Player Matchup

Aphrodite
Aphrodite
Laneth69
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 168L
1,609 Elo+
Solo
Medusa
Medusa
Shubzya
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,565 Elo+
Party 1
Jormungandr
Jormungandr
Spachko
Jormungandr
Level 3
God Stats
2W - 2L
1,301 SR
Queue Stats
3W - 2L
1,473 Elo+
Party 1
Hel
Hel
dirpuh
Hel
Level 4
God Stats
3W - 1L
1,686 SR
Queue Stats
3W - 2L
1,473 Elo+
Party 1
Neith
Neith
Сoлёная
Neith
Level 16
God Stats
10W - 11L
1,500 SR
Queue Stats
21W - 26L
1,390 Elo+
Solo
Team Averages
Level 16
1,497 SR
1,502 Elo+

VS

Team Averages
Level 15
1,426 SR
1,418 Elo+
Chang'e
Chang'e
AlkanostBird
Chang'e
Level 19
God Stats
50W - 38L
1,478 SR
Queue Stats
141W - 154L
1,467 Elo+
Solo
Nemesis
Nemesis
CsokkoMokko
Nemesis
Level 6
God Stats
14W - 11L
1,263 SR
Queue Stats
45W - 51L
1,335 Elo+
Solo
Aphrodite
Aphrodite
GenoDuck
Aphrodite
Level 18
God Stats
14W - 9L
1,576 SR
Queue Stats
14W - 9L
1,490 Elo+
Solo
Cthulhu
Cthulhu
Kingrumz
Cthulhu
Level 29
God Stats
2W - 0L
1,313 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Uzuvsuz
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Laneth69
Aphrodite
20
2 / 1 / 13
13,198
880
12,807
16,851
9,444
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Shubzya
Medusa
20
14 / 9 / 8
17,407
1,160
39,537
23,250
10,989
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Spachko
Jormungandr
20
2 / 10 / 18
13,712
914
9,293
32,168
38,227
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hel
dirpuh
Hel
20
0 / 10 / 19
13,102
873
12,853
25,103
11,193
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 6 / 12
15,709
1,047
35,802
24,608
8,991
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlkanostBird
Chang'e
20
2 / 3 / 28
14,313
954
20,237
28,117
12,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
CsokkoMokko
Nemesis
20
5 / 9 / 15
13,766
918
9,195
22,815
12,835
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
GenoDuck
Aphrodite
20
5 / 4 / 25
15,063
1,004
20,026
24,065
17,140
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Kingrumz
Cthulhu
20
10 / 5 / 22
15,525
1,035
24,038
24,444
8,169
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Uzuvsuz
Kukulkan
20
14 / 3 / 19
16,515
1,101
44,502
15,607
7,728
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
145
24
Kills
36
36
Deaths
24
70
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AlkanostBird
Chang'e
2
3
28
5.33
W
Nemesis
CsokkoMokko
Nemesis
5
9
15
1.39
W
Aphrodite
GenoDuck
Aphrodite
5
4
25
4.38
W
Cthulhu
Kingrumz
Cthulhu
10
5
22
4.2
L
Aphrodite
Laneth69
Aphrodite
2
1
13
8.5
L
Medusa
Shubzya
Medusa
14
9
8
2
L
Jormungandr
Spachko
Jormungandr
2
10
18
1.1
W
Kukulkan
Uzuvsuz
Kukulkan
14
3
19
7.83
L
Hel
dirpuh
Hel
0
10
19
0.95
L
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,292
Damage
117,998
121,980
Taken
115,048
78,844
Mitigated
58,062
26,720
Healing
52,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AlkanostBird
Chang'e
20,237
332
9,089
9,024
28,117
12,190
0
9,847
18,270
39,344
0
W
Nemesis
CsokkoMokko
Nemesis
9,195
2,808
0
1,457
22,815
12,835
0
5,431
17,384
0
25,016
W
Aphrodite
GenoDuck
Aphrodite
20,026
1,591
12,422
12,517
24,065
17,140
0
6,389
17,676
41,356
0
W
Cthulhu
Kingrumz
Cthulhu
24,038
305
3,109
2,642
24,444
8,169
0
9,738
14,706
56,032
0
L
Aphrodite
Laneth69
Aphrodite
12,807
3,171
4,044
4,851
16,851
9,444
0
15,673
1,178
26,736
0
L
Medusa
Shubzya
Medusa
39,537
17,466
0
2,250
23,250
10,989
0
21,009
2,241
0
72,957
L
Jormungandr
Spachko
Jormungandr
9,293
2,601
0
0
32,168
38,227
0
27,773
4,395
28,643
0
W
Kukulkan
Uzuvsuz
Kukulkan
44,502
2,984
0
2,326
15,607
7,728
0
3,548
12,059
87,679
0
L
Hel
dirpuh
Hel
12,853
929
6,567
4,871
25,103
11,193
0
23,044
2,059
22,587
0
L
35,802
19,767
1,064
3,073
24,608
8,991
0
21,304
3,304
0
111,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,128
Gold Earned
75,182
330
Minions Killed
318
11
Camps Cleared
4
1,326,717
Distance Traveled
1,581,931
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,313
954
42
3
2
347,845
0
W
Nemesis
13,766
918
29
2
0
313,073
2
W
Aphrodite
15,063
1,004
62
4
0
291,908
0
W
Cthulhu
15,525
1,035
75
5
2
305,720
0
L
Aphrodite
13,198
880
26
2
0
275,498
0
L
Medusa
17,407
1,160
81
5
4
300,763
0
L
Jormungandr
13,712
914
52
3
1
251,307
0
W
Kukulkan
16,515
1,101
110
7
0
323,385
0
L
Hel
13,102
873
28
2
1
267,151
0
L
Neith
15,709
1,047
143
10
5
231,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role