Player Matchup

Fafnir
Fafnir
Platinum I
b ryIShardCORE
Fafnir
Platinum I
Level 105
God Stats
200W - 207L
1,561 SR
Queue Stats
209W - 222L
2,020 MMR
Party 1
Medusa
Medusa
Gold V
opticward1
Medusa
Gold V
Level 84
God Stats
3W - 3L
1,703 SR
Queue Stats
11W - 5L
2,004 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
xWakeAndBaconx
Erlang Shen
Platinum V
Level 155
God Stats
16W - 16L
1,785 SR
Queue Stats
200W - 206L
1,611 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,683 SR
1,878 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,659 SR
1,753 MMR
Kuzenbo
Kuzenbo
Platinum III
LADxThor
Kuzenbo
Platinum III
Level 129
God Stats
40W - 26L
1,672 SR
Queue Stats
251W - 207L
1,636 MMR
Party 2
Vamana
Vamana
Platinum IV
MyHunnitDollarZ
Vamana
Platinum IV
Level 91
God Stats
6W - 1L
1,780 SR
Queue Stats
14W - 2L
1,992 MMR
Party 2
Nu Wa
Nu Wa
Gold I
MyHunnitKittieZ
Nu Wa
Gold I
Level 149
God Stats
7W - 10L
1,526 SR
Queue Stats
172W - 125L
1,631 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 3
11,275
564
11,105
22,750
24,967
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
opticward1
Medusa
15
1 / 6 / 1
11,303
565
17,310
20,934
8,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
xWakeAndBaconx
Erlang Shen
17
3 / 7 / 0
11,952
598
18,191
24,935
21,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AthenaCabrakanPersephoneMorgan Le FaySol

VS

Bans
GilgameshTiamatBaron SamediHou YiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LADxThor
Kuzenbo
18
4 / 0 / 10
14,043
702
15,886
21,470
38,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 1 / 6
13,859
693
22,512
28,370
28,170
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
3 / 3 / 10
12,566
628
17,040
11,864
4,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
14
14
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
LADxThor
Kuzenbo
4
0
10
9
W
7
1
6
10
W
3
3
10
2.67
L
0
1
3
1.5
L
Medusa
opticward1
Medusa
1
6
1
0.25
L
Erlang Shen
xWakeAndBaconx
Erlang Shen
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,606
Damage
55,438
68,619
Taken
61,704
54,249
Mitigated
71,799
10,470
Healing
14,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
LADxThor
Kuzenbo
15,886
5,001
0
4,493
21,470
38,747
198
4,048
17,422
40,994
0
W
22,512
10,900
0
6,961
28,370
28,170
1,868
4,749
23,621
0
85,411
W
17,040
4,180
109
2,810
11,864
4,882
997
2,308
9,556
55,513
0
L
11,105
3,083
367
5,297
22,750
24,967
8
11,699
11,051
36,323
0
L
Medusa
opticward1
Medusa
17,310
7,612
0
935
20,934
8,218
890
9,656
11,278
0
81,013
L
Erlang Shen
xWakeAndBaconx
Erlang Shen
18,191
9,278
0
3,871
24,935
21,064
345
11,571
13,364
0
76,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,530
Gold Earned
40,468
259
Minions Killed
214
0
Camps Cleared
0
1,098,006
Distance Traveled
1,176,876
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,043
702
42
2
0
402,619
2
W
Vamana
13,859
693
99
5
0
431,799
5
W
Nu Wa
12,566
628
73
4
0
342,458
5
L
Fafnir
11,275
564
38
2
0
401,480
3
L
Medusa
11,303
565
118
6
0
314,127
2
L
Erlang Shen
11,952
598
103
5
0
382,399
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role