Player Matchup

Kukulkan
Kukulkan
Adolphrodite
Kukulkan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 38L
1,801 Elo+
Party 1
Skadi
Skadi
JesusEatsBabies
Skadi
Level 36
God Stats
5W - 0L
1,500 SR
Queue Stats
114W - 32L
1,801 Elo+
Party 1
Baba Yaga
Baba Yaga
ReuKoFTy
Baba Yaga
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Zeus
Zeus
Tupadre001
Zeus
Level 19
God Stats
6W - 1L
1,786 SR
Queue Stats
202W - 131L
1,564 Elo+
Solo
Hades
Hades
opressedminority
Hades
Level 25
God Stats
4W - 2L
1,784 SR
Queue Stats
110W - 29L
1,801 Elo+
Party 1
Team Averages
Level 29
1,614 SR
1,694 Elo+

VS

Team Averages
Level 44
1,612 SR
1,705 Elo+
Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Fasenator
Cthulhu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
281W - 283L
1,501 Elo+
Party 3
Khepri
Khepri
FloofyHoofy
Khepri
Level 18
God Stats
2W - 1L
2,060 SR
Queue Stats
48W - 11L
1,890 Elo+
Party 2
He Bo
He Bo
Miimie
He Bo
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 22L
1,770 Elo+
Party 2
Fenrir
Fenrir
Thjern
Fenrir
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 32L
1,864 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Adolphrodite
Kukulkan
17
3 / 4 / 14
10,585
756
15,661
10,500
5,631
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 3 / 14
10,939
781
18,173
12,950
6,216
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
ReuKoFTy
Baba Yaga
16
2 / 6 / 11
10,069
719
6,562
10,172
4,552
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 5 / 8
12,405
886
34,152
10,753
5,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 4 / 13
11,429
816
8,427
18,963
22,592
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
10 / 6 / 6
10,690
764
14,838
18,246
9,113
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Fasenator
Cthulhu
17
1 / 3 / 12
9,641
689
10,221
24,135
31,013
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
17
0 / 2 / 9
9,107
651
4,547
21,351
26,576
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
Miimie
He Bo
18
6 / 3 / 5
10,574
755
15,982
11,643
6,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Thjern
Fenrir
16
4 / 6 / 9
9,759
697
9,411
18,359
22,321
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
62
20
Kills
21
22
Deaths
20
60
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
10
6
6
2.17
W
Kukulkan
Adolphrodite
Kukulkan
3
4
14
2.5
L
Cthulhu
Fasenator
Cthulhu
1
3
12
2.33
L
Khepri
0
2
9
2.25
W
4
3
14
3.67
L
He Bo
Miimie
He Bo
6
3
5
2.83
W
Baba Yaga
ReuKoFTy
Baba Yaga
2
6
11
1.25
L
Fenrir
Thjern
Fenrir
4
6
9
1.42
W
7
5
8
2.2
W
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,975
Damage
54,999
63,338
Taken
93,734
44,309
Mitigated
95,585
19,659
Healing
29,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,838
5,617
1,135
4,277
18,246
9,113
31
11,421
6,825
0
40,333
W
Kukulkan
Adolphrodite
Kukulkan
15,661
2,087
1,987
1,564
10,500
5,631
1,484
5,982
4,334
28,272
0
L
Cthulhu
Fasenator
Cthulhu
10,221
578
2,847
2,320
24,135
31,013
420
18,611
5,524
23,133
0
L
Khepri
4,547
335
3,574
6,423
21,351
26,576
280
15,012
6,339
12,376
0
W
18,173
8,479
57
3,707
12,950
6,216
2,088
5,521
7,261
0
33,784
L
He Bo
Miimie
He Bo
15,982
392
3,127
2,476
11,643
6,562
669
8,432
3,211
32,509
0
W
Baba Yaga
ReuKoFTy
Baba Yaga
6,562
767
0
1,698
10,172
4,552
889
5,022
4,991
15,919
0
L
Fenrir
Thjern
Fenrir
9,411
968
1,242
1,871
18,359
22,321
0
11,326
7,033
236
11,777
W
34,152
2,298
862
1,719
10,753
5,318
1,411
6,804
3,812
59,265
0
W
8,427
1,532
2,579
5,486
18,963
22,592
549
7,657
11,116
17,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,427
Gold Earned
49,771
140
Minions Killed
145
0
Camps Cleared
0
1,345,059
Distance Traveled
1,349,023
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,690
764
50
4
0
214,095
1
W
Kukulkan
10,585
756
33
2
0
298,071
0
L
Cthulhu
9,641
689
27
2
0
273,095
5
L
Khepri
9,107
651
12
1
0
295,479
2
W
Skadi
10,939
781
27
2
0
274,781
0
L
He Bo
10,574
755
43
3
0
273,107
6
W
Baba Yaga
10,069
719
15
1
0
263,340
2
L
Fenrir
9,759
697
13
1
0
293,247
0
W
Zeus
12,405
886
52
4
0
236,780
1
W
Hades
11,429
816
13
1
0
272,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role