Player Matchup

Fenrir
Fenrir
Alphawolf333
Fenrir
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
VooDooTiKi
Ah Puch
Level 29
God Stats
13W - 4L
2,004 SR
Queue Stats
66W - 56L
1,736 Elo+
Solo
Artemis
Artemis
alanayala
Artemis
Level 24
God Stats
41W - 31L
1,370 SR
Queue Stats
287W - 300L
1,492 Elo+
Solo
Cthulhu
Cthulhu
patmon12
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
pluckduck
Gilgamesh
Level 128
God Stats
7W - 8L
1,501 SR
Queue Stats
113W - 91L
1,615 Elo+
Party 1
Team Averages
Level 41
1,575 SR
1,569 Elo+

VS

Team Averages
Level 26
1,609 SR
1,501 Elo+
Kuzenbo
Kuzenbo
FailedAbortion77
Kuzenbo
Level 29
God Stats
3W - 4L
1,611 SR
Queue Stats
82W - 61L
1,561 Elo+
Solo
Jing Wei
Jing Wei
XxZavsxX
Jing Wei
Level 27
God Stats
52W - 50L
1,426 SR
Queue Stats
200W - 206L
1,399 Elo+
Solo
Kukulkan
Kukulkan
YellowShu
Kukulkan
Level 28
God Stats
22W - 19L
1,589 SR
Queue Stats
135W - 130L
1,510 Elo+
Solo
Cthulhu
Cthulhu
codeninja75
Cthulhu
Level 26
God Stats
2W - 1L
1,745 SR
Queue Stats
81W - 74L
1,422 Elo+
Solo
The Morrigan
The Morrigan
m0sl3y
The Morrigan
Level 21
God Stats
49W - 25L
1,675 SR
Queue Stats
104W - 58L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 5 / 14
9,506
951
6,856
9,265
6,440
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
VooDooTiKi
Ah Puch
17
5 / 2 / 14
10,915
1,092
17,438
9,976
4,201
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
alanayala
Artemis
16
3 / 1 / 13
10,209
1,021
10,131
10,808
4,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
patmon12
Cthulhu
16
1 / 3 / 13
10,307
1,031
6,038
8,264
9,463
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
pluckduck
Gilgamesh
17
11 / 1 / 7
11,586
1,159
15,943
13,426
10,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

235

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 6
10,104
1,010
11,238
16,013
19,736
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
XxZavsxX
Jing Wei
16
2 / 6 / 5
9,821
982
8,663
14,565
4,923
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
YellowShu
Kukulkan
16
1 / 5 / 4
10,008
1,001
8,096
10,647
3,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
codeninja75
Cthulhu
15
0 / 6 / 4
8,995
900
5,880
14,566
13,119
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

The Morrigan
m0sl3y
The Morrigan
16
6 / 2 / 5
11,431
1,143
12,424
6,986
2,653
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
36
24
Kills
12
12
Deaths
24
61
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
5
14
2.2
L
3
5
6
1.2
W
Ah Puch
VooDooTiKi
Ah Puch
5
2
14
6
L
Jing Wei
XxZavsxX
Jing Wei
2
6
5
0.75
L
Kukulkan
YellowShu
Kukulkan
1
5
4
0.6
W
Artemis
alanayala
Artemis
3
1
13
9.5
L
Cthulhu
codeninja75
Cthulhu
0
6
4
0.33
L
The Morrigan
m0sl3y
The Morrigan
6
2
5
4.25
W
Cthulhu
patmon12
Cthulhu
1
3
13
2.5
W
Gilgamesh
pluckduck
Gilgamesh
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,406
Damage
46,301
51,739
Taken
62,777
35,361
Mitigated
44,165
10,292
Healing
3,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,856
2,426
0
616
9,265
6,440
0
7,810
1,455
0
12,974
L
11,238
3,035
0
0
16,013
19,736
0
7,117
8,655
19,761
0
W
Ah Puch
VooDooTiKi
Ah Puch
17,438
702
0
2,863
9,976
4,201
0
7,532
2,444
49,493
0
L
Jing Wei
XxZavsxX
Jing Wei
8,663
5,986
0
2,125
14,565
4,923
0
4,951
9,382
0
23,507
L
Kukulkan
YellowShu
Kukulkan
8,096
876
0
128
10,647
3,734
0
5,527
5,043
46,179
0
W
Artemis
alanayala
Artemis
10,131
4,695
0
2,254
10,808
4,460
0
9,685
1,123
0
39,384
L
Cthulhu
codeninja75
Cthulhu
5,880
473
154
0
14,566
13,119
0
4,466
9,843
18,642
0
L
The Morrigan
m0sl3y
The Morrigan
12,424
1,735
138
530
6,986
2,653
0
1,415
5,433
23,191
627
W
Cthulhu
patmon12
Cthulhu
6,038
423
225
900
8,264
9,463
0
4,987
3,277
19,854
0
W
Gilgamesh
pluckduck
Gilgamesh
15,943
2,984
921
2,513
13,426
10,797
0
6,997
5,704
0
29,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,523
Gold Earned
50,359
208
Minions Killed
204
3
Camps Cleared
8
956,187
Distance Traveled
981,056
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,506
951
20
2
0
174,926
0
L
Kuzenbo
10,104
1,010
19
2
2
219,590
2
W
Ah Puch
10,915
1,092
84
8
3
197,968
0
L
Jing Wei
9,821
982
32
3
4
212,601
0
L
Kukulkan
10,008
1,001
108
11
0
172,895
0
W
Artemis
10,209
1,021
51
5
0
176,121
0
L
Cthulhu
8,995
900
28
3
0
173,108
0
L
The Morrigan
11,431
1,143
17
2
2
202,862
1
W
Cthulhu
10,307
1,031
30
3
0
185,024
0
W
Gilgamesh
11,586
1,159
23
2
0
222,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role