Player Matchup

Hun Batz
Hun Batz
Gold II
Dpkcolts
Hun Batz
Gold II
Level 37
God Stats
3W - 1L
1,700 SR
Queue Stats
18W - 18L
1,538 MMR
Party 1
Ra
Ra
Gold II
KingMarsXo
Ra
Gold II
Level 157
God Stats
2W - 1L
1,636 SR
Queue Stats
64W - 75L
1,530 MMR
Solo
Sobek
Sobek
Gold V
TurkeyChan
Sobek
Gold V
Level 33
God Stats
1W - 0L
1,792 SR
Queue Stats
10W - 11L
1,528 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 76
1,709 SR
1,532 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,671 SR
1,642 MMR
Scylla
Scylla
Silver I
Lunatik2403
Scylla
Silver I
Level 122
God Stats
12W - 13L
1,649 SR
Queue Stats
59W - 77L
1,493 MMR
Party 2
Kuzenbo
Kuzenbo
Gold III
Raxphil
Kuzenbo
Gold III
Level 86
God Stats
5W - 5L
1,719 SR
Queue Stats
58W - 63L
1,779 MMR
Party 2
Chiron
Chiron
Gold V
soulofdeath135
Chiron
Gold V
Level 97
God Stats
15W - 12L
1,647 SR
Queue Stats
40W - 46L
1,652 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dpkcolts
Hun Batz
19
10 / 6 / 6
14,345
755
22,984
21,426
9,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 5 / 10
13,264
698
13,993
19,649
9,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
18
2 / 3 / 10
12,377
651
9,112
24,694
36,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Morgan Le FayTiamatTyrGilgameshPersephone

VS

Bans
SolHeraDanzaburouAnubisMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
4 / 7 / 6
12,092
636
16,671
13,263
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Raxphil
Kuzenbo
17
2 / 3 / 11
12,146
639
9,344
23,426
34,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 7 / 6
13,519
712
25,495
19,987
7,162
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
16
Kills
14
14
Deaths
17
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Dpkcolts
Hun Batz
10
6
6
2.17
W
4
5
10
1.8
L
Scylla
4
7
6
1
L
Kuzenbo
Raxphil
Kuzenbo
2
3
11
2.5
W
Sobek
2
3
10
2.33
L
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,089
Damage
51,510
65,769
Taken
56,676
55,354
Mitigated
45,203
15,368
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Dpkcolts
Hun Batz
22,984
4,889
0
44
21,426
9,245
449
10,192
11,083
0
54,782
W
13,993
952
4,613
8,055
19,649
9,927
1,100
7,468
12,079
94,351
0
L
Scylla
16,671
1,807
0
620
13,263
3,202
828
3,979
9,284
58,630
0
L
Kuzenbo
Raxphil
Kuzenbo
9,344
2,938
0
5,308
23,426
34,839
42
10,106
13,320
19,237
0
W
Sobek
9,112
1,250
0
2,656
24,694
36,182
658
8,102
16,592
26,197
0
L
25,495
13,146
1,104
5,916
19,987
7,162
1,770
8,930
10,963
0
74,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,986
Gold Earned
37,757
239
Minions Killed
199
0
Camps Cleared
0
1,069,312
Distance Traveled
1,004,473
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,345
755
65
3
0
359,110
2
W
Ra
13,264
698
143
8
0
340,265
4
L
Scylla
12,092
636
81
4
0
321,346
1
L
Kuzenbo
12,146
639
11
1
0
389,876
4
W
Sobek
12,377
651
31
2
0
369,937
2
L
Chiron
13,519
712
107
6
0
293,251
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role