Player Matchup

Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
DISPLAY07
Ymir
Level 27
God Stats
1W - 1L
1,400 SR
Queue Stats
1W - 3L
1,271 Elo+
Solo
Cerberus
Cerberus
GodTierGarbage
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,117 Elo+
Solo
Geb
Geb
IW0K
Geb
Level 92
God Stats
0W - 1L
1,314 SR
Queue Stats
31W - 22L
1,409 Elo+
Party 3
Poseidon
Poseidon
XxJared345xX476
Poseidon
Level 18
God Stats
0W - 1L
1,671 SR
Queue Stats
3W - 1L
1,674 Elo+
Party 3
Team Averages
Level 55
1,477 SR
1,394 Elo+

VS

Team Averages
Level 73
1,662 SR
1,515 Elo+
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
BlowMyBoxOut
Ne Zha
Level 27
God Stats
1W - 0L
1,995 SR
Queue Stats
7W - 1L
1,815 Elo+
Party 2
Pele
Pele
Driftedke
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,273 Elo+
Party 1
Merlin
Merlin
Qedio
Merlin
Level 145
God Stats
12W - 2L
1,817 SR
Queue Stats
879W - 551L
1,715 Elo+
Party 2
King Arthur
King Arthur
keniya9
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
3 / 4 / 11
9,564
869
12,352
19,515
11,076
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
15
3 / 4 / 9
8,977
816
6,720
14,708
10,543
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
16
4 / 3 / 8
9,468
861
5,707
15,835
12,399
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Geb
IW0K
Geb
16
1 / 3 / 12
9,145
831
4,331
14,880
14,811
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
16
6 / 6 / 4
10,068
915
7,045
9,430
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
3 / 4 / 12
9,750
886
8,677
13,458
16,852
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
17
8 / 3 / 8
10,258
933
15,058
10,292
7,360
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
12
4 / 4 / 6
8,194
745
6,874
8,940
3,216
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Qedio
Merlin
17
5 / 3 / 13
10,167
924
25,889
10,088
5,818
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
keniya9
King Arthur
13
0 / 4 / 5
7,818
711
3,365
7,888
8,572
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
64
17
Kills
20
20
Deaths
18
44
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
4
11
2.13
W
Khepri
 
Khepri
3
4
12
2.25
W
Ne Zha
8
3
8
4
L
Ymir
3
4
9
1.88
W
Pele
4
4
6
1.75
L
Cerberus
4
3
8
2.67
L
Geb
IW0K
Geb
1
3
12
2.33
W
Merlin
Qedio
Merlin
5
3
13
3.83
L
Poseidon
6
6
4
1.33
W
King Arthur
keniya9
King Arthur
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,155
Damage
59,863
74,368
Taken
50,666
51,812
Mitigated
41,818
28,430
Healing
10,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
12,352
2,406
7,145
9,053
19,515
11,076
420
7,689
11,826
27,097
0
W
Khepri
 
Khepri
8,677
632
308
1,704
13,458
16,852
162
8,373
5,085
14,281
0
W
Ne Zha
15,058
4,277
469
2,340
10,292
7,360
2,261
5,810
4,482
0
30,431
L
Ymir
6,720
872
371
649
14,708
10,543
242
7,431
7,277
14,698
0
W
Pele
6,874
1,485
496
1,610
8,940
3,216
388
8,202
738
0
9,685
L
Cerberus
5,707
1,003
424
5,489
15,835
12,399
210
7,797
8,038
16,902
0
L
Geb
IW0K
Geb
4,331
556
2,136
1,535
14,880
14,811
735
7,113
7,767
10,628
0
W
Merlin
Qedio
Merlin
25,889
2,555
1,057
2,288
10,088
5,818
1,673
6,503
3,585
52,692
0
L
Poseidon
7,045
1,096
272
1,356
9,430
2,983
1,556
4,536
4,894
19,258
0
W
King Arthur
keniya9
King Arthur
3,365
891
0
0
7,888
8,572
98
7,057
621
0
5,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,222
Gold Earned
46,187
117
Minions Killed
99
0
Camps Cleared
0
1,013,482
Distance Traveled
997,535
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,564
869
34
3
0
205,232
0
W
Khepri
9,750
886
7
1
0
194,340
2
W
Ne Zha
10,258
933
27
2
0
207,230
1
L
Ymir
8,977
816
15
1
0
189,751
1
W
Pele
8,194
745
5
0
0
197,980
0
L
Cerberus
9,468
861
34
3
0
228,291
0
L
Geb
9,145
831
6
1
0
220,097
0
W
Merlin
10,167
924
55
5
0
187,573
1
L
Poseidon
10,068
915
28
3
0
170,111
0
W
King Arthur
7,818
711
5
0
0
210,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role