Player Matchup

Nox
Nox
Marcoster58
Nox
Level 146
God Stats
1W - 0L
1,418 SR
Queue Stats
32W - 22L
1,553 Elo+
Party 1
Sobek
Sobek
damimr93
Sobek
Level 160
God Stats
4W - 7L
1,602 SR
Queue Stats
21W - 26L
1,461 Elo+
Party 1
Ne Zha
Ne Zha
iTz_UriiixD
Ne Zha
Level 142
God Stats
2W - 1L
1,575 SR
Queue Stats
34W - 23L
1,664 Elo+
Party 1
Team Averages
Level 149
1,532 SR
1,559 Elo+

VS

Team Averages
Level 55
1,500 SR
1,255 Elo+
Merlin
Merlin
 
Merlin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
JurunaSgCarrasco
Camazotz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,119 Elo+
Solo
Cupid
Cupid
faze_tobias324
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 12
6,942
992
4,649
3,756
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
damimr93
Sobek
10
4 / 0 / 15
7,176
1,025
3,864
6,509
5,256
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
11
11 / 1 / 6
7,900
1,129
8,472
6,265
3,560
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
2 / 4 / 0
6,497
928
3,653
6,475
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 6 / 1
5,154
736
926
7,685
2,413
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 10 / 1
5,053
722
2,094
8,337
2,630
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
20
Kills
2
2
Deaths
20
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
0
0.5
L
0
6
1
0.08
W
5
1
12
11
W
Sobek
damimr93
Sobek
4
0
15
11.5
L
0
10
1
0.05
W
Ne Zha
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,985
Damage
6,673
16,530
Taken
22,497
10,182
Mitigated
6,958
5,467
Healing
1,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,653
508
0
652
6,475
1,915
0
1,755
4,720
20,623
0
L
926
523
0
849
7,685
2,413
0
2,717
4,968
0
8,749
W
4,649
853
0
714
3,756
1,366
1,493
1,035
2,721
26,505
0
W
Sobek
damimr93
Sobek
3,864
800
332
3,299
6,509
5,256
405
1,610
4,899
9,337
0
L
2,094
1,141
0
0
8,337
2,630
0
4,041
4,296
0
6,303
W
Ne Zha
8,472
3,161
0
1,122
6,265
3,560
788
1,008
5,257
0
23,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,018
Gold Earned
16,704
86
Minions Killed
61
0
Camps Cleared
0
438,715
Distance Traveled
300,798
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,497
928
41
6
0
103,913
0
L
Camazotz
5,154
736
13
2
0
97,499
1
W
Nox
6,942
992
51
7
0
136,728
1
W
Sobek
7,176
1,025
9
1
0
160,586
2
L
Cupid
5,053
722
7
1
0
99,386
0
W
Ne Zha
7,900
1,129
26
4
0
141,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role