Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Beartwok
Chernobog
Level 80
God Stats
13W - 11L
1,528 SR
Queue Stats
296W - 268L
1,502 Elo+
Solo
Anubis
Anubis
Nerfo97
Anubis
Level 97
God Stats
20W - 18L
1,391 SR
Queue Stats
128W - 114L
1,513 Elo+
Solo
Tiamat
Tiamat
Sevenx69
Tiamat
Level 84
God Stats
47W - 51L
1,513 SR
Queue Stats
389W - 395L
1,471 Elo+
Solo
Team Averages
Level 103
1,486 SR
1,497 Elo+

VS

Team Averages
Level 122
1,492 SR
1,501 Elo+
Sobek
Sobek
 
Sobek
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Baallerion
Thanatos
Level 128
God Stats
34W - 19L
1,599 SR
Queue Stats
96W - 99L
1,499 Elo+
Party 1
Nox
Nox
Ezanagué
Nox
Level 149
God Stats
61W - 71L
1,567 SR
Queue Stats
193W - 220L
1,506 Elo+
Solo
Izanami
Izanami
Monastere
Izanami
Level 83
God Stats
44W - 34L
1,490 SR
Queue Stats
418W - 418L
1,514 Elo+
Solo
Agni
Agni
Mord3xai
Agni
Level 127
God Stats
2W - 0L
1,303 SR
Queue Stats
46W - 34L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 3 / 1
5,318
532
3,911
5,031
1,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
 
Sobek
7
1 / 4 / 5
5,207
521
2,853
9,375
5,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Beartwok
Chernobog
9
1 / 2 / 3
5,376
538
1,768
4,806
1,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
Nerfo97
Anubis
10
4 / 2 / 1
6,186
619
4,390
6,969
3,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Sevenx69
Tiamat
9
0 / 3 / 0
5,248
525
2,643
7,754
4,778
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
2 / 2 / 3
5,205
521
2,271
6,684
4,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Baallerion
Thanatos
9
2 / 2 / 5
5,647
565
3,832
6,608
1,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 0 / 0
6,333
633
4,115
3,799
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Monastere
Izanami
10
2 / 2 / 3
6,066
607
6,135
5,240
1,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
10
3 / 2 / 0
5,875
588
4,630
4,286
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
8
Kills
13
14
Deaths
8
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
1
0.83
L
Sobek
 
Sobek
1
4
5
0.88
W
Sobek
 
Sobek
2
2
3
1.75
W
Thanatos
Baallerion
Thanatos
2
2
5
2.25
L
Chernobog
Beartwok
Chernobog
1
2
3
1.25
W
4
0
0
4
W
Izanami
Monastere
Izanami
2
2
3
1.75
W
Agni
3
2
0
1.5
L
Anubis
Nerfo97
Anubis
4
2
1
2.25
L
Tiamat
Sevenx69
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,565
Damage
20,983
33,935
Taken
26,617
16,622
Mitigated
10,153
12,360
Healing
9,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,911
1,924
0
1,530
5,031
1,295
0
1,483
3,548
0
25,974
L
Sobek
 
Sobek
2,853
586
155
3,035
9,375
5,410
0
2,164
7,211
8,552
0
W
Sobek
 
Sobek
2,271
247
0
2,822
6,684
4,920
138
1,758
4,926
6,949
0
W
Thanatos
Baallerion
Thanatos
3,832
1,023
0
4,018
6,608
1,654
0
2,374
4,234
0
25,350
L
Chernobog
Beartwok
Chernobog
1,768
985
0
1,014
4,806
1,609
0
674
4,094
0
28,656
W
4,115
249
0
657
3,799
1,300
640
2,608
1,191
29,676
0
W
Izanami
Monastere
Izanami
6,135
4,460
458
1,304
5,240
1,184
437
1,570
3,670
0
40,704
W
Agni
4,630
515
0
486
4,286
1,095
0
1,662
2,624
32,517
0
L
Anubis
Nerfo97
Anubis
4,390
304
0
3,454
6,969
3,530
27
3,323
3,646
29,722
0
L
Tiamat
Sevenx69
Tiamat
2,643
294
0
3,172
7,754
4,778
0
3,435
4,142
24,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,335
Gold Earned
29,126
228
Minions Killed
280
0
Camps Cleared
0
863,682
Distance Traveled
965,378
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,318
532
44
4
0
159,529
1
L
Sobek
5,207
521
10
1
0
174,368
1
W
Sobek
5,205
521
10
1
0
187,311
3
W
Thanatos
5,647
565
58
6
0
229,993
3
L
Chernobog
5,376
538
56
6
0
188,413
0
W
Nox
6,333
633
69
7
0
182,284
1
W
Izanami
6,066
607
78
8
0
169,994
0
W
Agni
5,875
588
65
7
0
195,796
1
L
Anubis
6,186
619
64
6
0
167,051
4
L
Tiamat
5,248
525
54
5
0
174,321
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role