Player Matchup

Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DarkMeteora
Tsukuyomi
Level 25
God Stats
1W - 2L
1,322 SR
Queue Stats
9W - 14L
1,279 Elo+
Party 2
Terra
Terra
OneMoreAccount
Terra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 17L
1,753 Elo+
Solo
Team Averages
Level 60
1,441 SR
1,511 Elo+

VS

Team Averages
Level 51
1,747 SR
1,597 Elo+
Fenrir
Fenrir
Alphawolf333
Fenrir
Level 7
God Stats
0W - 2L
1,796 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
patmon12
Cthulhu
Level 18
God Stats
0W - 1L
1,796 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
pluckduck
Xbalanque
Level 128
God Stats
0W - 1L
1,648 SR
Queue Stats
7W - 4L
1,791 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
11 / 1 / 4
10,962
843
19,006
10,584
5,153
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
DarkMeteora
Tsukuyomi
12
6 / 4 / 7
9,536
734
8,097
9,904
3,833
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 1 / 16
9,555
735
6,564
14,185
17,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 9 / 5
7,628
587
4,407
11,833
8,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
patmon12
Cthulhu
12
2 / 3 / 4
9,481
729
7,822
14,668
18,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
pluckduck
Xbalanque
13
4 / 6 / 2
8,749
673
10,944
16,354
7,193
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
18
Kills
6
6
Deaths
18
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
1
4
13
L
Fenrir
0
9
5
0.28
W
Tsukuyomi
DarkMeteora
Tsukuyomi
6
4
7
2.38
W
1
1
16
9
L
Cthulhu
patmon12
Cthulhu
2
3
4
1.33
L
Xbalanque
pluckduck
Xbalanque
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,667
Damage
23,173
34,673
Taken
42,855
26,482
Mitigated
33,782
10,740
Healing
6,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,006
7,667
0
5,390
10,584
5,153
2,721
3,273
7,138
53,095
0
L
Fenrir
4,407
913
0
1,055
11,833
8,543
0
7,483
4,350
0
11,479
W
Tsukuyomi
DarkMeteora
Tsukuyomi
8,097
1,913
0
1,563
9,904
3,833
230
1,613
8,168
0
23,601
W
6,564
729
1,854
1,933
14,185
17,496
215
2,936
11,000
28,226
0
L
Cthulhu
patmon12
Cthulhu
7,822
874
0
1,519
14,668
18,046
0
8,377
6,291
22,369
0
L
Xbalanque
pluckduck
Xbalanque
10,944
5,668
0
4,191
16,354
7,193
0
9,710
6,644
0
48,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,053
Gold Earned
25,858
135
Minions Killed
94
0
Camps Cleared
0
741,690
Distance Traveled
631,348
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,962
843
77
6
0
224,586
3
L
Fenrir
7,628
587
11
1
0
197,063
0
W
Tsukuyomi
9,536
734
24
2
0
269,543
2
W
Terra
9,555
735
34
3
0
247,561
2
L
Cthulhu
9,481
729
14
1
0
232,681
1
L
Xbalanque
8,749
673
69
5
0
201,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role