Player Matchup

Ymir
Ymir
Mchris89
Ymir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
Merf Nerlin
Tiamat
Level 124
God Stats
1W - 4L
1,505 SR
Queue Stats
27W - 13L
1,751 Elo+
Party 1
Gilgamesh
Gilgamesh
PlayAsMask
Gilgamesh
Level 155
God Stats
12W - 11L
1,530 SR
Queue Stats
252W - 285L
1,520 Elo+
Solo
Team Averages
Level 114
1,512 SR
1,590 Elo+

VS

Team Averages
Level 129
1,613 SR
1,496 Elo+
Tyr
Tyr
Dr1os47
Tyr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
633W - 640L
1,519 Elo+
Party 2
Ne Zha
Ne Zha
ElChefe_Djangus
Ne Zha
Level 153
God Stats
6W - 4L
1,468 SR
Queue Stats
364W - 353L
1,554 Elo+
Party 2
Hades
Hades
Jaserix
Hades
Level 113
God Stats
14W - 5L
1,872 SR
Queue Stats
399W - 497L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 2 / 2
7,349
668
3,749
10,562
8,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
10
1 / 3 / 1
6,626
602
4,206
7,839
3,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
PlayAsMask
Gilgamesh
10
1 / 3 / 2
6,568
597
7,495
12,086
7,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
1 / 2 / 6
7,421
675
5,392
9,550
4,948
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 0 / 2
8,417
765
9,573
5,910
2,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
Jaserix
Hades
10
2 / 1 / 2
7,241
658
9,120
7,424
4,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
8
8
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tyr
1
2
6
2
W
5
0
2
6
W
Hades
Jaserix
Hades
2
1
2
3
L
Ymir
1
2
2
1
L
Tiamat
1
3
1
0.5
L
Gilgamesh
PlayAsMask
Gilgamesh
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,450
Damage
24,085
30,487
Taken
22,884
19,522
Mitigated
11,195
6,248
Healing
5,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
5,392
665
0
1,348
9,550
4,948
378
3,814
5,287
0
16,745
W
9,573
2,484
0
1,820
5,910
2,232
312
1,459
4,364
0
44,656
W
Hades
Jaserix
Hades
9,120
275
102
2,112
7,424
4,015
466
2,682
4,248
20,350
0
L
Ymir
3,749
378
0
744
10,562
8,568
0
4,740
5,822
12,630
0
L
Tiamat
4,206
446
0
2,231
7,839
3,861
140
1,501
6,338
27,048
0
L
Gilgamesh
PlayAsMask
Gilgamesh
7,495
1,087
0
3,273
12,086
7,093
0
2,879
9,207
0
17,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,543
Gold Earned
23,079
95
Minions Killed
117
0
Camps Cleared
0
566,522
Distance Traveled
593,735
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,421
675
38
3
0
189,585
3
W
Ne Zha
8,417
765
47
4
0
228,007
0
W
Hades
7,241
658
32
3
0
176,143
0
L
Ymir
7,349
668
25
2
0
187,082
1
L
Tiamat
6,626
602
36
3
0
169,847
2
L
Gilgamesh
6,568
597
34
3
0
209,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role