Player Matchup

King Arthur
King Arthur
Aitori77
King Arthur
Level 28
God Stats
18W - 18L
1,565 SR
Queue Stats
115W - 162L
1,312 Elo+
Party 1
Jing Wei
Jing Wei
FrankFurer
Jing Wei
Level 22
God Stats
1W - 2L
1,147 SR
Queue Stats
92W - 141L
1,282 Elo+
Party 1
Zeus
Zeus
Sasukesoloz
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,420 Elo+
Solo
Tsukuyomi
Tsukuyomi
Unknown_user0084
Tsukuyomi
Level 27
God Stats
4W - 7L
1,429 SR
Queue Stats
100W - 129L
1,333 Elo+
Solo
Loki
Loki
alexlost77
Loki
Level 15
God Stats
4W - 4L
1,378 SR
Queue Stats
12W - 18L
1,222 Elo+
Party 1
Team Averages
Level 22
1,404 SR
1,314 Elo+

VS

Team Averages
Level 25
1,459 SR
1,311 Elo+
Thanatos
Thanatos
BboyGlove
Thanatos
Level 26
God Stats
0W - 2L
1,275 SR
Queue Stats
87W - 86L
1,424 Elo+
Party 2
Tiamat
Tiamat
Bisclavret10
Tiamat
Level 29
God Stats
1W - 2L
1,681 SR
Queue Stats
92W - 103L
1,332 Elo+
Solo
Tsukuyomi
Tsukuyomi
Darkvortex13606
Tsukuyomi
Level 8
God Stats
0W - 1L
1,489 SR
Queue Stats
0W - 2L
1,067 Elo+
Solo
Thor
Thor
STlNE
Thor
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 107L
1,418 Elo+
Party 2
Apollo
Apollo
uberkiller20
Apollo
Level 27
God Stats
7W - 13L
1,348 SR
Queue Stats
15W - 19L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aitori77
King Arthur
11
1 / 3 / 1
6,542
436
3,665
9,316
3,401
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
FrankFurer
Jing Wei
13
0 / 3 / 1
7,130
475
2,724
7,263
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

14
6 / 0 / 2
8,251
550
5,764
3,588
991
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
12
5 / 5 / 1
7,609
507
6,639
11,233
3,004
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 2 / 2
7,385
492
3,073
7,235
1,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BboyGlove
Thanatos
12
7 / 3 / 0
8,304
554
5,941
9,696
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
13
0 / 3 / 1
7,749
517
3,033
6,863
2,614
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Darkvortex13606
Tsukuyomi
9
1 / 10 / 0
6,315
421
3,279
10,919
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
STlNE
Thor
10
0 / 1 / 5
6,649
443
3,293
8,311
3,156
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
15
4 / 0 / 0
9,030
602
6,585
6,823
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
14
Kills
12
13
Deaths
17
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aitori77
King Arthur
1
3
1
0.5
L
Thanatos
BboyGlove
Thanatos
7
3
0
2.33
L
Tiamat
0
3
1
0.17
L
Tsukuyomi
Darkvortex13606
Tsukuyomi
1
10
0
0.1
W
Jing Wei
FrankFurer
Jing Wei
0
3
1
0.17
L
Thor
STlNE
Thor
0
1
5
2.5
W
6
0
2
7
W
Tsukuyomi
5
5
1
1.1
W
2
2
2
1.5
L
Apollo
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,865
Damage
22,131
38,635
Taken
42,612
11,014
Mitigated
14,280
7,797
Healing
14,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aitori77
King Arthur
3,665
423
0
1,640
9,316
3,401
263
100
9,176
0
24,693
L
Thanatos
BboyGlove
Thanatos
5,941
1,965
0
6,644
9,696
2,812
569
1,435
8,261
0
34,506
L
Tiamat
3,033
162
0
1,669
6,863
2,614
0
1,891
4,972
42,592
0
L
Tsukuyomi
Darkvortex13606
Tsukuyomi
3,279
1,015
0
347
10,919
3,284
817
849
10,070
0
21,251
W
Jing Wei
FrankFurer
Jing Wei
2,724
2,471
0
1,442
7,263
1,825
144
0
7,263
0
28,847
L
Thor
STlNE
Thor
3,293
736
125
806
8,311
3,156
480
1,589
6,722
0
18,241
W
5,764
810
0
433
3,588
991
126
803
2,659
38,016
0
W
Tsukuyomi
6,639
1,513
0
410
11,233
3,004
112
1,407
9,736
0
44,177
W
3,073
570
0
3,872
7,235
1,793
555
419
6,768
0
40,364
L
Apollo
6,585
2,540
0
4,737
6,823
2,414
2,344
0
6,823
0
58,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,917
Gold Earned
38,047
339
Minions Killed
343
0
Camps Cleared
0
1,387,671
Distance Traveled
1,399,581
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,542
436
51
3
0
252,816
1
L
Thanatos
8,304
554
70
5
0
292,914
1
L
Tiamat
7,749
517
88
6
0
254,686
1
L
Tsukuyomi
6,315
421
33
2
0
285,973
3
W
Jing Wei
7,130
475
70
5
0
278,331
0
L
Thor
6,649
443
39
3
0
301,756
5
W
Zeus
8,251
550
82
5
0
249,953
5
W
Tsukuyomi
7,609
507
60
4
0
307,863
2
W
Loki
7,385
492
76
5
0
298,708
2
L
Apollo
9,030
602
113
8
0
264,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role