Player Matchup

Cthulhu
Cthulhu
P0_vm
Cthulhu
Level 49
God Stats
35W - 28L
1,621 SR
Queue Stats
512W - 548L
1,511 Elo+
Party 1
Fenrir
Fenrir
iiReber-
Fenrir
Level 108
God Stats
43W - 45L
1,552 SR
Queue Stats
426W - 430L
1,591 Elo+
Party 1
Sol
Sol
julianaskache131
Sol
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 81L
1,473 Elo+
Party 3
Loki
Loki
n14r2018
Loki
Level 69
God Stats
40W - 24L
1,674 SR
Queue Stats
449W - 399L
1,568 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
rami7yt
Morgan Le Fay
Level 44
God Stats
4W - 1L
1,745 SR
Queue Stats
40W - 35L
1,492 Elo+
Party 1
Team Averages
Level 63
1,619 SR
1,527 Elo+

VS

Team Averages
Level 99
1,746 SR
1,539 Elo+
Mercury
Mercury
 
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Axtiveblz
Sobek
Level 13
God Stats
9W - 2L
1,872 SR
Queue Stats
13W - 8L
1,637 Elo+
Party 2
Chronos
Chronos
GetGankedByDan
Chronos
Level 128
God Stats
8W - 7L
1,690 SR
Queue Stats
252W - 264L
1,492 Elo+
Party 2
Gilgamesh
Gilgamesh
KeyReeves
Gilgamesh
Level 107
God Stats
4W - 5L
1,847 SR
Queue Stats
199W - 203L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
Scullmar Jr
Danzaburou
Level 99
God Stats
7W - 3L
1,822 SR
Queue Stats
21W - 15L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
P0_vm
Cthulhu
12
3 / 1 / 6
8,329
555
4,285
10,168
5,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
iiReber-
Fenrir
13
3 / 2 / 2
8,073
538
4,712
8,651
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 0 / 4
7,763
518
10,312
6,267
2,332
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
15
3 / 0 / 0
9,040
603
5,884
5,932
2,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
rami7yt
Morgan Le Fay
12
1 / 6 / 3
7,673
512
6,681
8,523
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
1 / 1 / 2
7,661
511
3,183
10,254
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Axtiveblz
Sobek
11
1 / 4 / 1
6,949
463
2,762
12,805
7,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
7 / 1 / 1
9,136
609
9,143
6,533
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
KeyReeves
Gilgamesh
14
0 / 4 / 0
7,631
509
1,451
9,746
5,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Scullmar Jr
Danzaburou
12
0 / 4 / 1
6,900
460
3,189
10,129
3,176
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
14
Kills
9
9
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
1
2
2
L
Sobek
Axtiveblz
Sobek
1
4
1
0.38
L
7
1
1
7.5
L
Gilgamesh
KeyReeves
Gilgamesh
0
4
0
0
W
Cthulhu
P0_vm
Cthulhu
3
1
6
6
L
Danzaburou
Scullmar Jr
Danzaburou
0
4
1
0.13
W
Fenrir
iiReber-
Fenrir
3
2
2
2
W
4
0
4
6
W
Loki
3
0
0
3
W
Morgan Le Fay
rami7yt
Morgan Le Fay
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,874
Damage
19,728
39,541
Taken
49,467
16,348
Mitigated
22,487
13,304
Healing
12,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,183
979
0
1,760
10,254
3,603
0
3,469
6,639
0
54,712
L
Sobek
Axtiveblz
Sobek
2,762
159
0
1,831
12,805
7,535
0
9,146
3,531
12,834
0
L
9,143
2,815
0
3,476
6,533
2,343
372
2,882
3,463
56,656
0
L
Gilgamesh
KeyReeves
Gilgamesh
1,451
163
0
2,813
9,746
5,830
0
1,113
8,633
0
41,538
W
Cthulhu
P0_vm
Cthulhu
4,285
218
564
3,222
10,168
5,977
135
2,034
8,134
20,456
0
L
Danzaburou
Scullmar Jr
Danzaburou
3,189
1,410
0
2,465
10,129
3,176
0
4,426
5,703
0
46,514
W
Fenrir
iiReber-
Fenrir
4,712
664
0
2,062
8,651
3,031
0
2,487
6,164
0
55,671
W
10,312
2,848
0
3,617
6,267
2,332
833
1,370
4,897
44,559
0
W
Loki
5,884
732
0
2,351
5,932
2,311
918
1,078
4,569
0
54,324
W
Morgan Le Fay
rami7yt
Morgan Le Fay
6,681
711
0
1,488
8,523
2,697
0
4,936
3,587
35,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,878
Gold Earned
38,277
385
Minions Killed
412
0
Camps Cleared
0
1,481,500
Distance Traveled
1,451,872
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,661
511
104
7
0
349,928
3
L
Sobek
6,949
463
15
1
0
272,385
4
L
Chronos
9,136
609
114
8
0
301,741
7
L
Gilgamesh
7,631
509
97
6
0
257,870
10
W
Cthulhu
8,329
555
30
2
0
309,044
3
L
Danzaburou
6,900
460
82
5
0
269,948
3
W
Fenrir
8,073
538
100
7
0
303,224
0
W
Sol
7,763
518
70
5
0
293,016
4
W
Loki
9,040
603
134
9
0
301,339
1
W
Morgan Le Fay
7,673
512
51
3
0
274,877
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role