Player Matchup

Morgan Le Fay
Morgan Le Fay
Darkniir
Morgan Le Fay
Level 24
God Stats
8W - 26L
1,500 SR
Queue Stats
51W - 64L
1,527 Elo+
Party 1
Bastet
Bastet
Estev713
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 47L
1,525 Elo+
Solo
Yemoja
Yemoja
KurumiLiBritania
Yemoja
Level 25
God Stats
2W - 2L
1,713 SR
Queue Stats
15W - 10L
1,648 Elo+
Solo
Hercules
Hercules
Poutcheck
Hercules
Level 24
God Stats
1W - 2L
1,707 SR
Queue Stats
59W - 67L
1,537 Elo+
Party 1
Izanami
Izanami
xDragaz
Izanami
Level 6
God Stats
3W - 4L
1,480 SR
Queue Stats
80W - 59L
1,543 Elo+
Solo
Team Averages
Level 22
1,580 SR
1,556 Elo+

VS

Team Averages
Level 40
1,402 SR
1,524 Elo+
Ares
Ares
 
Ares
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
AdmiralFeRReT
Sun Wukong
Level 6
God Stats
1W - 1L
1,163 SR
Queue Stats
67W - 72L
1,542 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Atragantado12
Morgan Le Fay
Level 17
God Stats
1W - 1L
1,347 SR
Queue Stats
15W - 5L
1,324 Elo+
Party 2
Nemesis
Nemesis
Nashyr
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,475 Elo+
Solo
Neith
Neith
NekrøShadøw
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 39L
1,781 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Darkniir
Morgan Le Fay
14
1 / 9 / 4
8,911
405
7,590
14,941
5,061
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
Estev713
Bastet
17
7 / 6 / 3
11,761
535
18,985
21,314
7,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 5 / 8
10,525
478
6,791
24,565
23,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
Poutcheck
Hercules
15
3 / 6 / 4
9,970
453
10,780
25,299
25,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
xDragaz
Izanami
18
6 / 8 / 4
11,852
539
18,790
20,998
7,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
4 / 4 / 20
11,939
543
14,704
21,294
26,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
AdmiralFeRReT
Sun Wukong
17
4 / 2 / 6
10,728
488
10,766
18,389
19,965
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Atragantado12
Morgan Le Fay
20
22 / 1 / 6
14,206
646
42,908
25,639
16,534
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Nashyr
Nemesis
17
1 / 8 / 8
10,619
483
5,384
19,697
8,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 5 / 14
10,573
481
12,351
12,874
4,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
88
19
Kills
34
34
Deaths
20
23
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
4
20
3.5
W
Sun Wukong
AdmiralFeRReT
Sun Wukong
4
2
6
3.5
W
Morgan Le Fay
Atragantado12
Morgan Le Fay
22
1
6
25
L
Morgan Le Fay
Darkniir
Morgan Le Fay
1
9
4
0.33
L
Bastet
Estev713
Bastet
7
6
3
1.42
L
2
5
8
1.2
W
Nemesis
Nashyr
Nemesis
1
8
8
0.63
W
3
5
14
2
L
Hercules
Poutcheck
Hercules
3
6
4
0.83
L
Izanami
xDragaz
Izanami
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,936
Damage
86,113
107,117
Taken
97,893
69,718
Mitigated
76,374
18,388
Healing
21,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
14,704
1,292
0
880
21,294
26,947
458
3,741
17,510
29,592
0
W
Sun Wukong
AdmiralFeRReT
Sun Wukong
10,766
2,661
0
1,747
18,389
19,965
1,336
2,719
15,555
0
50,784
W
Morgan Le Fay
Atragantado12
Morgan Le Fay
42,908
5,831
263
9,433
25,639
16,534
2,604
6,907
18,348
132,105
0
L
Morgan Le Fay
Darkniir
Morgan Le Fay
7,590
937
0
1,059
14,941
5,061
0
10,544
4,290
36,449
0
L
Bastet
Estev713
Bastet
18,985
6,713
0
500
21,314
7,901
0
9,432
11,863
0
70,890
L
6,791
2,403
1,462
3,046
24,565
23,437
231
14,920
9,645
15,665
0
W
Nemesis
Nashyr
Nemesis
5,384
1,782
0
7,511
19,697
8,156
600
2,247
17,450
0
67,978
W
12,351
6,125
0
1,557
12,874
4,772
4,952
2,310
10,564
0
52,255
L
Hercules
Poutcheck
Hercules
10,780
1,928
0
6,435
25,299
25,536
219
12,148
13,151
17,822
32,436
L
Izanami
xDragaz
Izanami
18,790
11,861
0
5,886
20,998
7,783
4,892
10,442
10,556
0
112,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,019
Gold Earned
58,065
431
Minions Killed
485
0
Camps Cleared
0
1,802,954
Distance Traveled
2,060,332
35
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,939
543
22
1
0
424,620
4
W
Sun Wukong
10,728
488
85
4
0
400,613
0
W
Morgan Le Fay
14,206
646
168
8
0
458,110
1
L
Morgan Le Fay
8,911
405
46
2
0
312,179
4
L
Bastet
11,761
535
112
5
0
407,268
18
L
Yemoja
10,525
478
9
0
0
401,433
6
W
Nemesis
10,619
483
119
5
0
399,323
1
W
Neith
10,573
481
91
4
0
377,666
0
L
Hercules
9,970
453
77
4
0
357,524
2
L
Izanami
11,852
539
187
9
0
324,550
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role