
17
1
0
232,826
0
L
Eset
9,359
669
23
2
0
215,465
0
L
Ra
10,674
762
63
5
0
250,223
0
L
Hun Batz
9,036
645
8
1
0
223,069
0
W
Jormungandr
12,462
890
48
3
0
254,442
0
W
Cu Chulainn
11,364
812
31
2
0
257,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role