Player Matchup

Gilgamesh
Gilgamesh
Atroniac
Gilgamesh
Level 29
God Stats
8W - 6L
1,587 SR
Queue Stats
78W - 72L
1,470 Elo+
Solo
Izanami
Izanami
Enderin
Izanami
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,266 Elo+
Solo
Thanatos
Thanatos
SusCommie
Thanatos
Level 29
God Stats
8W - 10L
1,435 SR
Queue Stats
119W - 119L
1,547 Elo+
Solo
Hercules
Hercules
Sward
Hercules
Level 27
God Stats
28W - 21L
1,801 SR
Queue Stats
93W - 104L
1,546 Elo+
Solo
Tiamat
Tiamat
lilsoult4ker
Tiamat
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 7L
1,537 Elo+
Solo
Team Averages
Level 23
1,565 SR
1,473 Elo+

VS

Team Averages
Level 7
1,540 SR
1,347 Elo+
Merlin
Merlin
 
Merlin
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CoolingRex71080
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,094 Elo+
Party 1
Camazotz
Camazotz
Galliar
Camazotz
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 16L
1,679 Elo+
Solo
Ymir
Ymir
ItsBroxz
Ymir
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 10L
1,094 Elo+
Party 1
Artemis
Artemis
shockwavd7
Artemis
Level 3
God Stats
1W - 2L
1,700 SR
Queue Stats
1W - 3L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Atroniac
Gilgamesh
6
2 / 0 / 0
3,912
782
1,463
1,271
410
Izanami
Enderin
Izanami
5
0 / 1 / 3
3,744
749
1,128
1,384
253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thanatos
SusCommie
Thanatos
7
3 / 0 / 3
4,361
872
1,391
1,612
578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hercules
Sward
Hercules
6
5 / 0 / 1
4,377
875
1,632
2,960
853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
7
2 / 0 / 2
4,098
820
1,741
2,109
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
1
0 / 0 / 0
2,520
504
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
CoolingRex71080
Jormungandr
2
0 / 3 / 0
2,901
580
407
2,754
887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
Galliar
Camazotz
6
1 / 2 / 0
3,600
720
1,529
4,466
975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
1
0 / 2 / 0
2,815
563
428
1,704
463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
shockwavd7
Artemis
4
0 / 5 / 1
2,972
594
1,478
3,636
567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
12
Kills
1
1
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
W
Gilgamesh
Atroniac
Gilgamesh
2
0
0
2
L
Jormungandr
CoolingRex71080
Jormungandr
0
3
0
0
W
Izanami
Enderin
Izanami
0
1
3
1.5
L
Camazotz
Galliar
Camazotz
1
2
0
0.5
L
Ymir
0
2
0
0
W
Thanatos
SusCommie
Thanatos
3
0
3
4.5
W
Hercules
Sward
Hercules
5
0
1
5.5
W
Tiamat
2
0
2
3
L
Artemis
shockwavd7
Artemis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,355
Damage
3,842
9,336
Taken
12,560
3,346
Mitigated
2,892
3,789
Healing
1,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
Atroniac
Gilgamesh
1,463
384
0
41
1,271
410
253
596
675
0
10,679
L
Jormungandr
CoolingRex71080
Jormungandr
407
171
0
0
2,754
887
0
670
2,040
3,306
0
W
Izanami
Enderin
Izanami
1,128
912
0
250
1,384
253
723
0
1,384
0
13,084
L
Camazotz
Galliar
Camazotz
1,529
394
0
1,710
4,466
975
18
800
3,542
0
12,366
L
Ymir
428
294
0
0
1,704
463
0
63
1,601
1,656
0
W
Thanatos
SusCommie
Thanatos
1,391
312
0
2,035
1,612
578
53
18
1,594
0
15,203
W
Hercules
Sward
Hercules
1,632
743
0
845
2,960
853
45
0
2,960
0
3,067
W
Tiamat
1,741
540
0
618
2,109
1,252
879
221
1,888
12,700
0
L
Artemis
shockwavd7
Artemis
1,478
959
0
198
3,636
567
0
0
3,636
0
4,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,492
Gold Earned
14,808
107
Minions Killed
52
0
Camps Cleared
0
515,521
Distance Traveled
406,489
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
2,520
504
0
0
0
10,087
0
W
Gilgamesh
3,912
782
30
6
0
111,431
1
L
Jormungandr
2,901
580
8
2
0
97,366
0
W
Izanami
3,744
749
26
5
0
83,043
0
L
Camazotz
3,600
720
37
7
0
108,381
2
L
Ymir
2,815
563
1
0
0
81,535
0
W
Thanatos
4,361
872
31
6
0
101,233
0
W
Hercules
4,377
875
1
0
0
113,631
1
W
Tiamat
4,098
820
19
4
0
106,183
1
L
Artemis
2,972
594
6
1
0
109,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role