Player Matchup

Gilgamesh
Gilgamesh
Japakslll
Gilgamesh
Level 57
God Stats
35W - 29L
1,571 SR
Queue Stats
694W - 612L
1,524 Elo+
Party 2
Hera
Hera
Lhama_king
Hera
Level 39
God Stats
0W - 4L
1,213 SR
Queue Stats
332W - 379L
1,375 Elo+
Solo
Yemoja
Yemoja
Netodoisted
Yemoja
Level 101
God Stats
1W - 1L
1,686 SR
Queue Stats
246W - 291L
1,398 Elo+
Solo
Izanami
Izanami
genusdroyd
Izanami
Level 88
God Stats
134W - 99L
1,584 SR
Queue Stats
344W - 357L
1,451 Elo+
Solo
Achilles
Achilles
wT_O_PAI_TA_ONN
Achilles
Level 56
God Stats
9W - 15L
1,438 SR
Queue Stats
204W - 202L
1,484 Elo+
Party 2
Team Averages
Level 68
1,498 SR
1,446 Elo+

VS

Team Averages
Level 94
1,478 SR
1,394 Elo+
Danzaburou
Danzaburou
Jose-online-
Danzaburou
Level 64
God Stats
16W - 14L
1,555 SR
Queue Stats
168W - 269L
1,330 Elo+
Party 3
Bastet
Bastet
Luneco99
Bastet
Level 140
God Stats
8W - 2L
1,501 SR
Queue Stats
710W - 686L
1,506 Elo+
Party 1
Ymir
Ymir
hatake-escolar
Ymir
Level 40
God Stats
44W - 68L
1,349 SR
Queue Stats
89W - 166L
1,283 Elo+
Party 3
Poseidon
Poseidon
lucas777peke
Poseidon
Level 107
God Stats
6W - 8L
1,438 SR
Queue Stats
507W - 612L
1,363 Elo+
Party 3
Chaac
Chaac
ssjupiterr
Chaac
Level 121
God Stats
26W - 17L
1,545 SR
Queue Stats
570W - 551L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Japakslll
Gilgamesh
14
6 / 2 / 2
8,891
523
8,779
11,577
7,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
3 / 8 / 2
9,116
536
5,835
11,037
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
8
0 / 11 / 1
6,845
403
683
13,354
7,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
genusdroyd
Izanami
15
0 / 4 / 2
8,940
526
5,675
9,898
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
16
3 / 2 / 0
9,274
546
8,307
10,794
11,536
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jose-online-
Danzaburou
17
9 / 2 / 2
11,035
649
10,418
11,637
4,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
Luneco99
Bastet
14
4 / 4 / 4
8,725
513
8,810
9,712
3,402
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 7
8,864
521
3,482
8,586
6,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
lucas777peke
Poseidon
18
11 / 2 / 2
10,733
631
11,652
9,591
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
14
1 / 2 / 2
8,258
486
2,561
9,781
9,402
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
12
Kills
27
27
Deaths
12
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Japakslll
Gilgamesh
6
2
2
3.5
W
Danzaburou
Jose-online-
Danzaburou
9
2
2
5
L
3
8
2
0.5
W
Bastet
Luneco99
Bastet
4
4
4
1.5
L
Yemoja
0
11
1
0.05
L
Izanami
genusdroyd
Izanami
0
4
2
0.25
W
2
2
7
2.75
W
Poseidon
lucas777peke
Poseidon
11
2
2
6
W
Chaac
1
2
2
1
L
Achilles
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,279
Damage
36,923
56,660
Taken
49,307
32,452
Mitigated
26,302
7,973
Healing
14,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Japakslll
Gilgamesh
8,779
2,911
0
1,155
11,577
7,067
0
1,194
10,221
0
59,686
W
Danzaburou
Jose-online-
Danzaburou
10,418
4,887
0
5,046
11,637
4,295
466
1,744
9,849
0
81,983
L
5,835
1,872
0
1,402
11,037
3,421
829
4,738
5,953
42,394
0
W
Bastet
Luneco99
Bastet
8,810
2,728
0
1,744
9,712
3,402
0
936
8,730
0
45,484
L
Yemoja
683
219
39
0
13,354
7,399
66
6,317
6,869
5,873
0
L
Izanami
genusdroyd
Izanami
5,675
3,013
0
2,266
9,898
3,029
993
1,433
8,441
0
62,366
W
3,482
840
0
688
8,586
6,056
0
115
8,471
22,385
0
W
Poseidon
lucas777peke
Poseidon
11,652
1,772
0
2,740
9,591
3,147
458
3,619
5,837
85,618
0
W
Chaac
2,561
358
0
4,683
9,781
9,402
0
0
9,781
0
41,024
L
Achilles
8,307
1,531
0
3,111
10,794
11,536
0
724
10,042
0
52,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,066
Gold Earned
47,615
447
Minions Killed
467
0
Camps Cleared
0
1,410,737
Distance Traveled
1,483,013
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,891
523
104
6
0
347,961
4
W
Danzaburou
11,035
649
124
7
0
301,703
1
L
Hera
9,116
536
91
5
0
273,678
0
W
Bastet
8,725
513
64
4
0
272,758
0
L
Yemoja
6,845
403
10
1
0
236,272
2
L
Izanami
8,940
526
131
8
0
248,717
1
W
Ymir
8,864
521
35
2
0
316,140
5
W
Poseidon
10,733
631
165
10
0
329,498
0
W
Chaac
8,258
486
79
5
0
262,914
3
L
Achilles
9,274
546
111
7
0
304,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role