Player Matchup

Neith
Neith
LGE_RaiiNZz-_-
Neith
Level 4
God Stats
0W - 4L
1,082 SR
Queue Stats
0W - 4L
1,066 Elo+
Solo
Vamana
Vamana
SolarWolfYT
Vamana
Level 20
God Stats
7W - 5L
1,369 SR
Queue Stats
68W - 64L
1,345 Elo+
Solo
Ra
Ra
antifeka
Ra
Level 16
God Stats
26W - 28L
1,328 SR
Queue Stats
48W - 49L
1,241 Elo+
Solo
Zhong Kui
Zhong Kui
artur_Fadasapeca
Zhong Kui
Level 18
God Stats
1W - 1L
1,683 SR
Queue Stats
33W - 25L
1,458 Elo+
Solo
Bakasura
Bakasura
dragonzkeep
Bakasura
Level 11
God Stats
3W - 7L
1,395 SR
Queue Stats
3W - 20L
1,138 Elo+
Solo
Team Averages
Level 14
1,371 SR
1,249 Elo+

VS

Team Averages
Level 19
1,584 SR
1,369 Elo+
Terra
Terra
Imnotcasual
Terra
Level 18
God Stats
2W - 1L
1,689 SR
Queue Stats
19W - 21L
1,211 Elo+
Party 1
Nemesis
Nemesis
LilDevil3152
Nemesis
Level 18
God Stats
20W - 11L
1,598 SR
Queue Stats
22W - 12L
1,474 Elo+
Party 1
Arachne
Arachne
PeDrAoOBr
Arachne
Level 21
God Stats
8W - 4L
1,670 SR
Queue Stats
142W - 148L
1,526 Elo+
Party 1
Kukulkan
Kukulkan
PumaGaming13
Kukulkan
Level 20
God Stats
37W - 38L
1,465 SR
Queue Stats
68W - 84L
1,389 Elo+
Party 1
Ymir
Ymir
Shemeep
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 46L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 23
14,578
911
24,439
18,655
7,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vamana
20
10 / 9 / 15
16,616
1,039
22,594
39,335
33,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 6 / 21
16,096
1,006
28,496
23,888
9,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
20
7 / 8 / 25
16,557
1,035
35,032
32,384
19,484
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
dragonzkeep
Bakasura
20
11 / 2 / 12
15,954
997
21,059
18,988
6,450
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 4
12,469
779
1,873
16,958
9,191
Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
LilDevil3152
Nemesis
20
5 / 8 / 14
15,062
941
16,894
24,670
12,343
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
PeDrAoOBr
Arachne
20
20 / 10 / 6
20,642
1,290
52,540
37,287
16,736
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
PumaGaming13
Kukulkan
20
2 / 5 / 14
15,366
960
28,965
20,542
7,704
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Shemeep
Ymir
20
3 / 10 / 17
16,243
1,015
23,821
41,529
55,796
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
85
36
Kills
30
31
Deaths
36
96
Assists
55
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
L
2
6
23
2.25
W
Nemesis
LilDevil3152
Nemesis
5
8
14
1.5
W
Arachne
PeDrAoOBr
Arachne
20
10
6
2.3
W
Kukulkan
PumaGaming13
Kukulkan
2
5
14
1.8
W
Ymir
Shemeep
Ymir
3
10
17
1.15
L
Vamana
10
9
15
1.94
L
6
6
21
2.75
L
Zhong Kui
7
8
25
2.44
L
Bakasura
dragonzkeep
Bakasura
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,620
Damage
124,093
133,250
Taken
140,986
76,366
Mitigated
101,770
23,587
Healing
18,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,873
97
2,150
1,095
16,958
9,191
0
7,275
9,127
3,071
0
L
24,439
19,479
0
3,405
18,655
7,692
0
9,619
9,036
0
38,382
W
Nemesis
LilDevil3152
Nemesis
16,894
3,762
0
1,130
24,670
12,343
0
15,609
8,725
0
27,431
W
Arachne
PeDrAoOBr
Arachne
52,540
35,202
0
10,376
37,287
16,736
0
15,990
20,256
0
107,294
W
Kukulkan
PumaGaming13
Kukulkan
28,965
3,904
0
3,392
20,542
7,704
0
12,381
7,791
83,189
0
W
Ymir
Shemeep
Ymir
23,821
5,628
0
273
41,529
55,796
0
12,273
26,966
35,880
0
L
Vamana
22,594
11,489
0
5,730
39,335
33,600
0
11,144
28,191
0
44,159
L
28,496
3,166
3,577
2,197
23,888
9,140
0
12,097
11,791
68,011
0
L
Zhong Kui
35,032
3,516
482
7,836
32,384
19,484
0
11,493
20,891
57,585
0
L
Bakasura
dragonzkeep
Bakasura
21,059
11,446
0
360
18,988
6,450
0
10,306
8,682
0
37,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,801
Gold Earned
79,782
271
Minions Killed
286
2
Camps Cleared
9
1,546,048
Distance Traveled
1,522,252
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,469
779
1
0
0
313,616
0
L
Neith
14,578
911
31
2
1
233,002
0
W
Nemesis
15,062
941
14
1
1
334,143
2
W
Arachne
20,642
1,290
104
7
7
370,732
0
W
Kukulkan
15,366
960
135
8
0
254,376
1
W
Ymir
16,243
1,015
32
2
1
249,385
0
L
Vamana
16,616
1,039
30
2
0
346,592
0
L
Ra
16,096
1,006
125
8
0
296,876
2
L
Zhong Kui
16,557
1,035
48
3
1
263,057
0
L
Bakasura
15,954
997
37
2
0
406,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role