Player Matchup

Hou Yi
Hou Yi
J_OICE
Hou Yi
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,155 Elo+
Party 2
Poseidon
Poseidon
JokerYeung
Poseidon
Level 54
God Stats
10W - 10L
1,532 SR
Queue Stats
144W - 176L
1,353 Elo+
Party 2
Artio
Artio
LASSEENEBBE
Artio
Level 49
God Stats
0W - 1L
1,268 SR
Queue Stats
83W - 80L
1,486 Elo+
Solo
Arachne
Arachne
RckShoooter
Arachne
Level 61
God Stats
20W - 15L
1,561 SR
Queue Stats
90W - 82L
1,435 Elo+
Solo
Chaac
Chaac
keith-666-keith
Chaac
Level 82
God Stats
80W - 82L
1,490 SR
Queue Stats
113W - 126L
1,353 Elo+
Party 2
Team Averages
Level 56
1,470 SR
1,356 Elo+

VS

Team Averages
Level 95
1,508 SR
1,340 Elo+
Olorun
Olorun
Ace Stevoo
Olorun
Level 86
God Stats
11W - 10L
1,500 SR
Queue Stats
192W - 207L
1,240 Elo+
Party 3
Geb
Geb
Godja8888
Geb
Level 104
God Stats
20W - 10L
1,598 SR
Queue Stats
394W - 417L
1,368 Elo+
Party 1
Apollo
Apollo
KlionCalkuta
Apollo
Level 106
God Stats
12W - 9L
1,669 SR
Queue Stats
417W - 417L
1,401 Elo+
Party 1
Hercules
Hercules
Saint Fluxx
Hercules
Level 89
God Stats
2W - 1L
1,293 SR
Queue Stats
74W - 84L
1,233 Elo+
Party 3
Bakasura
Bakasura
barfan0
Bakasura
Level 88
God Stats
9W - 12L
1,478 SR
Queue Stats
316W - 307L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
J_OICE
Hou Yi
12
0 / 8 / 0
7,594
400
2,044
10,294
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
JokerYeung
Poseidon
16
4 / 5 / 5
9,990
526
12,231
8,744
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 7
9,085
478
5,836
17,105
18,117
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
RckShoooter
Arachne
17
8 / 6 / 3
10,279
541
12,157
16,551
7,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 4 / 6
8,297
437
7,077
12,797
12,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ace Stevoo
Olorun
17
9 / 4 / 5
11,709
616
11,567
10,497
5,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
2 / 2 / 13
9,370
493
6,480
16,185
10,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
17
9 / 2 / 6
11,057
582
11,735
15,523
5,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Saint Fluxx
Hercules
16
0 / 3 / 2
10,075
530
5,662
10,376
4,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
barfan0
Bakasura
17
4 / 3 / 10
10,689
563
11,559
14,126
7,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
60
14
Kills
24
24
Deaths
14
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Olorun
Ace Stevoo
Olorun
9
4
5
2.88
W
2
2
13
4.25
L
Hou Yi
J_OICE
Hou Yi
0
8
0
0
L
Poseidon
JokerYeung
Poseidon
4
5
5
1.3
W
Apollo
9
2
6
6
L
1
1
7
4.5
L
Arachne
RckShoooter
Arachne
8
6
3
1.58
W
Hercules
Saint Fluxx
Hercules
0
3
2
0.33
W
Bakasura
barfan0
Bakasura
4
3
10
3
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,345
Damage
47,003
65,491
Taken
66,707
44,179
Mitigated
33,434
14,211
Healing
21,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Ace Stevoo
Olorun
11,567
5,816
406
4,051
10,497
5,235
3,024
3,397
7,100
71,680
5,902
W
6,480
255
805
4,722
16,185
10,410
34
2,262
13,923
22,272
0
L
Hou Yi
J_OICE
Hou Yi
2,044
618
394
451
10,294
2,775
0
2,350
7,889
0
32,355
L
Poseidon
JokerYeung
Poseidon
12,231
1,384
0
355
8,744
2,881
754
2,898
5,776
64,896
0
W
Apollo
11,735
7,765
0
4,646
15,523
5,772
2,486
5,595
9,928
0
86,670
L
5,836
674
549
5,639
17,105
18,117
281
2,780
13,143
36,966
0
L
Arachne
RckShoooter
Arachne
12,157
9,378
58
2,313
16,551
7,668
1,080
4,629
11,798
0
65,605
W
Hercules
Saint Fluxx
Hercules
5,662
2,538
0
1,530
10,376
4,997
2,544
4,148
6,228
0
52,840
W
Bakasura
barfan0
Bakasura
11,559
6,829
0
5,270
14,126
7,020
320
2,723
11,403
0
58,718
L
7,077
564
533
3,919
12,797
12,738
0
4,497
7,890
0
38,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,245
Gold Earned
52,900
404
Minions Killed
557
0
Camps Cleared
0
1,791,029
Distance Traveled
1,793,635
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,709
616
144
8
0
342,958
0
W
Geb
9,370
493
19
1
0
354,656
8
L
Hou Yi
7,594
400
72
4
0
330,668
4
L
Poseidon
9,990
526
112
6
0
357,989
2
W
Apollo
11,057
582
145
8
0
335,125
0
L
Artio
9,085
478
78
4
0
350,243
4
L
Arachne
10,279
541
98
5
0
386,034
4
W
Hercules
10,075
530
127
7
0
359,232
1
W
Bakasura
10,689
563
122
6
0
401,664
0
L
Chaac
8,297
437
44
2
0
366,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role