Player Matchup

Ra
Ra
ItsReyLion
Ra
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 83L
1,514 Elo+
Solo
Loki
Loki
OmerJr
Loki
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 8L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
Towny197
Gilgamesh
Level 17
God Stats
2W - 2L
1,798 SR
Queue Stats
144W - 126L
1,533 Elo+
Solo
Neith
Neith
VikingsAreMad
Neith
Level 29
God Stats
1W - 1L
1,723 SR
Queue Stats
78W - 84L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
joseperez_6
Sun Wukong
Level 28
God Stats
5W - 1L
1,772 SR
Queue Stats
209W - 144L
1,679 Elo+
Solo
Team Averages
Level 20
1,659 SR
1,550 Elo+

VS

Team Averages
Level 20
1,584 SR
1,534 Elo+
Medusa
Medusa
FutureCreep
Medusa
Level 29
God Stats
15W - 11L
1,816 SR
Queue Stats
129W - 114L
1,582 Elo+
Solo
Nu Wa
Nu Wa
OptimalAcorn922
Nu Wa
Level 26
God Stats
22W - 16L
1,491 SR
Queue Stats
95W - 82L
1,521 Elo+
Solo
Chronos
Chronos
SmiteGoat7
Chronos
Level 16
God Stats
2W - 1L
1,267 SR
Queue Stats
12W - 8L
1,516 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
relentlessgiggle
Morgan Le Fay
Level 14
God Stats
5W - 4L
1,538 SR
Queue Stats
51W - 42L
1,512 Elo+
Solo
Mulan
Mulan
tiagoliveira1999
Mulan
Level 15
God Stats
2W - 1L
1,810 SR
Queue Stats
8W - 6L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
7,991
533
5,155
10,249
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
OmerJr
Loki
10
2 / 5 / 1
6,518
435
3,104
9,456
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
Towny197
Gilgamesh
11
4 / 3 / 3
7,170
478
8,219
14,289
6,796
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
1 / 5 / 5
6,573
438
3,648
8,637
2,301
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
joseperez_6
Sun Wukong
12
2 / 5 / 1
7,353
490
9,902
13,170
10,704
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
4 / 0 / 4
7,909
527
6,168
6,230
2,008
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
3 / 2 / 14
7,666
511
11,562
7,179
3,495
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chronos
SmiteGoat7
Chronos
14
7 / 2 / 13
8,286
552
8,299
10,620
3,172
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
relentlessgiggle
Morgan Le Fay
12
1 / 4 / 8
7,159
477
7,766
10,136
3,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 3 / 4
9,299
620
9,188
12,270
8,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
11
Kills
24
24
Deaths
11
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
0
4
6
L
2
6
1
0.42
L
Loki
OmerJr
Loki
2
5
1
0.5
W
3
2
14
5
W
Chronos
SmiteGoat7
Chronos
7
2
13
6.75
L
Gilgamesh
Towny197
Gilgamesh
4
3
3
1.83
L
1
5
5
0.7
L
Sun Wukong
joseperez_6
Sun Wukong
2
5
1
0.5
W
Morgan Le Fay
relentlessgiggle
Morgan Le Fay
1
4
8
1.25
W
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,028
Damage
42,983
55,801
Taken
46,435
25,340
Mitigated
20,803
15,509
Healing
13,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,168
2,078
0
1,006
6,230
2,008
1,833
148
6,082
0
46,612
L
5,155
492
623
3,251
10,249
3,284
21
7,050
3,199
49,047
0
L
Loki
OmerJr
Loki
3,104
219
0
2,724
9,456
2,255
0
3,253
6,203
0
29,448
W
11,562
3,636
0
1,665
7,179
3,495
856
2,003
5,008
43,682
0
W
Chronos
SmiteGoat7
Chronos
8,299
3,696
0
2,962
10,620
3,172
0
1,878
8,586
40,674
0
L
Gilgamesh
Towny197
Gilgamesh
8,219
1,822
392
3,540
14,289
6,796
0
7,597
6,692
0
28,573
L
3,648
1,286
128
1,490
8,637
2,301
0
4,420
4,217
0
27,618
L
Sun Wukong
joseperez_6
Sun Wukong
9,902
2,093
0
3,361
13,170
10,704
0
5,307
7,863
0
42,694
W
Morgan Le Fay
relentlessgiggle
Morgan Le Fay
7,766
942
0
3,384
10,136
3,781
363
133
9,967
38,959
0
W
9,188
1,682
0
4,304
12,270
8,347
770
735
11,489
0
59,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,605
Gold Earned
40,319
332
Minions Killed
408
0
Camps Cleared
0
1,335,429
Distance Traveled
1,372,058
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,909
527
90
6
0
286,555
5
L
Ra
7,991
533
110
7
0
271,280
5
L
Loki
6,518
435
58
4
0
290,348
0
W
Nu Wa
7,666
511
67
4
0
249,941
0
W
Chronos
8,286
552
67
4
0
296,172
2
L
Gilgamesh
7,170
478
34
2
0
292,523
3
L
Neith
6,573
438
49
3
0
250,663
1
L
Sun Wukong
7,353
490
81
5
0
230,615
0
W
Morgan Le Fay
7,159
477
65
4
0
277,784
3
W
Mulan
9,299
620
119
8
0
261,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role