Player Matchup

Hel
Hel
CageyStarfish
Hel
Level 105
God Stats
1W - 0L
1,414 SR
Queue Stats
18W - 9L
1,621 Elo+
Party 2
Set
Set
GargoyleHead
Set
Level 126
God Stats
2W - 1L
1,288 SR
Queue Stats
319W - 242L
1,597 Elo+
Party 1
Athena
Athena
SavageSenpai667
Athena
Level 15
God Stats
6W - 3L
1,728 SR
Queue Stats
32W - 23L
1,658 Elo+
Party 2
Tyr
Tyr
bigslugger27
Tyr
Level 122
God Stats
10W - 4L
1,741 SR
Queue Stats
112W - 106L
1,483 Elo+
Party 1
Izanami
Izanami
iShadowzTv
Izanami
Level 46
God Stats
10W - 7L
1,698 SR
Queue Stats
350W - 270L
1,565 Elo+
Party 1
Team Averages
Level 83
1,574 SR
1,585 Elo+

VS

Team Averages
Level 53
1,649 SR
1,615 Elo+
Mulan
Mulan
DoeboyStackz
Mulan
Level 15
God Stats
127W - 62L
1,820 SR
Queue Stats
207W - 125L
1,960 Elo+
Party 3
Ra
Ra
IchigoZero_4
Ra
Level 32
God Stats
4W - 4L
1,763 SR
Queue Stats
136W - 140L
1,621 Elo+
Solo
Cerberus
Cerberus
Jhonosaurus Rex
Cerberus
Level 40
God Stats
18W - 18L
1,373 SR
Queue Stats
70W - 80L
1,341 Elo+
Solo
Cu Chulainn
Cu Chulainn
Papa508
Cu Chulainn
Level 78
God Stats
7W - 5L
1,585 SR
Queue Stats
189W - 171L
1,573 Elo+
Party 3
Rama
Rama
lookin4nugs
Rama
Level 98
God Stats
88W - 40L
1,706 SR
Queue Stats
284W - 218L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 3
10,456
615
9,349
10,476
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 11
9,704
571
9,136
13,641
6,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

14
2 / 1 / 11
9,201
541
7,419
14,241
13,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 1 / 5
10,213
601
10,071
18,304
17,158
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
iShadowzTv
Izanami
16
6 / 4 / 3
10,051
591
12,607
10,420
4,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
8,898
523
8,905
14,108
5,675
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 6 / 3
9,273
545
7,582
11,441
5,033
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
13
2 / 4 / 3
8,338
490
5,862
15,430
10,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Papa508
Cu Chulainn
14
1 / 2 / 0
8,220
484
10,810
13,282
11,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
0 / 4 / 1
7,896
464
4,086
11,161
3,877
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
20
Kills
10
10
Deaths
20
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
2
3
4.75
L
4
4
2
1.25
W
2
2
11
3.75
L
3
6
3
0.75
L
Cerberus
2
4
3
0.88
L
Cu Chulainn
Papa508
Cu Chulainn
1
2
0
0.5
W
2
1
11
7.5
W
2
1
5
4.5
W
Izanami
iShadowzTv
Izanami
6
4
3
1.88
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,582
Damage
37,245
67,082
Taken
65,422
44,933
Mitigated
36,048
28,502
Healing
21,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,349
400
2,481
5,260
10,476
3,844
0
1,037
9,439
63,531
0
L
8,905
2,055
0
5,676
14,108
5,675
0
5,096
9,012
0
61,344
W
9,136
4,544
0
5,055
13,641
6,353
108
3,383
10,258
0
68,354
L
7,582
457
240
3,365
11,441
5,033
0
4,800
6,641
55,728
0
L
Cerberus
5,862
375
0
3,088
15,430
10,462
0
5,089
10,341
16,706
0
L
Cu Chulainn
Papa508
Cu Chulainn
10,810
2,371
0
4,485
13,282
11,001
399
2,664
10,618
10,745
45,534
W
7,419
2,718
0
3,540
14,241
13,498
404
5,165
9,076
31,562
0
W
10,071
1,845
0
8,656
18,304
17,158
277
2,349
15,955
12,928
60,247
W
Izanami
iShadowzTv
Izanami
12,607
8,434
0
3,510
10,420
4,080
282
3,798
6,622
0
78,803
L
4,086
3,110
0
4,200
11,161
3,877
0
1,483
9,678
0
59,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,625
Gold Earned
42,625
558
Minions Killed
485
0
Camps Cleared
0
1,710,578
Distance Traveled
1,482,807
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,456
615
132
8
0
363,464
2
L
Mulan
8,898
523
104
6
0
321,386
3
W
Set
9,704
571
112
7
0
365,308
3
L
Ra
9,273
545
108
6
0
312,265
3
L
Cerberus
8,338
490
39
2
0
304,779
1
L
Cu Chulainn
8,220
484
101
6
0
299,471
1
W
Athena
9,201
541
41
2
0
372,213
0
W
Tyr
10,213
601
142
8
0
321,398
3
W
Izanami
10,051
591
131
8
0
288,195
7
L
Rama
7,896
464
133
8
0
244,906
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role